2013.03.21
新規參戰。
Hi, I recently resumed working on my emulator and now I think I have
enough to show. The gimmick of the emulator is the ability to display
custom true colour tiles at up to 4x resolution.
- fixme:heap:HeapSetInformation (nil) 1 (nil) 0
- fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000409", 0080: stub!
- fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000409", 0001: stub!
- fixme:wgl:X11DRV_wglChoosePixelFormatARB unused pfAttribFList
- wine :Unhandled page fault on read access to 0x00000000 at address
(nil) (thread 0009), starting debugger...
______________________________________________________________________________
下載:http://0rz.tw/fMbpY
來源:http://forums.nesdev.com/viewtopic.php?f=3&t=9935
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ポーラステーション
http://perryt0517.wordpress.com/
--
新規參戰。
Hi, I recently resumed working on my emulator and now I think I have
enough to show. The gimmick of the emulator is the ability to display
custom true colour tiles at up to 4x resolution.
- fixme:heap:HeapSetInformation (nil) 1 (nil) 0
- fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000409", 0080: stub!
- fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000409", 0001: stub!
- fixme:wgl:X11DRV_wglChoosePixelFormatARB unused pfAttribFList
- wine :Unhandled page fault on read access to 0x00000000 at address
(nil) (thread 0009), starting debugger...
______________________________________________________________________________
下載:http://0rz.tw/fMbpY
來源:http://forums.nesdev.com/viewtopic.php?f=3&t=9935
--
ポーラステーション
http://perryt0517.wordpress.com/
--
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