Mameinfo.dat v0.134u4 - 模擬器

By Michael
at 2009-10-26T12:35
at 2009-10-26T12:35
Table of Contents
http://www.mameworld.info/mameinfo/
0.134u4
- New games: Mahjong Gekisha and New Lucky 8 Lines / New Super 8 Lines
- New Working games: Hana Jingi
- New Non-Working games: 18 Wheeler (JPN), Crazy Taxi (JPN, USA, EXP, KOR,
AUS), Criss Cross (Sweden), Draw Poker Hi-Lo (Japanese), Ferrari F355
Challenge (Twin), Ferrari F355 Challenge 2 (Twin), Go! Go! Connie chan Jaka
Jaka Janken, Hi-Lo Double Up Joker Poker, Jambo! Safari (JPN, USA, EXP, KOR,
AUS), Miracle Derby - Ascot, Power Smash 2 / Virtua Tennis 2 (cartridge),
Shootout Pool, Ten Spot and Turbo Outrun (Mega-Tech)
- New clones: 1942 (Revision A, bootleg), Alien Syndrome (set 6, Japan, new,
System 16B, FD1089A 317-0033), Dungeons & Dragons: Tower of Doom (Hispanic
940412), Sonic Championship, Street Fighter II' - Champion Edition (Double
K.O. Turbo II, bootleg), Super Hang-On (Japan, FD1094 317-0038) and Zaxxon
(set 3).
- New drivers: ggconnie.c and mirderby.c
- Hyperstone CPUs: Minor speed improvement to the e132xs core - don't pass
opcode parameter when calling instruction handlers.
- I386 CPU: Implemented I386 SLDT & STR opcodes
- Z80 CPU: Refactored Z80CTC to use devcb
- Discrete sound
. DSS_INVERTER_OSC optimizations
. OSD_PROFILING is now an environment variable. No more recompiling to turn
profiling on.
. Added two asserts to task processing
. Converted final mixing stage to DISCRETE_MIXER. This adds the missing
filtering on the Mario Bros walking sounds.
. Promoted DISCRETE_RC_CIRCUIT_1 for Sky Raider custom charge to it's own
module so it could be used with the same circuit in Battlezone.
. Added DISCRETE_COUNTER MIN parameter and optimized speed
- SCSIHD update: Fixed parameter interpretation for READ(10) and READ(12).
Added WRITE(10).
- bingor.c
. Added PCB layouts of Bingo Roll / Bell Star (4 sets)
. Added Xtal location and values to Bingo Roll / Bell Star hardware/PCB
layouts
- cidelsa.c: Added helper macro for CDP1869. Added helper macro for CDP1864
screen creation.
- goldstar.c
. Inputs and DIP switches from the scratch
. Added Hopper service button to all New Lucky 8 Lines sets
. Added paytable settings DIP switch to all New Lucky 8 Lines sets
. Minor clean-ups
. Created a new machine driver for Wild Cat 3. Added AY-3-8910A sound to
Wild Cat 3.
. Mapped the missing d000-efff ROM space range
. Added PCB & DIP switches banks layouts for the new game New Lucky 8 Lines
/ New Super 8 Lines
- maxaflex.c: Fixed TRIG3 register handling in GTIA for Atari XL/XE
- model3.c: Added two-sided polygon flag and back-face culling to Model 3
video emulation
- naomi.c
. Hackish support for 8888 tiles (Shootout Pool displays something)
. Increased number of JVS analog channels for driving games
. Added protection data for 18 Wheeler, Crazy Taxi, Jambo! Safari and
Virtua Tennis 2
. Added revision G export BIOS
. Added 18 Wheeler JVS I/O and motor controller dumps
- norautp.c
. Merged the GTI Poker memory map and machine driver with Draw Poker Hi-Lo
(M.Kramer)
. Created a base machine driver and then derivatives by hardware
. Splitted the regular RAM and NVRAM systems
. Added 'Hi-Lo Double Up Joker Poker' hardware details and PCB layout
. Added 'Hi-Lo Double Up Joker Poker' discrete sound circuitry
scheme/documentation
- segahang.c, segas16a.c, segas16b.c: Fixed Sega System 16 ROM names
according to real machine
- Beam Invader: Put back the values for the spinner controls in 'beaminv' to
the ones in 0.109u2 when it was submitted. The values for 'beaminva' remain
unchanged. Now there still might be something wrong with the visible area as
mentioned in the notes.
- Battle Zone
. Updated game to use new sound module. Adjusted sound levels. Adjusted
engine frequency. Remember there is a slider to adjust the frequency.
. Set unclipped volume to 50% slider position. This allows you to drive the
audio into clipping like a real game.
- Bee Storm - DoDonPachi II: Swapped maincpu rom ($100000) from paretn
version (ver. 100) with clone (ver. 102)
- Blue Shark: Added shark sound
- Chihiro BIOS: Added Chihiro BIOS loading. Added 6x BIOS roms.
- Cosmic Chasm: Refactored Z80CTC to use devcb. Emulated coin flag flip-flop
in Cosmic Chasm.
