MednafenX-PCE v5 - 模擬器

Belly avatar
By Belly
at 2010-04-27T20:05

Table of Contents

MednafenX-PCE v5 is released. MednafenX-PCE is a PCE/TG16 Emulator for the
xbox console.

http://www.emucr.com/2010/04/mednafenx-pce-v5.html

************************************************
*** Changes To MednafenX_PCE Core ***
************************************************

* Given the full "Madmab Edition" treatment.
* New dual-preview skin to support Ressurection Xtra's. Say thank you to
Gilou9999 for the skin.
* "Auto Game Configurations (aka Configuration defaults)" added (see below
description).
* Fixed an issue where the screen was not displaying correctly in
Mednafen_PCE when in debug mode.

* Apparently mp3CDDA and CDDA volume were sharing the volume variable for
Mp3music. Created seperate volume variables for each. Mp3CDDA and CDDA volume
are saved with each game so you can customize this for CD games.

* CD music volume is now saved with each game. That way the user can better
balance the sound in games that use CD audio/music.

* New feature "Seconds before playing movie" determines how long the emu will
wait before playing a movie. The default is half a second. This will help
speed up rom browsing. Especially useful for people streaming stuff (like
movies) across the network.

* If streaming movies from across the network and the user press on the dpad
or a, b, x or y the emulator will abort the transfer. This should help speed
up rom browsing and allow the user an "out" especially for the larger movies.

* Fixed an issue with the software filters displaying garbage.
* Activated the "Keep user Within ROM Directory Tree?" which I somehow missed.
* Fixed up the box/cart art position on a few skins.
* Fixed a problem where setting the box/cart orientation was screwed up.
* Fixed the bug that screwed up Gilou's skin to begin with (too weird to
explain). :P


***************************************
*** To Do For MednafenX_PCE ***
***************************************

- Eh?

**************************************
*** Interface Related Changes ***
**************************************

A gazillion changes, read the Latest-Snes9x.txt file.

------------------------------------------

********************************************
**** Carryovers from Atarixlbox ****
********************************************

A gazillion changes carried over from Atarixlbox. Read the Latest-Snes9x.txt
file.


***********************************************************************************************
*** "Auto Game Configurations (aka Configuration defaults) for select
emulators ***

***********************************************************************************************
In the "General settings" menu there will be a new option.

"Automatically Use Default Game Configuration - Yes/No"

If the user sets it to "Yes" it will bring up the game configuration screen
and let the user define the default (if no default.stg and default.key file
exists).

In the "Configuration" menu there will be a new option... "Set default game
configuration"

The user can go in anytime thru the "Configuration" menu to change these
"defaults" to something else if they wish.

Once set to "Automatically use Default Game Configuration" the user will not
see the game configuration screen again unless they... a) press X when
selecting a game. Change "Use Default Game Configuration" back to "No".

Keep in mind when it is set to "Yes" the game will use your "Default game
settings" and not the normal x-port behavior. If set to "No" the emulator
will behave like it usually does. Each emu is typically different. But all,
at the very least carry the controller settings over.

This feature will only be added to emulators in which it is feasible to use.

--

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