MESS 0.121 - 模擬器

Bennie avatar
By Bennie
at 2007-11-25T20:46

Table of Contents

November 24th, 2007

New System Drivers Supported (in no particular order):

- Acorn System 1 [Dirk Best] (not working)
- Atari STBook [Curt Coder] (not working)
- BBC Bridge Companion [Phil Bennet, incog] (not working)
- HKT-0120 Sega Dreamcast Development Box [incog] (not working)
- Osborne-1 [Wilbert Pol, Cowering]
- Spectravideo SVI-318 (NTSC) [Tomas Karlsson]
- Spectravideo SVI-328 (NTSC) [Tomas Karlsson]
- Synertec Systems Corp. SYM-1 [Dirk Best] (not working)
- VG-8020 [incog]

System Driver Changes:

- [ADAM] Input ports cleanup, natural keyboard support. [Stefano Priore]
- [ATARIST] Implemented iKBD<->68000 communications, so the keyboard is
working now. [Curt Coder]
- [BEBOX] Fixed VGA regression introduced in 0.119. [Tomas Karlsson]
- [COCO] Updated to use MAME's 6242 RTC implementation. [tim lindner]
- [COCO] Modified the CoCo's keyboard handler to pass along the tri-state
buffer from port B to port A. [tim lindner]
- [GAMEGEAR] Fixed graphics issues in Ax Battler. (bug #1332) [Wilbert Pol]
- [GAMEGEAR/SMS] Allow the VDP status bits to be read before an interrupt
is triggered and handled. Fixes hang in first level of Zool. (bug #1419)
[Wilbert Pol]
- [GAMEGEAR/SMS] The internal video data buffer should hold the data
written to the data port. (bug #1378 and bug #1418) [Wilbert Pol]
- [MEPHISTO] Implemented artwork/code for real chess board usage. [Ralf
Schfer, Cowering]
- [ORIC] Fixed floppy interface detection. [Dirk Best]
- [PET] Updated to use MAME's CRTC6548 implementation. [Wilbert Pol]
- [PET] Fixed keyboard regression introduced in 0.116. (bug #1405)
[Wilbert Pol]
- [QL] The system is now usable, except that microdrives don't work yet.
[Curt Coder]
- [SVI318] Fixed borders. Added selectable bioses for all models. Added
serial port support. Added support for NTSC models. [Tomas Karlsson]
- [SVI318] Fixed a bug in banking for SVI-328 with 64KB RAM. Added SVI806
80 column card support. [Wilbert Pol]
- [SVI328] Fixed numeric pad input ports. [Tomas Karlsson]
- [SYM1] Rewrote, still many issues and doesn't fully work. [Dirk Best]
- [TI99] Fixed TI99 border regression. [Michael Zapf]
- [X68000] Raster effects, DMA and vblank improvements. [Barry Rodewald]

Source Changes:

- The core is based on MAME 0.121. This incorporates all features of the
update to this core. [MAME team]
______________________________________________________________________________

下載:http://www.mess.org/files/mess0121b.zip

官方:http://www.mess.org/

--

All Comments

Kelly avatar
By Kelly
at 2007-11-28T06:12
恩?我以為這玩意已經完全併入plus裡面惹…
Frederic avatar
By Frederic
at 2007-12-02T23:08
那個是 Plus 自己整合進去的....

GameGear的原始人動作遊戲

Yuri avatar
By Yuri
at 2007-11-25T20:36
小時候曾玩過一款Sega GameGear的橫向過關遊戲 主角是一個原始人,敵人則是各種恐龍 主角的攻擊方式是撿起地上的石塊砸敵人 或直接以肚皮撞擊敵人 不曉得有沒有人知道這款遊戲 謝謝 :) - ...

Mame有這樣的遊戲嗎?

Rosalind avatar
By Rosalind
at 2007-11-25T18:30
最近弄了mame模擬器 不知道有沒有類似超級挖金人的遊戲? 就是那種一直跑 有樓梯可以爬 有敵人會追你 你要挖洞敵人會掉下去 然後你去吃一些金塊等 不知道遊戲名稱是什麼XD 麻煩各位了~ -- 電腦配備: 機殼:Silverstone Sg01-E CPU: C2D E6750 主機板:GA-G33M ...

夢幻模擬戰2

Zora avatar
By Zora
at 2007-11-25T18:20
※ 引述《bluestrike (王健民19勝)》之銘言: : 大家好,以往我是玩MD版的 : 這次我玩SFC版的 一開始還找不到 原來它叫der : 以往我在玩的時候根本不知道有分歧路線啊! 廢話XD: 其實真正要算的話只有MD版是L2..XD 之後的版本 都是SFC的DerL(L2重製)衍生版本 ...

MAME預覽圖問題

Skylar DavisLinda avatar
By Skylar DavisLinda
at 2007-11-25T16:47
已爬文過 沒有相關文章 精華區敎的方法也試過了還是無效 想請教板上大大 要怎樣在選擇遊戲的時候 右邊的預覽圖那裡就可以顯示遊戲畫面 我知道F12可以在遊戲中抓圖 也知道要放在snap的資料夾中 可是就是無法預覽 我用的是MAME3 ...

夢幻模擬戰2

Puput avatar
By Puput
at 2007-11-25T15:28
※ 引述《bluestrike (王健民19勝)》之銘言: : 大家好,以往我是玩MD版的 : 這次我玩SFC版的 一開始還找不到 原來它叫der : 以往我在玩的時候根本不知道有分歧路線啊! : 永遠都是能殺光就殺光,她說殺某某人就好,我一定會把它留到最後(為了經驗) : 有那種會半路繞跑的,一定被我的騎兵 ...