(NES) MoarNES 0.11.12.12 Alpha - 模擬器
By Jacob
at 2011-12-17T10:51
at 2011-12-17T10:51
Table of Contents
2011.12.16
新的紅白機(NES/FC)模擬器。
as if the world needs another NES emu, this is the current version of
my new attempt at a NES emulator. it's still very much an alpha-quality
program, but i thought i would upload it because i really wanted to get
some opinions/suggestions/comments on it as-is.
features:
- load/save state from/to files
- quick-save slots (four of them F1 through F4 saves, F5 through F8
loads)
- authentic game genie support (GG ROM is included)
- supports mappers 0, 1, 2, 3, 4, 7, 9, 10, 11, and 13 (i think this
covers most of the common ones)
there are a good number of problems/bugs in it still, some of the
known ones:
- APU sweeps do not work (i wasn't able to get it to sound right)
- mike tyson's punch out background color is incorrect for some reason.
menu and versus screens show some graphical glitching (but the actual
fights look fine)
- mapper 4 IRQ stuff doesn't work quite right, but lots of the games
still play
- audio output is sometimes a little jittery. it's not the APU code,
it's an output buffering problem. it's not that bad.
- was having problems with sprite 0 hit intermittently not working,
so there's a cheap band-aid hack for now that always flips the
sprite 0 hit flag on the last scanline of the sprite without checking
if it collides with a background pixel.
- when you load a saved state from file, usually the audio sounds
strange but it does fix itself within a few seconds.
http://img46.imageshack.us/img46/4345/55029724.png
______________________________________________________________________________
下載:http://www.mediafire.com/?6i2ipickmse9zve
官方:http://sourceforge.net/projects/moarnes/
--
新的紅白機(NES/FC)模擬器。
as if the world needs another NES emu, this is the current version of
my new attempt at a NES emulator. it's still very much an alpha-quality
program, but i thought i would upload it because i really wanted to get
some opinions/suggestions/comments on it as-is.
features:
- load/save state from/to files
- quick-save slots (four of them F1 through F4 saves, F5 through F8
loads)
- authentic game genie support (GG ROM is included)
- supports mappers 0, 1, 2, 3, 4, 7, 9, 10, 11, and 13 (i think this
covers most of the common ones)
there are a good number of problems/bugs in it still, some of the
known ones:
- APU sweeps do not work (i wasn't able to get it to sound right)
- mike tyson's punch out background color is incorrect for some reason.
menu and versus screens show some graphical glitching (but the actual
fights look fine)
- mapper 4 IRQ stuff doesn't work quite right, but lots of the games
still play
- audio output is sometimes a little jittery. it's not the APU code,
it's an output buffering problem. it's not that bad.
- was having problems with sprite 0 hit intermittently not working,
so there's a cheap band-aid hack for now that always flips the
sprite 0 hit flag on the last scanline of the sprite without checking
if it collides with a background pixel.
- when you load a saved state from file, usually the audio sounds
strange but it does fix itself within a few seconds.
http://img46.imageshack.us/img46/4345/55029724.png
______________________________________________________________________________
下載:http://www.mediafire.com/?6i2ipickmse9zve
官方:http://sourceforge.net/projects/moarnes/
--
Tags:
模擬器
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