Mednafen 0.8.4 - 模擬器

Agatha avatar
By Agatha
at 2007-11-12T10:57

Table of Contents


- PC-FX: Some RAINBOW registers weren't being reset on emulated
system reset. Fixed.

- PC-FX: Added dummy support for the external bus reset register.

- PC-FX: Altered the way garbage data is handled by RAINBOW to
fix a graphics bug in the Tengai Makyu options screen.

- PC-FX: Reworked a large part of the KING SCSI emulation code,
and parts of the CDROM device emulation code.

Previously non-working-at-all games "Battle Heat" and
"Tengai Makyu" work now.The non-anime game mode in
"Tyoushin Heiki Zeroigar" works now.

"Der Langrisser FX" no longer locks up if you skip the
intro movie."Yuna FX" no longer locks up in one of the
intro movies.These changes will cause some save state
incompatibilities with previous versions of Mednafen.

(Some of the SCSI changes also affect the PCE CDROM
emulation, which may also result in save-state
incompatibility issues, particularly if the save state
occurred during a CDROM data transfer operation.)

- PC-FX: Added setting "pcfx.cdspeed". If you want to change
this, read the documentation first!

Cleaned up the video deinitialization code slightly, and fixed a
few bugs in the OpenGL deinitialization code.

- PC-FX: Reads from the dummy KING register 0x07 will now return
0xFF, per the devkit docs.

- PC-FX: Reads from KING register 0x0B will now return the "DMA
end" bit in D0 set correctly(at least, according to the
developer docs).

Fixed a compilation error after running configure with --disable-nes.

- PC-FX: Reads from I/O port 0xFC0 will *now* return the current
timer counter value. The switch statement mask value was
wrong...

Removed the warning in the documentation about error correction of
raw data track rips, as Mednafen will now perform simple correction
using the EDC and L-EC data(since 0.8.4-rc3).

This could conceivably cause problems with naive hacks/translations/
patches that neglect to update the EDC and L-EC data, so it can be
disabled by setting the setting "cdrom.lec_eval" to 0.

L-EC correction is based off code from dvdisaster.(http://dvdisaster.net/)

- PCE, PC-FX: Removed some debug printf()'s that were left in 0.8.4-rc3
by mistake.
______________________________________________________________________________

下載:http://0rz.tw/f03k1

官方:http://mednafen.sourceforge.net/

--

0.8.4正式版本;大幅改進和修正了PC-FX的問題。

--

All Comments

PS模擬器的使用問題

Sandy avatar
By Sandy
at 2007-11-12T04:44
不好意思,關於玩這些模擬器遊戲我仍是個新手, 剛剛爬文抓了PS模擬器, 也爬到版友分享的實況野球, 但是我不知道要怎麼開啟遊戲...= =||| 模擬器正常開啟了,而遊戲在我桌面顯示是ADSTechnologyInstall (其實我也不知道這是什麼 囧andgt;) 不曉得有沒有好心的版友要救 ...

FC上的一款橫向捲軸遊戲(主角好像是福갠…

Jessica avatar
By Jessica
at 2007-11-12T04:12
http://www.planetemu.net/ index.php?section=romsandamp;dat=400andamp;action=showromandamp;id=555345 太長懶得縮 自己貼一下 ※ 引述《mrporing (波利先生)》之銘言: :   主角應該是福星小子的拉 ...

FC上的一款橫向捲軸遊戲(主角好像是福星小子的拉姆)

Quanna avatar
By Quanna
at 2007-11-12T03:38
主角應該是福星小子的拉姆,場地在百貨公司,一開始主角是小小的SD版,然後一直 上手扶梯直到頂樓,讓水母(還是飛碟??)載走,前往下一關,每過一關身體的一部份 會長大,記得第二關的時候是腳變長。   關卡中在手扶梯的頭那裡跳起來撞一下會有東西可以吃,吃不知道幾個可以以後水手 服會變成白色的,可以擋敵人一次,而 ...

Re: 版主大人還會出現在這裡嗎?

Wallis avatar
By Wallis
at 2007-11-11T19:37
※ 引述《OPWaug (哼哼)》之銘言: ※ 引述《UlyssesLin (殘兵敗將)》之銘言: : : 至於OP兄提到日文幾乎都是譯音或漢字, : : 漢字我就沒話說, : : 但譯音,確實唸出來就是英文是沒錯, : : ...

SS的遊戲類似越南大戰

Eden avatar
By Eden
at 2007-11-11T18:34
名子可能是槍神或槍魂不可考 遊戲的攻擊模式類似越南大戰中H機槍射擊 印象是1P男2P女 武器都類似越南大戰H的連發射擊 不知道是否能強化成兩條或三條 (很淡的印象 一人射擊5條H彈式攻擊+追蹤能力) 攻擊上印象就是不斷射擊按住 沒有彈藥限制 而可能有雷射或追蹤攻擊 節奏快 好像要不斷往前跑 ...