MGS5 評論解禁 - XBOX

By Lauren
at 2015-08-24T08:14
at 2015-08-24T08:14
Table of Contents
Destructoid: 9/10
The principle reason I was able to acclimate so quickly is Kojima and his
team have made the game fun to play almost at all times. Nearly every
situation can either be taken head-on by knocking down the front door, by
stealth, or any combination therein. By researching different weapons and
tools in Mother Base, you'll have the option to equip hundreds of different
loadout variations, and face challenges in completely different ways.
GameInformer: 9.25/10
Hideo Kojima’s original Metal Gear was a top-down, screen-by-screen stealth
title. Compared to the massive and ambitious world of The Phantom Pain, it’s
hard to believe both games are products of the same creative mind. A series
can’t survive this long without evolving, and The Phantom Pain is a
testament to the importance of taking risks. An open world, a customizable
base, a variable mission structure – these are not traditional aspects of
Metal Gear, but they are what makes The Phantom Pain such an exceptional
game. The gameplay, storytelling, and protagonists in Metal Gear may shift
with each new installment, but Kojima’s ability to surprise and enthrall
gamers remains unchanged.
Gamespot: 10/10
There has never been a game in the series with such depth to its gameplay, or
so much volume in content. The best elements from the past games are here,
and the new open-world gameplay adds more to love on top. When it comes to
storytelling, there has never been a Metal Gear game that's so consistent in
tone, daring in subject matter, and so captivating in presentation. The
Phantom Pain may be a contender for one of the best action games ever made,
but is undoubtedly the best Metal Gear game there is.
IGN: 10/10
The Phantom Pain is the kind of game I thought would never exist - one where
every minute gameplay detail has true purpose. Its lack of story focus is
sure to be divisive for the Metal Gear faithful, but the resulting emphasis
on my story, my tales of Espionage Action, easily make it my favorite in the
series.
Kotaku: No Score - Full Review Coming Soon
After more than 30 hours with the newest Metal Gear Solid, I’m convinced
that Phantom Pain the best Metal Gear yet, a game with extraordinary scope,
inimitable style, and some of the most satisfying sneaking and creeping I’ve
ever performed either in a video game or IRL. Particularly diehard fans might
be miffed at how far The Phantom Pain has strayed from the formula
established by Hideo Kojima’s first few Metal Gear Solid games, but in my
eyes, just about every change is welcome.
Polygon: No Score - Full Review Coming Soon
The Phantom Pain's story is, like other Metal Gear Solid games, complex —
and frustrating in that complexity. It can be clumsy, silly and puerile, but
we're still hooked. There are dozens of audio tape conversations we've
listened to to flesh out the backstory, with dozens more still to soak in.
Without a doubt, this game has series creator Hideo Kojima's touch
throughout, a fact we're reminded of the dozens of times the game says The
Phantom Pain was directed and produced by Kojima.
GameTrailers-9.3/10
Make no mistake though, The Phantom Pain is excellent. It expands and
enriches Metal Gear Solid without compromising the qualities that makes the
series so beloved. Despite the huge scope, Hollywood talent, and technical
flashiness, there's a subtlety to The Phantom Pain that's truly captured our
hearts.
看來小島最後一作應該不負眾望。
--
The principle reason I was able to acclimate so quickly is Kojima and his
team have made the game fun to play almost at all times. Nearly every
situation can either be taken head-on by knocking down the front door, by
stealth, or any combination therein. By researching different weapons and
tools in Mother Base, you'll have the option to equip hundreds of different
loadout variations, and face challenges in completely different ways.
GameInformer: 9.25/10
Hideo Kojima’s original Metal Gear was a top-down, screen-by-screen stealth
title. Compared to the massive and ambitious world of The Phantom Pain, it’s
hard to believe both games are products of the same creative mind. A series
can’t survive this long without evolving, and The Phantom Pain is a
testament to the importance of taking risks. An open world, a customizable
base, a variable mission structure – these are not traditional aspects of
Metal Gear, but they are what makes The Phantom Pain such an exceptional
game. The gameplay, storytelling, and protagonists in Metal Gear may shift
with each new installment, but Kojima’s ability to surprise and enthrall
gamers remains unchanged.
Gamespot: 10/10
There has never been a game in the series with such depth to its gameplay, or
so much volume in content. The best elements from the past games are here,
and the new open-world gameplay adds more to love on top. When it comes to
storytelling, there has never been a Metal Gear game that's so consistent in
tone, daring in subject matter, and so captivating in presentation. The
Phantom Pain may be a contender for one of the best action games ever made,
but is undoubtedly the best Metal Gear game there is.
IGN: 10/10
The Phantom Pain is the kind of game I thought would never exist - one where
every minute gameplay detail has true purpose. Its lack of story focus is
sure to be divisive for the Metal Gear faithful, but the resulting emphasis
on my story, my tales of Espionage Action, easily make it my favorite in the
series.
Kotaku: No Score - Full Review Coming Soon
After more than 30 hours with the newest Metal Gear Solid, I’m convinced
that Phantom Pain the best Metal Gear yet, a game with extraordinary scope,
inimitable style, and some of the most satisfying sneaking and creeping I’ve
ever performed either in a video game or IRL. Particularly diehard fans might
be miffed at how far The Phantom Pain has strayed from the formula
established by Hideo Kojima’s first few Metal Gear Solid games, but in my
eyes, just about every change is welcome.
Polygon: No Score - Full Review Coming Soon
The Phantom Pain's story is, like other Metal Gear Solid games, complex —
and frustrating in that complexity. It can be clumsy, silly and puerile, but
we're still hooked. There are dozens of audio tape conversations we've
listened to to flesh out the backstory, with dozens more still to soak in.
Without a doubt, this game has series creator Hideo Kojima's touch
throughout, a fact we're reminded of the dozens of times the game says The
Phantom Pain was directed and produced by Kojima.
GameTrailers-9.3/10
Make no mistake though, The Phantom Pain is excellent. It expands and
enriches Metal Gear Solid without compromising the qualities that makes the
series so beloved. Despite the huge scope, Hollywood talent, and technical
flashiness, there's a subtlety to The Phantom Pain that's truly captured our
hearts.
看來小島最後一作應該不負眾望。
--
Tags:
XBOX
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