(Multi-System) BizHawk v1.11.8.1 - 模擬器

Hedwig avatar
By Hedwig
at 2016-10-24T12:01

Table of Contents

2016.10.26

BizHawk v1.11.8.1 Changelog:

- This is a patch fix to 1.11.8 that fixes mGBA savestates


2016.10.23

BizHawk is a A multi-system emulator written in C#. BizHawk provides nice
features for casual gamers such as full screen, and joypad support in
addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems

* Nintendo Entertainment System, Famicom, Famicom Disk System
* Super Nintendo Entertainment System and Super Famicom
* Nintendo 64
* Game Boy, Super Game Boy, and Game Boy Color
* Game Boy Advance
* Sony PlayStation
* Sega Master System, Game Gear, and SG-1000
* Sega Genesis
* Sega Saturn
* NEC PC Engine (AKA TurboGrafx-16), including SuperGrafx and PCE CD
* Atari 2600
* Atari 7800
* Atari Lynx
* ColecoVision
* TI-83 graphing calculator
* Wonderswan and Wonderswan Color
* Apple II

BizHawk v1.11.8 Changelog:

N64

- GLideN64 video plugin support
- Added cxd4 to the RSP options
- Fix Donkey Kong 64 bone displacement issues
- Perfect Dark fixed
- Fix trace callback

NesHawk

- Accuracy Improvements
- Fix and implement numerous obscure boards and games
- Fix bug in NES BG evaluation - fixes a long standing bug in micro machines
- Option to override initial WRAM pattern
- Fix path exception when loading Ironman Stwart's Super Off-Road
- Fixes to FDS audio, fixes damage sounds in kid icarus and Zelda II, and
sword sounds in Zelda 1

GBA

- Upgrade to mGBA 0.5

SMS

- Fix Micro Machines

EmuHawk

- Smoother FPS Counter calcuations
- Fix filename generation when there are colons in the game name, fixes #661
- Cheats - Fix behavior when loading a new rom when a cheat is loaded, fixes
#550
- Virtual Pads - Analog Sticks - check min and max range before setting the
- value. Fixes #686

Lua

- Close a lua instance before creating a new one, fixes #455
- Clear the OSD before doing loadstate callbacks, fixes #635

Ram Search

- Don't throw excpetions when Diff column displayed, fixes #637
- Fix toolbar enabling disabling when selecting rows, fixes #629
- Fix Slow Select All (Ctrl+A), fixes #630

TAStudio

- Preserve branch text per update (unless default text has changed)
- Add a show cursor hotkey
- Paste from OS clipboard
- Fixed TAStudio crash when deselecting "Show Player X"
- Fixed bug with selected rows drawing hidden columns.
- Fixed bug with right click selection.
- Crash fixes
- Refresh when seeking is done
- Don't pause on green arrow if seeking past it
- Removed ability to keep drawing while the view is scrolling, fixes scrolling
recursion
- ClearLeftMouseStates() before Save dialog pops up
- Pasting input beyond movie length extends it
- History - properly fix recording
- Display invalidated color consistently
- Fix removal of states near lag frames

Hex Editor

- When switching to a domain where highlighted addresses are out of range,
clear the highlighted addresses, #710
- Fix exception when pasting beyond the range of the domain, #708
- Fix a minor bug with displaying the selected address, fixes #709

Basic Bot

- Fix logic for determining the best attempt, no longer thinks every new
attempt is better, fixes #603
- Prevent empty Change dropdown style to DropdownList to avoid empty and
invalid choices. Fixes #602
- Update Run button status when loading a bot file

https://github.com/TASVideos/BizHawk

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http://perry0517a.blogspot.tw/

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All Comments

ザ・ゲームメーカー

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