Mednafen 0.8.7 - 模擬器

By Enid
at 2008-01-07T20:46
at 2008-01-07T20:46
Table of Contents
06 Jan 2008
- GBA: DMA registers were being saved as 32-bit arrays instead
of 16-bit arrays in save states, potentially causing
memory corruption, and broken save states on big endian
platforms. Fixed.
- NES: Removed the AltiVec resampling code, as it causes problems
on the PS3, and possibly other PPC chips, and I don't have
a PowerPC machine to test it on. The NES sound filtering
code will be rewritten in 0.9.0, anyway.
- GBA: Fixed a startup crashing bug on big-endian platforms.
- Changed instances of fprintf() in mempatcher.cpp to trio_fprintf()
to work around major issues with pre-C99 standard C libraries.
- GBA: The Load() function was returning a largeish integer,
instead of 1, after successfully loading a ROM image. Fixed.
______________________________________________________________________________
下載:http://0rz.tw/0c3Ap
官方:http://mednafen.sourceforge.net/
--
- GBA: DMA registers were being saved as 32-bit arrays instead
of 16-bit arrays in save states, potentially causing
memory corruption, and broken save states on big endian
platforms. Fixed.
- NES: Removed the AltiVec resampling code, as it causes problems
on the PS3, and possibly other PPC chips, and I don't have
a PowerPC machine to test it on. The NES sound filtering
code will be rewritten in 0.9.0, anyway.
- GBA: Fixed a startup crashing bug on big-endian platforms.
- Changed instances of fprintf() in mempatcher.cpp to trio_fprintf()
to work around major issues with pre-C99 standard C libraries.
- GBA: The Load() function was returning a largeish integer,
instead of 1, after successfully loading a ROM image. Fixed.
______________________________________________________________________________
下載:http://0rz.tw/0c3Ap
官方:http://mednafen.sourceforge.net/
--
Tags:
模擬器
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