MAME 0.191 - 模擬器

By Dorothy
at 2017-10-26T06:17
at 2017-10-26T06:17
Table of Contents
http://www.mamedev.org/release.php
0.191
-----
MAMETesters Bugs Fixed
----------------------
- 00759: [Misc.] (mystwarr.cpp) mtlchamp and clones: Problem with NVRAM in
the RAM/ROM check after changing settings in service mode. (MetalliC)
- 04910: [Crash/Freeze] (pce.cpp) pce, tg16 [dslaylh, dslayedj]: No inputs
and Black Screen. (Angelo Salese)
- 04950: [Crash/Freeze] (pce.cpp) pce [draculax]: Game freezes at start of
Stage 5. (Angelo Salese)
- 05192: [Graphics] (pce.cpp) tg16 [airzonk]: Graphics freeze when traversing
too far up the screen. (Angelo Salese)
- 05994: [Crash/Freeze] (pce.cpp) pce [imagef2]: Freezes before displaying
title screen. (Angelo Salese)
- 06154: [DIP/Input] Games with a rotary positional joystick: Some positions
are skipped. (Angelo Salese)
- 06387: [Graphics] (pce.cpp) pce [finalsol, finalsols]: Messed
up/disappearing tiles. (Angelo Salese)
- 06487: [Documentation] tonton, ppj, big10: Documentation found on Success
website. (D Go Go Fan)
- 06622: [Graphics] (pce.cpp) pce [beball]: Garbage appears when collecting
the dual arrow item. (Angelo Salese)
- 06637: [Interface] Internal UI does not save entire configuration. (AJR)
- 06656: [Interface] Configuring Machine level "Video Option" causes CRASH.
(Nathan Woods)
- 06689: [Crash/Freeze] (amstrad.cpp) cpc6128: Loading a disk freezes the
emulator. (Patrick Mackinlay)
- 06690: [Color/Palette] (bottom9.cpp) bottom9n: Sprites have incorrect
colors. (Angelo Salese)
- 06691: [Graphics] tokio and clones: Tokio - graphic glitches on the right
side of the screen. (Lord Nightmare)
- 06696: [Graphics] (pce.cpp) tg16 [turrican]: Not showing Title Screen.
(Angelo Salese)
- 06697: [Crash/Freeze] (stv.cpp) grdforce: Hangs after insert coin. (Angelo
Salese)
- 06701: [Gameplay] (pce.cpp) pce [shingen, shingen1]: Extended/Unexpected
periods of Black Screen. (Angelo Salese)
- 06708: [Media Support] (tandy2k.cpp) tandy2k: Does not boot from disk
(regression). (Carl)
- 06711: [Interface] UI: If you exit with the Exit option, the last used game
is not saved. (Vas Crabb)
- 06713: [Misc.] (dbz.cpp) dbz, dbza, dbz2: Correct names for these three
games. (Fortuna)
- 06719: [Core] (coco12.cpp) coco12, coco3, other 6809?: SBCB instruction
returns the wrong result. (hap)
- 06720: [Interface] Prescale option allows invalid values. (Tafoid)
- 06723: [DIP/Input] (einstein.cpp) einstein [hustler, starq]: Keyboard is
not responding! (Dirk Best)
- 06724: [Gameplay] (vegas.cpp) gauntleg, gauntdl: Various Effects Cause More
Damage than they should (64-bit Only). (Ted Green)
- 06727: [Documentation] (ibmpc.cpp) Parent/Clone Issues for IBM5170
softlist. (Justin Kerk)
- 06728: [Timing] (einstein.cpp) einstein: In Xtal Basic the PRINT TI$ always
gives "000000" ?. (Dirk Best)
New working machines
--------------------
Batman (Tiger handheld) [hap, Sean Riddle]
Judge Dredd (Tiger handheld) [hap, Sean Riddle]
Mephisto Mondial II [yoyo_chessboard, Sandro Ronco]
Swamp Thing (Tiger handheld) [hap, Sean Riddle]
New working clones
------------------
Alien3: The Gun (Japan) [ShouTime]
Athena (bootleg) [Porchy, The Dumping Union]
Biomechanical Toy (Ver. 1.0.1878) [Jorge Silva]
Cabal (UK, Joystick) [hammy, The Dumping Union]
Cobra Command (M.A.C.H. 3 hardware, set 2) [f205v]
Cyberball (rev 1) [Brian Troha, The Dumping Union]
Fidelity Elite Avant Garde (model 6117-7, set 2) [CB-Emu]
G-LOC R360 (Japan) [ordyne, The Dumping Union]
Kaypro 16 [rfka01]
Knights of the Round (bootleg, World 911127) [hammy, The Dumping Union]
Rod-Land (World, set 2) [frsj8112]
Super Hang-On (Hang-On conversion, Beta bootleg) [Cmonkey]
Target Hits (ver 1.1, Checksum 86E1) [Peter Wilhelmsen, Morten Shearman
Kirkegaard, Clawgrip, Brian Troha, David Haywood]
Tecmo World Cup '94 (set 3) [caius, Angelo Salese, The Dumping Union]
TH Strikes Back (Non North America, Version 1.0, Checksum 020EB356) [caius,
