MAME & MAMEUI v0.132u1 - 模擬器

Hazel avatar
By Hazel
at 2009-06-18T18:44

Table of Contents

MAMEUI v0.132.1

http://mameui.classicgaming.gamespy.com/


MAME v0.132u1

http://www.mamedev.com/

0.132u1
-------


MAMETesters Bugs Fixed
----------------------
- 03262: [DIP/Input] Drivers using TMS9928: Using any type of
frameskip causes crash (Fabio Priuli)
- 03247: [DIP/Input] battles: Unable to locate input port ′IN0′
(stephh)
- 03263: [Crash/Freeze] polyplay: PolyPlay crashes/exits with some
acces violation (Fabio Priuli)
- 03255: [Compiling] Compile errors with GCC 4.4 (SDLMAME specific)
- 03251: [Sound] kingofb, ringkin3, ringkinw: No sound output (Tafoid)
- 03237: [Crash/Freeze] bagman, sbagman and clones: Error Message:
Duplicate save state registration entry (Tafoid)
- 03245: [DIP/Input] nitrobal, gunball: Screen Flipped by default/
Input not allowed (Tafoid)



Source Changes
--------------
Fixed handshaking signals for PPI8255 modes 1/2, and mode 2 input
mask. [Curt Coder]

Added framebuffer support in 18 Holes Pro Golf. Fixed backgrounds
and added inputs. Decoupled from btime. [Angelo Salese]

Adjusted sound command descriptions for dkong to be closer to the
other drivers, and added a missing command description. [Kef Schecter]

Added SP0256 pinout. [Curt Coder]

Fixed colors in Jan-Oh [Angelo Salese]

Fixed several issues compiling with gcc 4.4. [R. Belmont]

Added Dip Locations and made default settings changes to match manuals
for Star Wars and The Empire Strikes back. [Tafoid]

Added irq ack support in the rohga driver, fixes character selection
behaviour in Wizard Fire. [Angelo Salese]

Fixed background colors and improved the graphics in Pro Soccer.
[Angelo Salese]

Refactored MC6845 to use devcb and added cursor callback (for MESS).
[Curt Coder]

Added basic gfx pal descrambling to liberate.c, and enabled sound
(memory map was disabled but it is actually good?) Fixed for good the
background colors and added gfx rom read-back (helps a lot for the
tile-based sprites). Improved playability by tweaking IRQ generation.
[Angelo Salses]

Added correct ROM names for eprom/eprom2. [Phil Bennett]

Made the 8237 dma controller emulation more accurate by implementing
it as a state machine. Deprecated the dma8237_run_transfer function.
[Wilbert Pol]

Updated readmes for ATOMISWAVE and TWINKLE hardware. [Guru]

Fixed prom hook-up in Dambuster. [Angelo Salese]

Twinkle WIP: [R. Belmont]
- SPU board emulation improvements (memory map, IRQ controller, IDE,
RF5c400)
- Change 4th mix to use real dumped security dongle data

Many graphics and logic fixes to Pro Sports. [Angelo Salese]

Decoded BG backgrounds in Pro Sports. [David Haywood]

Fixed a DECO16 CPU core bug that was causing issues with Pro Bowling
part of Pro Sports. [Angelo Salese]

Implemented a new DECO CPU-16 opcode, used by Express Raider for
V-BLANK bit and a bunch of liberate.c games for TILT bit. Converted
Express Raider to use the DECO CPU-16 core instead of the plain M6502.
[Angelo Salese]

Added BPROMs for Intruder. [Yasuhiro Ogawa]

Total Vice now uses the correct boot ROM (same as Polystars).
[Phil Bennett]

Fixed Pro Tennis gameplay and added basic background hook-up.
[Angelo Salese]

Improved protection simulation and documentation for Shogun Warriors/
BRAP Boys. [David Haywood]

Pointer-ified the minx CPU core. [Atari Ace]

Improved System 16 bootleg behaviors, especially with regards to
sprite rendering. [David Haywood]



New games added or promoted from NOT_WORKING status
---------------------------------------------------
New Double Bet Mahjong [alien_mame, Dumping Union]
Pro Soccer [Angelo Salese]
Steel Worker [Hau, Chack′n, Dumping Union]



New clones added
----------------
Give us a Break (6 versions) [Anonymous, alien_mame]
Dambusters (US, set2)
[N. Garnier, D. Beneke, J. Leyda, A. Costin, W. Belk and Smitdogg]
Cruis′n Exotica (version 2.4) [K. Lee, Smitdogg]
Grand Striker (Americas) [ClawGrip, ShengLuc]
Best League (World) [ClawGrip, ShengLuc]
Grand Striker 2 (Europe and Oceania) [ClawGrip, ShengLuc]



New games marked as GAME_NOT_WORKING
------------------------------------
Sports Shooting USA [Guru]
Ranger Mission [Guru]
beatmania IIDX [Guru]


--

All Comments

Ingrid avatar
By Ingrid
at 2009-06-23T01:52
IIDX進遊戲列表啦...XD

NintendoDS: iDeaS Audio v1.0.1.5 & WiFi v1.0.0.2 plug-in

Agatha avatar
By Agatha
at 2009-06-18T18:35
http://www.ideasemu.org/ Windows DirectSound Plugin * Fixed a bug in resampling routines when the FPS is greater than ~60 FPS. WiFi Plugin * ...

Xebra/Arbex 2009-06-17

Audriana avatar
By Audriana
at 2009-06-18T18:09
http://members.at.infoseek.co.jp/DrHell/ps1/index.html - CD: Short Distance Seeking Time Simulation is now supported. http://members.at.infoseek.co.jp/D ...

DeSmuME v0.9.3

Audriana avatar
By Audriana
at 2009-06-18T18:07
http://desmume.org/ 0.9.2 -andgt; 0.9.3 Highlights: * New save autodetection and save file format * Full rerecording support General/Core: bug: fix many ...

傳說中的惡鬼戰爭-EX-來自幽闇的使者

Barb Cronin avatar
By Barb Cronin
at 2009-06-18T13:59
這關的遊戲狀況會嚴重影響結局分歧,所以在寫結局前獨立寫此篇。 ═════════════════════════════════════ 【人物關係】 根據狀況可能改變關係 叛軍 ←────────────→ 暗黑ガルフ ────── ...

傳說中的惡鬼戰爭-18-最終決戰

Steve avatar
By Steve
at 2009-06-18T13:57
本篇直接衝到最後一話結束,所以是三話連起來寫。 至於某人跟還沒寫的那一話,因為關係到結局,下一篇才獨立撰寫。 最後幾話收尾重點就是劇情高潮跟眾多宿命對決了。 人物關係,照慣例最後一篇不寫了,反正都是出現過的人物和關係。 ═════════════════════════════════════ 【劇情概要】 ...