(Multi Arcade) MAME 0.131 - 模擬器

Bennie avatar
By Bennie
at 2009-04-24T12:39

Table of Contents

2009.04.22

MAMETesters Bugs Fixed

- 02399: [Known Issues/To-Do's] qmhayaku : Sound CPU is
running at 4MHz in real machine. (Luigi30)
- 03115: [Graphics] nss_smw: Tilemap issue when displaying
game map (Angelo Salese)
- 00767: [DIP/Input] bshark, bsharkj: Analog stick input is
broken since 0.112u4. (Derrick Renaud)
- 03070: [DIP/Input] harddriv, racedriv, steeltal and
clones: Games map some P1 inputs to P2 controls
(Fabio Priuli)
- 03105: [Documentation] quizmeku: Year is listed as 1994,
but title screen shows 1992. (Fabio Priuli)

Source Changes

- Removed the last use of PORT_PLAYER(2) for P1 inputs. [Fabio Priuli]
- Merged memory maps in the suna8, supbtime, superchs, suprnova,
suprslam, subs, suna16, stepstag, stfight, strnskill drivers.
[Aaron Giles]
- Numerous improvements to the roul driver. [robiza]
- Merged findout.c memory map. [Angelo Salese]
- Added basic implementation of the TMS9927 video controller.
[Aaron Giles]
- Status games driver rewrite: [Aaron Giles]

* Reduced multiple drivers down to a primary one with minor tweaks
* Hooked up TMS9927 video generator
* Fixed statriv2v character generator to be more accurate
* Fixed incorrect colors
* Correct video timing

- Miscellaneous Naomi work and improvements. Some refactoring done,
new games hooked up. Moved NAOMI DRIVER_INITs to specific
machine/naomi.c & includes/naomi.h files, in preparation to add
per-game JVS settings. [Angelo Salese, David Haywood]
- Changed generic NVRAM behavior so that all the variants look for
a memory region named “nvram”. If it is found and is of the
same length as the generic_nvram_size, data is copied from there
instead of filling the RAM with the fallback pattern. [Aaron Giles]
- Fixed mouse/lightgun buttons to individually select when using
-mouse/-multimouse and -lightgun. Meaning you will not receive
Mouse Button 0 Gun Button 0 when selecting in the UI. [Derrick Renaud]
- Merged memory map and attempted to add proper colors in Carrera.
[Angelo Salese]
- Fixed verbose output of RAW device names for XP. [Derrick Renaud]
- When using RawInput - Fixed UI selection of Gun axis so Gun 1 is
not always selected with the desired gun. [Derrick Renaud]
- Fixed XF flag in the 8085A core. [Aaron Giles]
- Fixed frontend messages to leave enough space for clone longer
names. [Fabio Priuli]
- Added Toshiba TLCS-900/H cpu core. [Wilbert Pol]
- Added T6W28 sound core (SNK(?) custom sn76489a clone). [Wilbert Pol]
- removed YM2151 from gijoe which is not present on real PCB.
[Yasuhiro Ogawa]
- Fixed P2 gun reload in Lethal Enforcers II. [Derrick Renaud]
- Fixed bug where repeating axis values were being selected for
button input in UI. [Derrick Renaud]
- Documented PALs from Xenophobe board. [Kevin Eshbach]
- Crystallized 1945kiii.c, maygay1b.c, maygayv1.c, mwarr.c, n8080.c
(20.16MHz crystal confirmed with schematics), pacman.c, panicr.c,
rallyx.c. [Luigi30]

New games added or promoted from NOT_WORKING status

- Fantastic Journey [Olivier Galibert]
- Super Lucky Roulette [robiza]
- Status Blackjack [Aaron Giles]
- Status Fun Casino [Aaron Giles]
- Multi Game 2 [Mariusz Wojcieszek]

New clones added

- Asterix (Japan) [Chack'n]
- Ashura Blaster (World) [Tirino73]