The Dumping Union]
unknown 'Space Invaders' gambling game (set 2) [Roberto Fresca, Arzeno
Fabrice]
World Series: The Season (rev 0) [f205v, The Dumping Union]
Machines promoted to working
----------------------------
Big Casino [Ivan Vangelista]
Votrax Personal Speech System [Robbbert]
Votrax Type 'N Talk [Robbbert]
Clones promoted to working
--------------------------
Terco 4426 CNC Programming station [Edstrom]
Torch CF240 [Nigel Barnes]
New machines marked as NOT_WORKING
----------------------------------
Baby Boom Challenge [f205v]
Casino Strip I (Poker version, for Pioneer LD, set 1) [Dragon's Lair Project]
Casino Strip II (Poker version, for Sony LD) [Dragon's Lair Project]
Casino Strip III (Poker version, for Sony LD) [Dragon's Lair Project]
Casino Strip IX (Poker version, for Sony LD) [Dragon's Lair Project]
Casino Strip Private Eyes / All Start (Poker version, for Sony LD) [Dragon's
Lair Project]
Casino Strip V (Poker version, for Pioneer LD) [Dragon's Lair Project]
Casino Strip V (Shooting Game version, for Pioneer LD) [Dragon's Lair Project]
Casino Strip VI (Poker version, for Sony LD) [ANY, Smitdogg, The Dumping
Union]
Casino Strip VI (Shooting Game version, for Pioneer LD) [Dragon's Lair
Project]
Casino Strip VIII (Poker version, for Pioneer LD) [Dragon's Lair Project]
Casino Strip VIII (Shooting Game version, for Pioneer LD) [Dragon's Lair
Project]
Casino Strip Vivid 1 (Poker version, for Sony LD) [Dragon's Lair Project]
Casino Strip X (Poker version, for Sony LD) [ANY, Smitdogg, The Dumping Union]
Casino Strip XI (Poker version, for Sony LD, set 1) [Dragon's Lair Project]
Casino Strip XI (Shooting Game version, for Pioneer LD) [Dragon's Lair
Project]
Casino Strip XII (Poker version, for Sony LD) [ANY, Smitdogg, The Dumping
Union]
Dobou-Chan (ver. JAA) [R. Belmont, Rod_Wod]
E-Touch Mahjong Series #2: Joshiryou de NE! [ShouTime, Team Japump, The
Dumping Union]
E-Touch Mahjong Series #6: Scandal Blue - Midara na Daishou [ShouTime, Team
Japump, The Dumping Union]
E-Touch Mahjong Series #7: Trap Zone - Yokubou no Kaisoku Densha [ShouTime,
Team Japump, The Dumping Union]
Elektronika MS 6102.02 [shattered]
Gokidetor [Surgeville, Sean Sutton, Smitdogg, The Dumping Union]
Mikrocomputer fuer Ausbildung [rfka01, Robbbert]
Note Chance [Roberto Fresca, Ryan Holtz, Smitdogg, The Dumping Union]
Ocha-Ken Hot Medal [Darksoft]
Ton Puu Mahjong [ShouTime, The Dumping Union]
New clones marked as NOT_WORKING
--------------------------------
301/Bullseye (Traditional Scoring) [barakandl]
A.G. Soccer Ball (R07u) [PinMAME]
Casino Strip XI (Poker version, for Sony LD, set 2) [Dragon's Lair Project]
Cheetah (Blue cabinet version - Stern Pinball) [Cooke/LondonPinball]
Eight Ball (rev. 17) [Quench]
Epson CM6000 [Colin McDougall]
Flash Point (Japan, bootleg set 2) [Arzeno Fabrice, David Haywood]
Horizon (North Star Computers, 2MHz) [AJR]
Knights of Valour 3 (V100, China) [XingXing]
Knights of Valour 3 (V104, China) [XingXing]
Mikrocomputer fuer Ausbildung MAT85 [rfka01, Robbbert]
Omni 4 Logic Analyzer [rfka01]
Poker Ladies (Censored bootleg, set 2) [hammy, The Dumping Union]
SD Gundam Sangokushi Rainbow Tairiku Senki (Korea) [Rod_Wod, The Dumping
Union]
Time Warp (L-3) [PinMAME]
Trident (Later version - Stern Pinball) [Quench]
Virtua Athletics / Virtua Athlete (prototype) [antron, MetalliC, rtw]
New working software list additions
-----------------------------------
apple2_cass:
Alignment Test Tone / Renumber, Alignment Test Tone / Sampler, Apple Bowl,
Applesoft IIa,
Applesoft ][ Floating Point BASIC / Floating Point BASIC Demo, Apple Trek,
Apple-2 Trek, Apple-Vision / Biorhythms,
Basic Finance I/ Penny Arcade, Brian's Theme / Phone List, Brick out /
Color Demonstration Programs,
Breakout / Color Graphics, Breakout / Color Demos, Checkbook, Color Sketch
/ Supermath, Datamover / Telepong,
High Resolution Graphics, Hangman / Color Math, Hopalong Cassidy / Lemonade