- Crime Fighters: Fixed inputs in (US 4 players) version
- Donkey Kong Junior: Set game noise clock to a fixed measured frequency
(speed optimization) (audio\dkong.c)
- Draw Poker Hi-Lo (M.Kramer) and Draw Poker Hi-Lo (Alt): Added discrete sound
- Erotictac/Tactic and Poizone: Sped up driver VIDEO_UPDATE
- Express Raider: Fixed freezes after insert coins while playing (ID 03475)
- Fire One, Star Fire, Star Fire 2: Added 2x N82S123 proms (DRAM addressing)
- Mario Bros.: Converted final mixing stage to DISCRETE_MIXER. This adds the
missing filtering on the walking sounds.
- Mikie: Verified on PCB all the clocks. Fixed M6809 and Vsync clock. Changed
the sound chips to variant SN76489A which are the ones on the PCB.
- Multi Game I (V.Ger 2.4): Added Multi Game I PCB layout to the driver
- Phoenix: Changed region gfx2 to gfx1 and gfx1 roms addresses in clone
'Phoenix Part 2'
- Polygonet Commanders and Poly-Net Warriors: Fixed DSP56156 DO & BSCC opcode
bugs
- Seta / Visco Roulette?: Added 2x colour proms
- Shootout Pool: Added support for hackish 8888 tiles (Shootout Pool displays
something)
- Shuffleboard: Set proper Foul tone
- Sky Raider: Promoted DISCRETE_RC_CIRCUIT_1 for game custom charge to it's
own module so it could be used with the same circuit in Battlezone.
- Tokio / Scramble Formation: Added PAL dump
- Dipswitch fixes in gtipoker
- Description changes of Alien Syndrome (set 1, Japan, old, System 16A,
FD1089A 317-0033), Dump Matsumoto (Japan, 8751 317-0011a), Hana Kochou
(Japan, Bet), SDI - Strategic Defense Initiative (Japan, old, System 16A,
FD1089B 317-0027), Seta / Visco Roulette?, Super Hang-On (bootleg) and
Stepping Stage Special.
- MAME
. Changed device callback system to look up devices owned by the same
parent if a child device references another device.
. Changed CPU clock display in the UI to display multiplied/divided clocks
instead of raw clocks
. Relaxed romcmp filename length restriction
- Compiling
. Fixed a couple of unbalaced profiling calls, and added output to help
identify the source of unbalanced calls.
. Fixed a couple of source typos
. Removed dead function prototypes, most remaining instances of statically
initialized variables and improving multisession support.
--
0.134u4
- New games: Mahjong Gekisha and New Lucky 8 Lines / New Super 8 Lines
- New Working games: Hana Jingi
- New Non-Working games: 18 Wheeler (JPN), Crazy Taxi (JPN, USA, EXP, KOR,
AUS), Criss Cross (Sweden), Draw Poker Hi-Lo (Japanese), Ferrari F355
Challenge (Twin), Ferrari F355 Challenge 2 (Twin), Go! Go! Connie chan Jaka
Jaka Janken, Hi-Lo Double Up Joker Poker, Jambo! Safari (JPN, USA, EXP, KOR,
AUS), Miracle Derby - Ascot, Power Smash 2 / Virtua Tennis 2 (cartridge),
Shootout Pool, Ten Spot and Turbo Outrun (Mega-Tech)
- New clones: 1942 (Revision A, bootleg), Alien Syndrome (set 6, Japan, new,
System 16B, FD1089A 317-0033), Dungeons & Dragons: Tower of Doom (Hispanic
940412), Sonic Championship, Street Fighter II' - Champion Edition (Double
K.O. Turbo II, bootleg), Super Hang-On (Japan, FD1094 317-0038) and Zaxxon
(set 3).
- New drivers: ggconnie.c and mirderby.c
- Hyperstone CPUs: Minor speed improvement to the e132xs core - don't pass
opcode parameter when calling instruction handlers.
- I386 CPU: Implemented I386 SLDT & STR opcodes
- Z80 CPU: Refactored Z80CTC to use devcb
- Discrete sound
. DSS_INVERTER_OSC optimizations
. OSD_PROFILING is now an environment variable. No more recompiling to turn
profiling on.
. Added two asserts to task processing
. Converted final mixing stage to DISCRETE_MIXER. This adds the missing
filtering on the Mario Bros walking sounds.
. Promoted DISCRETE_RC_CIRCUIT_1 for Sky Raider custom charge to it's own
module so it could be used with the same circuit in Battlezone.
. Added DISCRETE_COUNTER MIN parameter and optimized speed
- SCSIHD update: Fixed parameter interpretation for READ(10) and READ(12).
Added WRITE(10).
- bingor.c
. Added PCB layouts of Bingo Roll / Bell Star (4 sets)
. Added Xtal location and values to Bingo Roll / Bell Star hardware/PCB
layouts
- cidelsa.c: Added helper macro for CDP1869. Added helper macro for CDP1864
screen creation.