New games marked as GAME_NOT_WORKING

- Marvel vs. Capcom 2 [Guru]
- Zombie Revenge [Guru]
- Guilty Gear X [Guru]
- Virtua Striker 4 (Japan) [Guru]
- Virtua NBA [Guru]
- Giant Gram Zen-Nippon Pro Wresring 2 [Guru]
- Dengen Tenshi Taisen Janshi Shangri-la [Guru]
- Virtua Striker 4 ver. 2006 (Rev D) (Japan)
[Alex's Rom Dumping Project]
- The Key Of Avalon - The Wizard Master -
Server (GDT-0005C) (V4.001) [Alex's
- Rom Dumping Project]
- Virtua Striker 2002 (GDT-0001) [Alex's Rom Dumping Project]
- Derby Owners Club II [Guru]
- Wild Riders [Guru]
- WWF Royal Rumble [Guru]
- Quiz Ah Megamisama [Guru]
- Dynamite Baseball Naomi [Guru]
- Dynamite Baseball ‘99 [Guru]
- Death Crimson OX [Guru]
- Tripple Draw [Aaron Giles]
- Casino Strip [Aaron Giles]
______________________________________________________________________________

下載:http://mamedev.org/downloader.php?&file=mame0131b.exe

官方:http://mamedev.org/

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All Comments

Joseph avatar
By Joseph
at 2009-04-29T01:51
MvC2至少上去了
Callum avatar
By Callum
at 2009-05-01T05:25
chd經由新的chdman update之後sha1也正確了 :D
Gilbert avatar
By Gilbert
at 2009-05-01T16:37
最近更新好快~"~;不過自從可以解密naomi的chd之後,就很多
遊戲可以玩了,但是限定 0.130u1、u2才能解密...
Harry avatar
By Harry
at 2009-05-06T05:24
naomi的遊戲讚 幾乎款款佳作

R.SaGa2-ナゼール

Michael avatar
By Michael
at 2009-04-24T00:36
本篇的重點在於探討ダンターグ的變化跟移動。 但其實還有一些未明之處,有興趣的人不妨再進一步做測試? ═════════════════════════════════════ 【事件流程】 ˙穿越ルドン高原,進入ナゼール地區的[サイゴ族の村] →和村長(西南角禿老頭)交談後,出現[東のダンジョン ...

EDGE遊戲雜誌200期 200種不同封面

Tracy avatar
By Tracy
at 2009-04-23T23:29
※ [本文轉錄自 Old-Games 看板] 作者: aappjj (北極海) 看板: Old-Games 標題: Re: [分享] EDGE遊戲雜誌200期 200種不同封面 時間: Thu Apr 23 23:28:05 2009 ※ 引述《aappjj (北極海)》之銘言: : 英國的EDG ...

魔物獵人G 黑屏解決方法

Bethany avatar
By Bethany
at 2009-04-23T21:13
目前 黑屏 應該蠻多人會碰到 最常出現的解決方法就是 搖桿設定 沒有 設定成 傳統class 跟 語言japan 有些人調好之後就可以運作 但是 很多人還是沒辦法運作 我就是 其中一個人.... 從下午弄到現在 終於找出原因 就是 打補釘的 程式 要換 之前 我提供的是 1.2版本 沒想到 魔物獵人G ...

Wii的bin紀錄檔和Dolphin的dat紀錄檔

Rae avatar
By Rae
at 2009-04-23T19:19
Dolphin的紀錄檔好像只能用dat檔(save.dat) 小妹我最近要離家一陣子 家裡的wii不能帶走 想說用模擬器跑 但是wii的是data.bin 我該怎麼轉檔?? NDS的話是模擬器本身就有轉檔功能 Dolphin找了很久就是沒看到像轉檔的東西= = 麻煩各位幫幫我吧||| wii主機裡的遊戲 ...

Dolphin rev 3049版

Gilbert avatar
By Gilbert
at 2009-04-23T15:47
Dolphin rev 3049版 不知道改進了什麼? http://www.badongo.com/file/14594296 - ...