Stand, Leases / Loans, Savings / Finance [Dagarman]
bbc_flop_torch: Hard Disc Utilities v4.1, Torch System Disc v1.7 [Nigel
Barnes]
fmtowns_cd:
Ginga Eiyuu Densetsu III SP, Gulf War Soukouden, New 3D Golf Simulation:
Harukanaru Augusta, TownsPAINT V1.1L20,
Video Koubou V1.3L10 [r09]
fmtowns_flop: Sweet Angel [r09]
gamate: Kiki Inland [Morten Shearman Kirkegaard, Peter Wilhelmsen]
ibm5150:
The Adventures of Captain Comic, Back to the Future Part II, Dragons of
Flame, Gryzor, Loom (French), Kings of the Beach (3.5"),
Leisure Suit Larry 3 (French), Le Manoir de Mortevielle (3.5"), Operation
Wolf (3.5"), Out Run, Super Ski, Zombi [breiztiger]
Drakkhen, Kaypro 16 Autoload, Kaypro 16 Master Disks, Leisure Suit Larry 3,
Loom (German), Manhunter - New York,
Manhunter 2 - San Francisco, Police Quest II - The Vengeance, Silpheed,
Space Quest II - Vohaul's Revenge [Justin Kerk]
MS-DOS (Version 3.30B) (V1.2) (Schneider) (German) [rfka01]
ibm5170:
Amazon - Guardians of Eden, Arcade Pool, Zool 2 [ArcadeShadow]
Crash Course [breiztiger]
Sneakers Computer Press Kit [Justin Kerk]
lynx: MegaPak 1 [anonymous]
msx1_cart: Roc'n Rope [Anonymous]
nimbus:
BBC BASIC V1.00a, IBM Mode Software For Nimbus PC V2.61, IBM Mode Software
for Nimbus PC Rel.3,
Microsoft Windows 2.03 for Nimbus PC System, Microsoft Windows 3 Standalone
PC 186, Microsoft Windows ISV Toolkit Release 1.02,
Microsoft Windows Release 1.02 Stand Alone, Microsoft Windows Release 1.03
Stand Alone,
Microsoft Windows V2.1 Presentation Manager for Nimbus PC186, Nimbus
Winchester Format Tools,
Parallel Printer Driver Parallel Board For I/O Board Version V1.0G, RM
BASIC V1.0F, RM LOGO V1.0D, RM Nimbus General Utility Disk,
RM Nimbus PC Upgrade Disk DOS 3.1 Rel 3.10.A, RM Nimbus Sketchpad Driver
V1.0B, Release Disk SetPC V2.90 IBM Mode, Steed Ver 1.4A,
WordStar Rel. 3.30, XferCPM V1.0A [Nigel Barnes]
pv2000: Exciting Jockey, Real Number Basic [SSJ, Team Europe, Dustin Hubbard]
smondial2: Mephisto College Module [yoyo_chessboard]
Software list items promoted to working
---------------------------------------
bbc_flop_torch:
Adventure B01 - 550 points, Torch BBC BASIC (Z80) v2.30, Comanex, dBASE-II,
Hard Disc Utilities v4.4, Kermit-80 v4.05,
Perfect Software Suite, Standard Utilities v2.0, Turbo Pascal v3.0A,
UniComm, WordStar [Nigel Barnes]
New NOT_WORKING software list additions
---------------------------------------
apple2_cass: Apple Stock Quote Reporter, Tape Measure / Alignment Test Tone
[Dagarman]
bbc_flop_torch: Basic Pack v2.0, Prog Dev Pack v2.0, Text Pack v2.0, Unix
Upgrade Pack release 1.0 to 2.0 [Nigel Barnes]
hx20_rom: SkiWriter [Nigel Barnes]
rx78: Challenge Golf [SSJ, Team Europe, Dustin Hubbard]
Translations added or modified
------------------------------
Chinese (Simplified) [YuiFAN]
Chinese (Traditional) [YuiFAN]
German [Raf Tacker]
Greek [BraiNKilleRGR]
Japanese [Katsuhiko Kagami]
Portuguese [Pedro Simoes]
Russian [Nikita Zimin, MetalliC]
Source Changes
--------------
-coco3: Made banked cartridges actually work. [AJR]
-z8: Fixed disassembly of LDE Irr, r. [AJR]
-am9513: Implemented time-of-day mode. [AJR]
-Actually make sure OSD options are included when saving through UI. [AJR]
-Draw a nominal distinction between PC060HA and TC0140SYT. [AJR]
-Explicitly allow floating point values for state registration. [AJR]
-ccs2810: Major refinements. [AJR]
* Implemented power-on jump in a hardware-accurate manner, including full
configuration options.
* Hooked up INS8250 device for RS-232 serial communication (requires ROM
wait states simulation for baud rate to be recognized).
* Made serial port address configurable as well (although monitor expects it
to be at the default setting).
-S-100 bus refinements: [AJR]
* Made slots subdevices, eliminating the need to hardcode the bus tag.
* Clock the bus and its slots.
* Use correct XTAL for nshrz and added 2MHz variant.
