My Nes v2.1 - 模擬器

By George
at 2011-01-16T15:13
at 2011-01-16T15:13
Table of Contents
My Nes v2.1 is released. My Nes is a portable open source NES/FAMICOM
emulator written in C#. it cannot emulate 100%, it still a primitive one and
needs a lot of work. however it has been tested and support over 200 games,
100 playable perfectly.
http://sourceforge.net/projects/mynes/
My Nes v2.1 Changelog:
* New optimized code that isolate the nes engine from the windows interface,
now it's more flexable and easy to be ported into another platform.
* Included SlimDX library with the binary.
* Added DirectX video mode
* Added DirectX sound mode
* DirectX input instead of SlimDX, so you can use My Nes without SlimDX !!
* Added sound changable modes (SlimDX and DirectX)
* Easy to switch video modes, sound modes and control profiles using the new
menu items.
* Added x4, x5, x6 window sizes
* My Nes runs faster with new optimized code, using buffers for video
rendering instead the call of RenderPixel method.
* Fixed sound timing which caused garbages in the sound playback.
* Fixed save state feature which caused My Nes to hang.
* Fixed ppu x scroll and nametable reload bits update times.
--
emulator written in C#. it cannot emulate 100%, it still a primitive one and
needs a lot of work. however it has been tested and support over 200 games,
100 playable perfectly.
http://sourceforge.net/projects/mynes/
My Nes v2.1 Changelog:
* New optimized code that isolate the nes engine from the windows interface,
now it's more flexable and easy to be ported into another platform.
* Included SlimDX library with the binary.
* Added DirectX video mode
* Added DirectX sound mode
* DirectX input instead of SlimDX, so you can use My Nes without SlimDX !!
* Added sound changable modes (SlimDX and DirectX)
* Easy to switch video modes, sound modes and control profiles using the new
menu items.
* Added x4, x5, x6 window sizes
* My Nes runs faster with new optimized code, using buffers for video
rendering instead the call of RenderPixel method.
* Fixed sound timing which caused garbages in the sound playback.
* Fixed save state feature which caused My Nes to hang.
* Fixed ppu x scroll and nametable reload bits update times.
--
Tags:
模擬器
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