NeoRaine 1.1.1 / Raine 0.50.9 - 模擬器

Anonymous avatar
By Anonymous
at 2008-03-12T17:16

Table of Contents

Mar 11 2008

- The autofire options are fixed and they are now saved with your game
options (as custom controls).
- Fixed a stupid graphical glitch which can happen after a loading sequence
(like on the title screen of last blade 2).
- Fixed again scanlines (asm problem) + double pixel scaler (same problem)
- Fixed a possible crash when using normal blits and loading a new game
- Remapped custom keys : the multimedia keys were recognised before, bad
very badly mapped since they could cause a serious buffer overflow. So
they have been remapped and if you used some non standard keys in your
mappings you'll have to remap them using the gui.
- The loading is now progressive when animations are enabled, this produces
a smoother animation and allows to better see some effects (notice that at
speed > 2, it can still be not totally smooth because at these speeds the
number of sectors loaded by frame can vary from frame to frame).
- the turbo key (default: del) becomes like the game keys : keep it pressed
to enable turbo, release it to go back to normal.
- When changing a control, you now have the option to delete it.
- Fix again some corruption in the savegames. This correction might fix some
savegames saved before this version, but you might be obliged to create
new savegames to be sure to get rid of the problem (tested with samsho4).
- When loading a game with animations enabled and the game uses a resolution
of 304x224, there could be some glitches left on the borders of the screen
after the initial animation, it's fixed now.
- Fix problems with starting some loading animations (breakers).
- Add handling of direct writes to fix area for over top, the only game I
know which needs this ! And fix the animations of overtop which were bad
begining at level 2
- Fix a remarquable bug with the memory pool : if you played in windowed
mode with normal blits and resized the window while playing a game by
draging a border of the window, the memory pool had an overflow after
about 1s of resizing, which was ending in a violent crash ! The memory
allocation is now more resistant to this kind of fun !
Notice the bug could happen only if your window manager resizes the window
in real time, that is if it sends redraw messages every time the size
changes. MS Windows doesn't do that normaly, it happened in kde for me.
- Until now if you pressed the windows key by mistake, windows throws you to
the desktop, but if you were in the middle of a game, you had a ugly
message when you came back, and raine/neoraine exited after you validate
the message. Well it's windows specific behaviour... anyway now when you
press this damned key, you are still thrown to the desktop (I don't think
I can do anything to prevent this !), but you can continue your game when
you come back with alt-tab. Notice that the game is not paused in this
case !
______________________________________________________________________________

下載:Raine
http://www.rainemu.com/html/archive/rainew-0.50.9.zip

NeoRaine
http://www.rainemu.com/html/archive/neoraine-1.1.1.zip

官方;http://www.rainemu.com/

--

╭──────────────────╮
│ 活老百姓!快來跟著我喊 ~│
—⊙—⊙ ╭┴──────────────────╯
─╯


--

All Comments

Regen v0.6

Megan avatar
By Megan
at 2008-03-11T23:33
Hi, This the latest release of Regen. Following changes were made: Version 0.6 ----------- * Changed the Z-80 emulator from MZ-80 to RAZE as this is muc ...

雷電二跟雷電DX模擬不能.....囧

Valerie avatar
By Valerie
at 2008-03-11T20:10
用的EMU是MAME Plus! 0.123u 除缺少聲音外 還無法正確模擬 囧 (不是畫面全黑 就是畫面移位移很大 應該不是缺哪個檔的問題吧) 老闆阿.....為什麼都十幾年前的老遊戲了 還會出這種茶包XD 是我抓來的ROM壞去了嗎?囧 有沒有誰能解答的.....orz -- タテハちゃん萌え~ タテ ...

gba的友情足球 4V4 嵐

Kyle avatar
By Kyle
at 2008-03-11T16:49
請問一下 最近開始接觸這款遊戲(好像沒什麼人玩...orz) 我想問的是 因為我是先玩表演賽跟錦標賽 我都選用主角隊 但是我發現...不論我隊形怎麼調(我大多會放後衛比較多的陣形) 後衛在球到前場時...不論我用誰...一定會跑到半場的地方來 這樣對方抄到球...根本我方就是空門=.= 我也想過把大海嵐調去當 ...

[影音] 運用大量任天堂老遊戲所製作的虛擬實境

Tracy avatar
By Tracy
at 2008-03-11T16:48
※ [本文轉錄自 share 看板] 作者: wwgirl (wwgio) 看板: share 標題: [影音] 運用大量任天堂老遊戲所製作的虛擬實境 時間: Tue Mar 11 16:42:08 2008 好像是外國某學生的作業 利用大量任天堂的老遊戲所製作的虛擬實境 最有趣的是表演的人 每個動作都跟 ...

XEBRA 08/03/10

Carolina Franco avatar
By Carolina Franco
at 2008-03-11T13:09
08/03/10 水平方向のアンダースキャンを修正した。 例外ハンドラを修正した。 OS標準状態では、SYSCALLと外部割り込み以外の稀な例外は 無限ループに跳ぶので、幾つか前のバージョンから 「どうせ動かないなら、無視して後続のコードを実行」 って感じに ...