-legionna.cpp: Fixed Denjin Makai background pen colors. [Angelo Salese]
-rx78.cpp: Added border area. [Angelo Salese]
-ygv608.cpp updates: [Angelo Salese]
* Fixed page select boundaries for tilemap drawing (fixes Namco Classics
Vol. 2 garbage GFX in attract mode).
* Reset pattern name table states on mode changes (fixes Mappy Arrange
corrupt tiles).
* Enabled sprite wraparound when both sx and sy pass clipping boundaries
(fixes disappearing char on NCV2 game select screen).
* Fixed CRTC vblank period (fixes NCV2: Dig Dug Original regression).
[Angelo Salese]
-huc6270: Invert h/vsync logic for interrupts - fixes several PC Engine
hangs. [Angelo Salese]
-saturn.cpp updates: [Angelo Salese]
* Rewrote SMPC as a device, merging ST-V and Saturn implementations.
* Moved SCU-related functions insto a device. [Angelo Salese]
-smpc: Simulate SETTIME bit behaviour if invalid NVRAM data is found for Sega
Saturn. [Angelo Salese]
* All Sega Saturn ROM sets now calls the BIOS setup if NVRAM is
uninitialized, setting up proper defaults.
-stv.cpp: Patch Sport Fishing 2 BIOS to actually return a country code, and
added bare bones MPEG CD commands. [Angelo Salese]
* Game now loops into attract mode with mostly missing graphics (MPEG video
logic not yet added).
-stvvdp2.cpp: Added ROZ mode 3. [Angelo Salese]
* Fixes split screen in Sasissu, backgrounds in Elandore, and Guy stage in
Final Fight Revenge.
-jalmah.cpp: Improved fake palette DMA behaviour - avoids corrupt colors for
girls. [Angelo Salese]
-stvvdp1.cpp: CEF bit gets reset when the framebuffers get swapped (fixes
Twinkle Star Sprites Arcade Mode hang). [Angelo Salese]
-dec0.cpp: Updated inputs in all games in the driver. [Angelo Salese]
* Added input labels for most games in the driver, and removed unused
buttons.
* Updated positional rotary for Heavy Barrel/Midnight Resistance to use
remap table.
* Made Boulder Dash use 4-way stick as per manual.
-dec0.cpp: Hooked up priority video port to Midnight Resistance bootlegs.
[Angelo Salese]
-taito_b.cpp: Fixed pixel layer offset and enable for Hit the Ice. [Angelo
Salese]
-taito_z.cpp: Saner interleave CPU timings for Double Axle, attempted to fix
road layer getting stuck on continue. [Angelo Salese]
-wheelfir.cpp: Converted to RAMDAC device. [Angelo Salese]
-Made some small fixes to general info panel on the system selection menu.
[BraiNKilleRGR]
-Added lua translation to makefile and regenerated translations. [Carl]
-plugins/cheat: Added input sequence cheats. [Carl]
-abc800 updates: [Curt Coder]
* Corrected Turbo Kontroller name to UNI DISK and identified CPU type.
* Added skeleton for Databoard 4112-23 floppy disk controller.
* Fixed Luxor 55-10828 "slow" floppy controller board logic.
-Updated androidp year to 1987 based on in-game date showed after end
credits. [David Haywood]
-Documented that the 'oldsplus' set identifies as "Oriental Legend 2" when
the protection device supplies Korea as the region.
[David Haywood]
-Gamate overhaul, fixes many games: [David Haywood]
* Sound is 100% AY8910 compatible according to kevtris and Peter Wilhelmsen
- use the AY8910 core.
* Rewrote the video implementation from scratch using kevtris' document and
Peter Wilhelmsen's notes this fixes many games.
* Added some mirroring to memory map.
* Converted cartridges to slot devices that handle protection themselves.
* Rewrote protection emulation from scratch based on notes from kevtris and
Peter Wilhelmsen.
-Merged Hitachi SuperH CPU cores and implemented a preliminary SH3/SH4
recompiler. [David Haywood]
* Recompiler is currently enabled for Cave CV-1000 but disabled for Sega
NAOMI.
* Recompiler can more than double the benchmark speed of CV-1000 games.
-supbtime.cpp: Cleaned up and merged with tumblep. [Dirk Best]
* Removed duplicate code, used screen raw parameters and XTAL values, added
DIP switch locations to all games.
-z80sio/z80scc: Return CPU-specific default vector when no interrupt found to
acknowledge. [Edstrom]
-t4426 cart: Added MC14411 BRG, 6850 ACIA as a second RS232 port and fixed
banking; promoted to working. [Edstrom]
-proteus3: Added MC14411 bit rate generator device and replaced the timer
based clocks for the ACIAs. [Edstrom]
-imgtool: Added support for HP85 tape. [F.Ulivi]
-mc146818: Fixed main interrupt flag. [Jean-Francois DEL NERO]
-Fixed crash loading 80-track .mfm dumps of 40-track floppy disks on 40-track
drives. [Justin Kerk]
-Hacked around MT06691 by suppressing partial updates in Tokio video - timing
is likely wrong. [Lord Nightmare]
-mc68901: Fixed TCDCR register - bits 6-4 are used for timer C bits 2-0 are
used for timer D. [Nicolas PLANEL]
-abc310: Added 80286 2nd processor. [Nigel Barnes]
-tube_z80: Check NMI state when paging in ROM. [Nigel Barnes]
-acorn_dsk: Improved identifying SSD/DSD by comparing image size with sector
counts. [Nigel Barnes]
* Also fixed DDCPM format to handle correct image of Double Density CP/M.
