(NGC / Wii) Bi-Weekly Unofficial SVN build 4525 - 模擬器

Bethany avatar
By Bethany
at 2009-11-10T16:46

Table of Contents

2009.11.09

Dolphin GUI:

- Fix issues with dialog windows accepting keyboard input.

Dolphin Core:

- Fixed SPS in Soul Calibur 2 with JIT.
- Fixed the good ′ol TLBHack, which might fool some games
into running again.
- Implement an opcode which makes it possible to get into
the NES games in Animal Crossing - unplayable graphics
though ;P
- ′Rewrite memory management, hopefully banishing "failed
to map 1 gb contiguous memory" 32-bit Dolphin errors to
history′
- Fix Peek_Color bug that was only present in JIT x64 build.

Software Graphics plugin:

- Added TEV stage output dumping.
- Fixed Command Processor interrupt handling.

DirectX Graphics plugin:

- Many accuraccy fixes and speedups, for specifics please
see SVN commit logs.
- Implemented more proper EFB behavior.
- Fix crashes which could happen when resizing the render window.

OpenGL Graphics plugin:

- Fixed depth of field effect in Wind Waker (use copy EFB to GL
texture).
- Other fixes, again see SVN log for specifics :)

DSP LLE:

- First sounds from Zelda ucode (Pikmin)!
- Minor speedups

Wiimote plugin:

- Change default key layout to be more handy and not interfere
with other default keys
______________________________________________________________________________

下載:32
http://www.dolphin-emu.com/downloads.php?cat_id=1&download_id=88

64
http://www.dolphin-emu.com/downloads.php?cat_id=4&download_id=87

官方;http://www.dolphin-emu.com/news.php

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All Comments

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