(Multi-system) BizHawk v1.5.2 - 模擬器

By Sandy
at 2013-10-21T20:46
at 2013-10-21T20:46
Table of Contents
2013.10.21
BizHawk is a A multi-system emulator written in C#. BizHawk provides
nice features for casual gamers such as full screen, and joypad
support in addition to full rerecording and debugging tools for all
system cores.
--
BizHawk Supported Systems:
- Nintendo Entertainment System (NES)
- Sega Master System
- SG-1000
- Game Gear
- PC-Engine (TurboGrafx-16) / CD-ROM
- SuperGrafx
- TI-83 Calculator
BizHawk Experimental:
- Sega Genesis (low compatibility list)
- Gameboy (Debugger only)
BizHawk v1.5.2 Changelog:
Rewrite of Cheats, Ram Watch and Ram search
adds support for float, and fixed point types
more performance and less ram consumption
multi-byte cheat support
GBHawk
Import fix from gambatte: lfsr reg init value --
https://github.com/sinamas/gambatte/commit/0d07cb7851505138d318a2f2da
5d37af3b3a60f5
NESHawk
Add ability to set initial register states from movies
Currently supported by mapper 228 (Action52)
Support more FDS bios files
SGBHawk
New memory domains
TI83Hawk
Added the ability to load programs into a TI-83 calculator. Also
reworked the TI-83 link interface to more accurately represent hardware
specs.
Added support for TI83 group files
Multiclient
Movies -fix multitrack recording
N64 Virtual Pad – add reset and power buttons
refactor to not repaint more than necessary (helps idling cpu power,
and performance)
fix turbo hotkey behavior
add a "Close and Clear SRAM" context menu option that is visible when
the game has an existing sram file
tighten up RomGame file loading and in particular for n64 to avoid some
buffer copies and re-dearchiving operations
Path Config – fix folder browse behavior
Default controls – XBox defaults – nintendo A = xbox B, and vice versa
Fix saveram to have the .SaveRAM extension
solve an apparent threading datastructure conflict bug in input binding
vs input poll thread, fixes non-working gamepads on some computers
fix pthe --dump-close commandline option
Hex Editor
fix increment/decrement logic with frozen addresses.
support increment/decrement on all highlighted addresses at once
support poking of multiple addresses
Lua
New functions
memory.readfloat(), mainmemory.readfloat()
memory.writefloat(), mainmemory.writefloat()
mainmemory.getname()
client.opentracelogger()
client.reboot_core()
______________________________________________________________________________
下載:http://bizhawk.googlecode.com/files/BizHawk-1.5.2.zip
官方:http://code.google.com/p/bizhawk/
--
ポーラステーション
http://perryt0517.wordpress.com/
--
BizHawk is a A multi-system emulator written in C#. BizHawk provides
nice features for casual gamers such as full screen, and joypad
support in addition to full rerecording and debugging tools for all
system cores.
--
BizHawk Supported Systems:
- Nintendo Entertainment System (NES)
- Sega Master System
- SG-1000
- Game Gear
- PC-Engine (TurboGrafx-16) / CD-ROM
- SuperGrafx
- TI-83 Calculator
BizHawk Experimental:
- Sega Genesis (low compatibility list)
- Gameboy (Debugger only)
BizHawk v1.5.2 Changelog:
Rewrite of Cheats, Ram Watch and Ram search
adds support for float, and fixed point types
more performance and less ram consumption
multi-byte cheat support
GBHawk
Import fix from gambatte: lfsr reg init value --
https://github.com/sinamas/gambatte/commit/0d07cb7851505138d318a2f2da
5d37af3b3a60f5
NESHawk
Add ability to set initial register states from movies
Currently supported by mapper 228 (Action52)
Support more FDS bios files
SGBHawk
New memory domains
TI83Hawk
Added the ability to load programs into a TI-83 calculator. Also
reworked the TI-83 link interface to more accurately represent hardware
specs.
Added support for TI83 group files
Multiclient
Movies -fix multitrack recording
N64 Virtual Pad – add reset and power buttons
refactor to not repaint more than necessary (helps idling cpu power,
and performance)
fix turbo hotkey behavior
add a "Close and Clear SRAM" context menu option that is visible when
the game has an existing sram file
tighten up RomGame file loading and in particular for n64 to avoid some
buffer copies and re-dearchiving operations
Path Config – fix folder browse behavior
Default controls – XBox defaults – nintendo A = xbox B, and vice versa
Fix saveram to have the .SaveRAM extension
solve an apparent threading datastructure conflict bug in input binding
vs input poll thread, fixes non-working gamepads on some computers
fix pthe --dump-close commandline option
Hex Editor
fix increment/decrement logic with frozen addresses.
support increment/decrement on all highlighted addresses at once
support poking of multiple addresses
Lua
New functions
memory.readfloat(), mainmemory.readfloat()
memory.writefloat(), mainmemory.writefloat()
mainmemory.getname()
client.opentracelogger()
client.reboot_core()
______________________________________________________________________________
下載:http://bizhawk.googlecode.com/files/BizHawk-1.5.2.zip
官方:http://code.google.com/p/bizhawk/
--
ポーラステーション
http://perryt0517.wordpress.com/
--
Tags:
模擬器
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