-bbc: Added Torch Z80 Communicator as Tube slot device. [Nigel Barnes]
-acorn_dsk: Removed CPN format, now handled with SSD/DSD. [Nigel Barnes]
-hx20: Added optional ROM slot and software list. [Nigel Barnes]
-z80scc: Fixed interrupt mask generation. [Patrick Mackinlay]
-Added new bt459 device (Brooktree RAMDAC used in InterPro graphics boards).
[Patrick Mackinlay]
-ms6102: Decrypted chargen. [Robbbert]
-ts803: Fixed and used z80sti; cleanup and notes. [Robbbert]
-mc8030: Added random ROMs, to be sorted. [Robbbert]
-p8000: Added WDC ROMs. [Robbbert]
-ax80: Added roms, notes, and flesh. [Robbbert]
-Note Chance: Added skeleton driver with front panel layout, sound, and
extensive notes. [Roberto Fresca]
-vme_hcpu30: Added Besta HCPU30 VME board skeleton device. [shattered]
-Generate tiled layouts for systems with three or more screens (fixes crash
with four or more emulated screens). [Vas Crabb]
-Eliminated vestigial palette that was breaking generic terminal when it
isn't first screen. [Vas Crabb]
-Improved PORT_CHAR (natural keyboard/paste/key post mapping) for US Apple
IIe/IIc (thanks to Golden Child for report). [Vas Crabb]
-Exposed condition for DIP switches, configuration entries, and adjusters in
-listxml output. [Vas Crabb]
-dynax.cpp: Fixed credits lost after exiting the game in tenkai. [Wei Mingzhi]
-psx.xml: Synchronized with redump.org, adding 76 new dumps and replacing two
bad dumps. [aeternal606]
-gaelco.cpp: Corrected various clock speeds and added PCB layout for
Biomechanical Toy. [Brian Troha]
-naomi.cpp: Decapped and identified Atomiswave 'ROMEO' ASIC. [brizzo]
-segasp.cpp: Dumped Network firmware ver 1.25. [Darksoft]
-segas16b.cpp: Made some corrections to Aurail documentation. [ekorz]
-gauntlet.cpp: Reinstated correct size for 'gfx1' ROM, which was chopped off
a long time ago. [f205v]
-Added PAL dumps for supbtime. [Luiskiko/jammarcade.net]
-Dumped touchgo SRAM from two more boards, and used that dump to
verify/correct the SRAM image.
[Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood]
-Fixed zexall build target. [RandomArts]
-EuroPC: Added first and last known BIOS versions. [rfka01]
-taitoair.cpp: Dumped ainferno's Controller PCB ROM. [ShouTime, The Dumping
Union]
-qix.cpp: Added some documentation to the qixb set. [ShouTime]
-Corrected years for Final Furlong 2, Crisis Zone, Big 10, Waku Waku Doubutsu
Land TonTon, Pyon Pyon Jump, and Sui Sui Pyon Pyon.
[sjy96525]
-pv2000.xml: Desoldered and redumped ROMs for rakugaki and excitem2. [SSJ,
Team Europe, Dustin Hubbard]
-Added newer version of Mephisto Academy (German) as BIOS option.
[yoyo_chessboard]
-Added support for multiple PORT_CHAR() bindings, and adopted in the CoCo
driver. [Nathan Woods]
-Created a more flexible date/time structure for use within imgtool intended
to replace most usage of time_t. [Nathan Woods]
--
0.191
-----
MAMETesters Bugs Fixed
----------------------
- 00759: [Misc.] (mystwarr.cpp) mtlchamp and clones: Problem with NVRAM in
the RAM/ROM check after changing settings in service mode. (MetalliC)
- 04910: [Crash/Freeze] (pce.cpp) pce, tg16 [dslaylh, dslayedj]: No inputs
and Black Screen. (Angelo Salese)
- 04950: [Crash/Freeze] (pce.cpp) pce [draculax]: Game freezes at start of
Stage 5. (Angelo Salese)
- 05192: [Graphics] (pce.cpp) tg16 [airzonk]: Graphics freeze when traversing
too far up the screen. (Angelo Salese)
- 05994: [Crash/Freeze] (pce.cpp) pce [imagef2]: Freezes before displaying
title screen. (Angelo Salese)
- 06154: [DIP/Input] Games with a rotary positional joystick: Some positions
are skipped. (Angelo Salese)
- 06387: [Graphics] (pce.cpp) pce [finalsol, finalsols]: Messed
up/disappearing tiles. (Angelo Salese)
- 06487: [Documentation] tonton, ppj, big10: Documentation found on Success
website. (D Go Go Fan)
- 06622: [Graphics] (pce.cpp) pce [beball]: Garbage appears when collecting
the dual arrow item. (Angelo Salese)
- 06637: [Interface] Internal UI does not save entire configuration. (AJR)
- 06656: [Interface] Configuring Machine level "Video Option" causes CRASH.
