meisei 1.2.1 - 模擬器
By Ivy
at 2008-09-04T16:36
at 2008-09-04T16:36
Table of Contents
03-09-08
- input: fixed keyboard matrix ghosting on more than 2 rows
- input: fixed DirectInput lag
- fixed possible memory leak with on-screen messages
- moved enable/disable on-screen messages to the GUI menu
(previously, it was just in the .ini file)
- mappers: added Korean bootleg multicarts: 80-in-1,
90-in-1, and 126-in-1
- mappers: bought and reverse engineered Cross Blaim and
Harry Fox mappers, their emulation should be almost
completely accurate now
- mappers: added Konami Sound Cartridge, SCC-I with 128KB RAM
- mappers: fixed stupid crash when loading savestates with
SRAM mappers
- mappers: added preliminary support for Zemina ZMB hardware
- PSG: added emulation of pin 6/7 mask quirk
- input: added Konami HyperShot controller emulation
- input: added Torikeshi/Jikkou keys, available on some Panasonic MSXes
- input: added support for Sony’s hardware pause key
- mappers: fixed SCC power-on state, the music in Nerlaska’s
Monster Hunter was broken
- gfx: fixed a few NTSC renderer bugs and made S-Video the
default video signal, if it’s too slow for you, change
it to RGB
- added a powerful tile viewer, with support for
loading/saving tables or SCx files, and a built-in
editor similar to Wolf’s Polka
- added a sprite viewer, with similar features to the
tile viewer, like changing the Indian’s expression to
http://hap.samor.nl/meisei_archive/magdance.gif
- added custom savestate/movie slot, allowing any
filename instead of the numbered defaults
- added support for saving screenshots
- PSG: added support for AY8910 (only configurable in
the .ini file for now)
- added a PSG logger, allowing you to to log raw, MIDI,
or YM files. YM files can be played back, on eg. Ay_Emul (
http://bulba.untergrund.net/emulator_e.htm ).
http://hap.samor.nl/meisei_archive/Infinite%20-%20Universe%20Unknown.zip ,
and http://hap.samor.nl/meisei_archive/Konami%20-%20Usas.zip
.. for example
- PSG: added output viewer, with currently played notes on a piano bar
- PSG: added support for substituting simple waveforms with the default
squarewaves, including many presets by Wolf, and a wave editor
- gfx: made the palette editor easier to use, and included
a few more presets
- included yet another game by Infinite, Montana John and
the Templar’s Treasure
______________________________________________________________________________
下載;http://hap.samor.nl/meisei.zip
官方:http://hap.samor.nl/
--
李 居 明 鄭 百 勝 羅 國 璋 曾 智 偵 黃 平 洋 黃 裕 登
廖 敏 雄 王 光 輝 張 耀 騰 呂 明 賜 陳 義 信 涂 鴻 欽
黃 煚 隆 黃 忠 義 林 朝 煌 陽 介 仁
孫 昭 立 王 光 熙 謝 長 亨 陳 憲 章
林 仲 秋 郭 建 霖 郭 進 興 郭 建 成
--
- input: fixed keyboard matrix ghosting on more than 2 rows
- input: fixed DirectInput lag
- fixed possible memory leak with on-screen messages
- moved enable/disable on-screen messages to the GUI menu
(previously, it was just in the .ini file)
- mappers: added Korean bootleg multicarts: 80-in-1,
90-in-1, and 126-in-1
- mappers: bought and reverse engineered Cross Blaim and
Harry Fox mappers, their emulation should be almost
completely accurate now
- mappers: added Konami Sound Cartridge, SCC-I with 128KB RAM
- mappers: fixed stupid crash when loading savestates with
SRAM mappers
- mappers: added preliminary support for Zemina ZMB hardware
- PSG: added emulation of pin 6/7 mask quirk
- input: added Konami HyperShot controller emulation
- input: added Torikeshi/Jikkou keys, available on some Panasonic MSXes
- input: added support for Sony’s hardware pause key
- mappers: fixed SCC power-on state, the music in Nerlaska’s
Monster Hunter was broken
- gfx: fixed a few NTSC renderer bugs and made S-Video the
default video signal, if it’s too slow for you, change
it to RGB
- added a powerful tile viewer, with support for
loading/saving tables or SCx files, and a built-in
editor similar to Wolf’s Polka
- added a sprite viewer, with similar features to the
tile viewer, like changing the Indian’s expression to
http://hap.samor.nl/meisei_archive/magdance.gif
- added custom savestate/movie slot, allowing any
filename instead of the numbered defaults
- added support for saving screenshots
- PSG: added support for AY8910 (only configurable in
the .ini file for now)
- added a PSG logger, allowing you to to log raw, MIDI,
or YM files. YM files can be played back, on eg. Ay_Emul (
http://bulba.untergrund.net/emulator_e.htm ).
http://hap.samor.nl/meisei_archive/Infinite%20-%20Universe%20Unknown.zip ,
and http://hap.samor.nl/meisei_archive/Konami%20-%20Usas.zip
.. for example
- PSG: added output viewer, with currently played notes on a piano bar
- PSG: added support for substituting simple waveforms with the default
squarewaves, including many presets by Wolf, and a wave editor
- gfx: made the palette editor easier to use, and included
a few more presets
- included yet another game by Infinite, Montana John and
the Templar’s Treasure
______________________________________________________________________________
下載;http://hap.samor.nl/meisei.zip
官方:http://hap.samor.nl/
--
李 居 明 鄭 百 勝 羅 國 璋 曾 智 偵 黃 平 洋 黃 裕 登
廖 敏 雄 王 光 輝 張 耀 騰 呂 明 賜 陳 義 信 涂 鴻 欽
黃 煚 隆 黃 忠 義 林 朝 煌 陽 介 仁
孫 昭 立 王 光 熙 謝 長 亨 陳 憲 章
林 仲 秋 郭 建 霖 郭 進 興 郭 建 成
--
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模擬器
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