(MD) BlastEm v0.6.2 - 模擬器
By Eden
at 2019-03-29T14:03
at 2019-03-29T14:03
Table of Contents
2019.03.28
Updated Sega Genesis / Megadrive emulator.
New Features
- Zipped and gzipped SMD ROMs are now supported
- Gain control for overall volume and FM/PSG invidually
Accuracy/Completeness Improvements
- Fixed timing of a few instructions in Z80 core
- Added optional emulation of YM2612 imperfections (aka "ladder effect")
- Fixed some unintentional extra precision in some FM LFO calculations
- Added a 1 sample delay in some FM operator results when used as modulators
to match hardware
Bugfixes
- Fixed regression in NBA JAM TE and possibly other 32MBit Acclaim mapper
titles
- Added code to handle controllers that have their d-pads mapped as buttons
or axes
- Removed some problematic SDL2 game controller mappings
- Fixed crash that occurred when releasing mouse too clickly when loading a
ROM
- Fixed SMD ROM support
- Fixed handling of audio contexts with more or less than 2 channels
- Fixed off-by-one error in IO device selection UI
- Fixed regression in GDB remote debugging support on Linux and OS X
Other Changes
- MegaWiFi hardware can now be enabled by a header string (still gated by
config)
- Tweaked the style of checkboxes in the Nuklear UI to hopefully make the
on/off state more clear
https://www.retrodev.com/blastem/
--
ポーラステーション
http://perry0517a.blogspot.tw/
--
Updated Sega Genesis / Megadrive emulator.
New Features
- Zipped and gzipped SMD ROMs are now supported
- Gain control for overall volume and FM/PSG invidually
Accuracy/Completeness Improvements
- Fixed timing of a few instructions in Z80 core
- Added optional emulation of YM2612 imperfections (aka "ladder effect")
- Fixed some unintentional extra precision in some FM LFO calculations
- Added a 1 sample delay in some FM operator results when used as modulators
to match hardware
Bugfixes
- Fixed regression in NBA JAM TE and possibly other 32MBit Acclaim mapper
titles
- Added code to handle controllers that have their d-pads mapped as buttons
or axes
- Removed some problematic SDL2 game controller mappings
- Fixed crash that occurred when releasing mouse too clickly when loading a
ROM
- Fixed SMD ROM support
- Fixed handling of audio contexts with more or less than 2 channels
- Fixed off-by-one error in IO device selection UI
- Fixed regression in GDB remote debugging support on Linux and OS X
Other Changes
- MegaWiFi hardware can now be enabled by a header string (still gated by
config)
- Tweaked the style of checkboxes in the Nuklear UI to hopefully make the
on/off state more clear
https://www.retrodev.com/blastem/
--
ポーラステーション
http://perry0517a.blogspot.tw/
--
Tags:
模擬器
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