(Nathan Woods)
- 06689: [Crash/Freeze] (amstrad.cpp) cpc6128: Loading a disk freezes the
emulator. (Patrick Mackinlay)
- 06690: [Color/Palette] (bottom9.cpp) bottom9n: Sprites have incorrect
colors. (Angelo Salese)
- 06691: [Graphics] tokio and clones: Tokio - graphic glitches on the right
side of the screen. (Lord Nightmare)
- 06696: [Graphics] (pce.cpp) tg16 [turrican]: Not showing Title Screen.
(Angelo Salese)
- 06697: [Crash/Freeze] (stv.cpp) grdforce: Hangs after insert coin. (Angelo
Salese)
- 06701: [Gameplay] (pce.cpp) pce [shingen, shingen1]: Extended/Unexpected
periods of Black Screen. (Angelo Salese)
- 06708: [Media Support] (tandy2k.cpp) tandy2k: Does not boot from disk
(regression). (Carl)
- 06711: [Interface] UI: If you exit with the Exit option, the last used game
is not saved. (Vas Crabb)
- 06713: [Misc.] (dbz.cpp) dbz, dbza, dbz2: Correct names for these three
games. (Fortuna)
- 06719: [Core] (coco12.cpp) coco12, coco3, other 6809?: SBCB instruction
returns the wrong result. (hap)
- 06720: [Interface] Prescale option allows invalid values. (Tafoid)
- 06723: [DIP/Input] (einstein.cpp) einstein [hustler, starq]: Keyboard is
not responding! (Dirk Best)
- 06724: [Gameplay] (vegas.cpp) gauntleg, gauntdl: Various Effects Cause More
Damage than they should (64-bit Only). (Ted Green)
- 06727: [Documentation] (ibmpc.cpp) Parent/Clone Issues for IBM5170
softlist. (Justin Kerk)
- 06728: [Timing] (einstein.cpp) einstein: In Xtal Basic the PRINT TI$ always
gives "000000" ?. (Dirk Best)
New working machines
--------------------
Batman (Tiger handheld) [hap, Sean Riddle]
Judge Dredd (Tiger handheld) [hap, Sean Riddle]
Mephisto Mondial II [yoyo_chessboard, Sandro Ronco]
Swamp Thing (Tiger handheld) [hap, Sean Riddle]
New working clones
------------------
Alien3: The Gun (Japan) [ShouTime]
Athena (bootleg) [Porchy, The Dumping Union]
Biomechanical Toy (Ver. 1.0.1878) [Jorge Silva]
Cabal (UK, Joystick) [hammy, The Dumping Union]
Cobra Command (M.A.C.H. 3 hardware, set 2) [f205v]
Cyberball (rev 1) [Brian Troha, The Dumping Union]
Fidelity Elite Avant Garde (model 6117-7, set 2) [CB-Emu]
G-LOC R360 (Japan) [ordyne, The Dumping Union]
Kaypro 16 [rfka01]
Knights of the Round (bootleg, World 911127) [hammy, The Dumping Union]
Rod-Land (World, set 2) [frsj8112]
Super Hang-On (Hang-On conversion, Beta bootleg) [Cmonkey]
Target Hits (ver 1.1, Checksum 86E1) [Peter Wilhelmsen, Morten Shearman
Kirkegaard, Clawgrip, Brian Troha, David Haywood]
Tecmo World Cup '94 (set 3) [caius, Angelo Salese, The Dumping Union]
TH Strikes Back (Non North America, Version 1.0, Checksum 020EB356) [caius,
The Dumping Union]
unknown 'Space Invaders' gambling game (set 2) [Roberto Fresca, Arzeno
Fabrice]
World Series: The Season (rev 0) [f205v, The Dumping Union]
Machines promoted to working
----------------------------
Big Casino [Ivan Vangelista]
Votrax Personal Speech System [Robbbert]
Votrax Type 'N Talk [Robbbert]
Clones promoted to working
--------------------------
Terco 4426 CNC Programming station [Edstrom]
Torch CF240 [Nigel Barnes]
New machines marked as NOT_WORKING
----------------------------------
Baby Boom Challenge [f205v]
Casino Strip I (Poker version, for Pioneer LD, set 1) [Dragon's Lair Project]
Casino Strip II (Poker version, for Sony LD) [Dragon's Lair Project]
Casino Strip III (Poker version, for Sony LD) [Dragon's Lair Project]
Casino Strip IX (Poker version, for Sony LD) [Dragon's Lair Project]
Casino Strip Private Eyes / All Start (Poker version, for Sony LD) [Dragon's
Lair Project]
Casino Strip V (Poker version, for Pioneer LD) [Dragon's Lair Project]
Casino Strip V (Shooting Game version, for Pioneer LD) [Dragon's Lair Project]
Casino Strip VI (Poker version, for Sony LD) [ANY, Smitdogg, The Dumping
Union]
Casino Strip VI (Shooting Game version, for Pioneer LD) [Dragon's Lair
Project]
Casino Strip VIII (Poker version, for Pioneer LD) [Dragon's Lair Project]