- goldstar.c
. Inputs and DIP switches from the scratch
. Added Hopper service button to all New Lucky 8 Lines sets
. Added paytable settings DIP switch to all New Lucky 8 Lines sets
. Minor clean-ups
. Created a new machine driver for Wild Cat 3. Added AY-3-8910A sound to
Wild Cat 3.
. Mapped the missing d000-efff ROM space range
. Added PCB & DIP switches banks layouts for the new game New Lucky 8 Lines
/ New Super 8 Lines
- maxaflex.c: Fixed TRIG3 register handling in GTIA for Atari XL/XE
- model3.c: Added two-sided polygon flag and back-face culling to Model 3
video emulation
- naomi.c
. Hackish support for 8888 tiles (Shootout Pool displays something)
. Increased number of JVS analog channels for driving games
. Added protection data for 18 Wheeler, Crazy Taxi, Jambo! Safari and
Virtua Tennis 2
. Added revision G export BIOS
. Added 18 Wheeler JVS I/O and motor controller dumps
- norautp.c
. Merged the GTI Poker memory map and machine driver with Draw Poker Hi-Lo
(M.Kramer)
. Created a base machine driver and then derivatives by hardware
. Splitted the regular RAM and NVRAM systems
. Added 'Hi-Lo Double Up Joker Poker' hardware details and PCB layout
. Added 'Hi-Lo Double Up Joker Poker' discrete sound circuitry
scheme/documentation
- segahang.c, segas16a.c, segas16b.c: Fixed Sega System 16 ROM names
according to real machine
- Beam Invader: Put back the values for the spinner controls in 'beaminv' to
the ones in 0.109u2 when it was submitted. The values for 'beaminva' remain
unchanged. Now there still might be something wrong with the visible area as
mentioned in the notes.
- Battle Zone
. Updated game to use new sound module. Adjusted sound levels. Adjusted
engine frequency. Remember there is a slider to adjust the frequency.
. Set unclipped volume to 50% slider position. This allows you to drive the
audio into clipping like a real game.
- Bee Storm - DoDonPachi II: Swapped maincpu rom ($100000) from paretn
version (ver. 100) with clone (ver. 102)
- Blue Shark: Added shark sound
- Chihiro BIOS: Added Chihiro BIOS loading. Added 6x BIOS roms.
- Cosmic Chasm: Refactored Z80CTC to use devcb. Emulated coin flag flip-flop
in Cosmic Chasm.
- Crime Fighters: Fixed inputs in (US 4 players) version
- Donkey Kong Junior: Set game noise clock to a fixed measured frequency
(speed optimization) (audio\dkong.c)
- Draw Poker Hi-Lo (M.Kramer) and Draw Poker Hi-Lo (Alt): Added discrete sound
- Erotictac/Tactic and Poizone: Sped up driver VIDEO_UPDATE
- Express Raider: Fixed freezes after insert coins while playing (ID 03475)
- Fire One, Star Fire, Star Fire 2: Added 2x N82S123 proms (DRAM addressing)
- Mario Bros.: Converted final mixing stage to DISCRETE_MIXER. This adds the
missing filtering on the walking sounds.
- Mikie: Verified on PCB all the clocks. Fixed M6809 and Vsync clock. Changed
the sound chips to variant SN76489A which are the ones on the PCB.
- Multi Game I (V.Ger 2.4): Added Multi Game I PCB layout to the driver
- Phoenix: Changed region gfx2 to gfx1 and gfx1 roms addresses in clone
'Phoenix Part 2'
- Polygonet Commanders and Poly-Net Warriors: Fixed DSP56156 DO & BSCC opcode
bugs
- Seta / Visco Roulette?: Added 2x colour proms
- Shootout Pool: Added support for hackish 8888 tiles (Shootout Pool displays
something)
- Shuffleboard: Set proper Foul tone
- Sky Raider: Promoted DISCRETE_RC_CIRCUIT_1 for game custom charge to it's
own module so it could be used with the same circuit in Battlezone.
- Tokio / Scramble Formation: Added PAL dump
- Dipswitch fixes in gtipoker
- Description changes of Alien Syndrome (set 1, Japan, old, System 16A,
FD1089A 317-0033), Dump Matsumoto (Japan, 8751 317-0011a), Hana Kochou
(Japan, Bet), SDI - Strategic Defense Initiative (Japan, old, System 16A,
FD1089B 317-0027), Seta / Visco Roulette?, Super Hang-On (bootleg) and
Stepping Stage Special.
- MAME
. Changed device callback system to look up devices owned by the same
parent if a child device references another device.
. Changed CPU clock display in the UI to display multiplied/divided clocks
instead of raw clocks
. Relaxed romcmp filename length restriction
- Compiling
. Fixed a couple of unbalaced profiling calls, and added output to help
identify the source of unbalanced calls.
. Fixed a couple of source typos
. Removed dead function prototypes, most remaining instances of statically
initialized variables and improving multisession support.
--
Tags:
模擬器
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