Casino Strip VIII (Shooting Game version, for Pioneer LD) [Dragon's Lair
Project]
Casino Strip Vivid 1 (Poker version, for Sony LD) [Dragon's Lair Project]
Casino Strip X (Poker version, for Sony LD) [ANY, Smitdogg, The Dumping Union]
Casino Strip XI (Poker version, for Sony LD, set 1) [Dragon's Lair Project]
Casino Strip XI (Shooting Game version, for Pioneer LD) [Dragon's Lair
Project]
Casino Strip XII (Poker version, for Sony LD) [ANY, Smitdogg, The Dumping
Union]
Dobou-Chan (ver. JAA) [R. Belmont, Rod_Wod]
E-Touch Mahjong Series #2: Joshiryou de NE! [ShouTime, Team Japump, The
Dumping Union]
E-Touch Mahjong Series #6: Scandal Blue - Midara na Daishou [ShouTime, Team
Japump, The Dumping Union]
E-Touch Mahjong Series #7: Trap Zone - Yokubou no Kaisoku Densha [ShouTime,
Team Japump, The Dumping Union]
Elektronika MS 6102.02 [shattered]
Gokidetor [Surgeville, Sean Sutton, Smitdogg, The Dumping Union]
Mikrocomputer fuer Ausbildung [rfka01, Robbbert]
Note Chance [Roberto Fresca, Ryan Holtz, Smitdogg, The Dumping Union]
Ocha-Ken Hot Medal [Darksoft]
Ton Puu Mahjong [ShouTime, The Dumping Union]
New clones marked as NOT_WORKING
--------------------------------
301/Bullseye (Traditional Scoring) [barakandl]
A.G. Soccer Ball (R07u) [PinMAME]
Casino Strip XI (Poker version, for Sony LD, set 2) [Dragon's Lair Project]
Cheetah (Blue cabinet version - Stern Pinball) [Cooke/LondonPinball]
Eight Ball (rev. 17) [Quench]
Epson CM6000 [Colin McDougall]
Flash Point (Japan, bootleg set 2) [Arzeno Fabrice, David Haywood]
Horizon (North Star Computers, 2MHz) [AJR]
Knights of Valour 3 (V100, China) [XingXing]
Knights of Valour 3 (V104, China) [XingXing]
Mikrocomputer fuer Ausbildung MAT85 [rfka01, Robbbert]
Omni 4 Logic Analyzer [rfka01]
Poker Ladies (Censored bootleg, set 2) [hammy, The Dumping Union]
SD Gundam Sangokushi Rainbow Tairiku Senki (Korea) [Rod_Wod, The Dumping
Union]
Time Warp (L-3) [PinMAME]
Trident (Later version - Stern Pinball) [Quench]
Virtua Athletics / Virtua Athlete (prototype) [antron, MetalliC, rtw]
New working software list additions
-----------------------------------
apple2_cass:
Alignment Test Tone / Renumber, Alignment Test Tone / Sampler, Apple Bowl,
Applesoft IIa,
Applesoft ][ Floating Point BASIC / Floating Point BASIC Demo, Apple Trek,
Apple-2 Trek, Apple-Vision / Biorhythms,
Basic Finance I/ Penny Arcade, Brian's Theme / Phone List, Brick out /
Color Demonstration Programs,
Breakout / Color Graphics, Breakout / Color Demos, Checkbook, Color Sketch
/ Supermath, Datamover / Telepong,
High Resolution Graphics, Hangman / Color Math, Hopalong Cassidy / Lemonade
Stand, Leases / Loans, Savings / Finance [Dagarman]
bbc_flop_torch: Hard Disc Utilities v4.1, Torch System Disc v1.7 [Nigel
Barnes]
fmtowns_cd:
Ginga Eiyuu Densetsu III SP, Gulf War Soukouden, New 3D Golf Simulation:
Harukanaru Augusta, TownsPAINT V1.1L20,
Video Koubou V1.3L10 [r09]
fmtowns_flop: Sweet Angel [r09]
gamate: Kiki Inland [Morten Shearman Kirkegaard, Peter Wilhelmsen]
ibm5150:
The Adventures of Captain Comic, Back to the Future Part II, Dragons of
Flame, Gryzor, Loom (French), Kings of the Beach (3.5"),
Leisure Suit Larry 3 (French), Le Manoir de Mortevielle (3.5"), Operation
Wolf (3.5"), Out Run, Super Ski, Zombi [breiztiger]
Drakkhen, Kaypro 16 Autoload, Kaypro 16 Master Disks, Leisure Suit Larry 3,
Loom (German), Manhunter - New York,
Manhunter 2 - San Francisco, Police Quest II - The Vengeance, Silpheed,
Space Quest II - Vohaul's Revenge [Justin Kerk]
MS-DOS (Version 3.30B) (V1.2) (Schneider) (German) [rfka01]
ibm5170:
Amazon - Guardians of Eden, Arcade Pool, Zool 2 [ArcadeShadow]
Crash Course [breiztiger]
Sneakers Computer Press Kit [Justin Kerk]
lynx: MegaPak 1 [anonymous]
msx1_cart: Roc'n Rope [Anonymous]
nimbus:
BBC BASIC V1.00a, IBM Mode Software For Nimbus PC V2.61, IBM Mode Software
for Nimbus PC Rel.3,
Microsoft Windows 2.03 for Nimbus PC System, Microsoft Windows 3 Standalone
PC 186, Microsoft Windows ISV Toolkit Release 1.02,
Microsoft Windows Release 1.02 Stand Alone, Microsoft Windows Release 1.03
Stand Alone,
Microsoft Windows V2.1 Presentation Manager for Nimbus PC186, Nimbus
Winchester Format Tools,
Parallel Printer Driver Parallel Board For I/O Board Version V1.0G, RM
BASIC V1.0F, RM LOGO V1.0D, RM Nimbus General Utility Disk,
RM Nimbus PC Upgrade Disk DOS 3.1 Rel 3.10.A, RM Nimbus Sketchpad Driver
V1.0B, Release Disk SetPC V2.90 IBM Mode, Steed Ver 1.4A,
WordStar Rel. 3.30, XferCPM V1.0A [Nigel Barnes]
pv2000: Exciting Jockey, Real Number Basic [SSJ, Team Europe, Dustin Hubbard]
smondial2: Mephisto College Module [yoyo_chessboard]
Software list items promoted to working
---------------------------------------
bbc_flop_torch:
Adventure B01 - 550 points, Torch BBC BASIC (Z80) v2.30, Comanex, dBASE-II,
Hard Disc Utilities v4.4, Kermit-80 v4.05,
Perfect Software Suite, Standard Utilities v2.0, Turbo Pascal v3.0A,
UniComm, WordStar [Nigel Barnes]
New NOT_WORKING software list additions
---------------------------------------
apple2_cass: Apple Stock Quote Reporter, Tape Measure / Alignment Test Tone
[Dagarman]
bbc_flop_torch: Basic Pack v2.0, Prog Dev Pack v2.0, Text Pack v2.0, Unix
Upgrade Pack release 1.0 to 2.0 [Nigel Barnes]
hx20_rom: SkiWriter [Nigel Barnes]
rx78: Challenge Golf [SSJ, Team Europe, Dustin Hubbard]
Translations added or modified
------------------------------
Chinese (Simplified) [YuiFAN]
Chinese (Traditional) [YuiFAN]
German [Raf Tacker]
Greek [BraiNKilleRGR]
Japanese [Katsuhiko Kagami]
Portuguese [Pedro Simoes]
Russian [Nikita Zimin, MetalliC]
Source Changes
--------------
-coco3: Made banked cartridges actually work. [AJR]
-z8: Fixed disassembly of LDE Irr, r. [AJR]
-am9513: Implemented time-of-day mode. [AJR]
-Actually make sure OSD options are included when saving through UI. [AJR]
-Draw a nominal distinction between PC060HA and TC0140SYT. [AJR]
-Explicitly allow floating point values for state registration. [AJR]
-ccs2810: Major refinements. [AJR]
* Implemented power-on jump in a hardware-accurate manner, including full
configuration options.
* Hooked up INS8250 device for RS-232 serial communication (requires ROM
wait states simulation for baud rate to be recognized).
* Made serial port address configurable as well (although monitor expects it
to be at the default setting).
-S-100 bus refinements: [AJR]
* Made slots subdevices, eliminating the need to hardcode the bus tag.
* Clock the bus and its slots.
* Use correct XTAL for nshrz and added 2MHz variant.
-legionna.cpp: Fixed Denjin Makai background pen colors. [Angelo Salese]
-rx78.cpp: Added border area. [Angelo Salese]
-ygv608.cpp updates: [Angelo Salese]
* Fixed page select boundaries for tilemap drawing (fixes Namco Classics
Vol. 2 garbage GFX in attract mode).
* Reset pattern name table states on mode changes (fixes Mappy Arrange
corrupt tiles).
* Enabled sprite wraparound when both sx and sy pass clipping boundaries
(fixes disappearing char on NCV2 game select screen).
* Fixed CRTC vblank period (fixes NCV2: Dig Dug Original regression).
[Angelo Salese]
-huc6270: Invert h/vsync logic for interrupts - fixes several PC Engine
hangs. [Angelo Salese]
-saturn.cpp updates: [Angelo Salese]
* Rewrote SMPC as a device, merging ST-V and Saturn implementations.
* Moved SCU-related functions insto a device. [Angelo Salese]
-smpc: Simulate SETTIME bit behaviour if invalid NVRAM data is found for Sega
Saturn. [Angelo Salese]
* All Sega Saturn ROM sets now calls the BIOS setup if NVRAM is
uninitialized, setting up proper defaults.
-stv.cpp: Patch Sport Fishing 2 BIOS to actually return a country code, and
added bare bones MPEG CD commands. [Angelo Salese]
* Game now loops into attract mode with mostly missing graphics (MPEG video
logic not yet added).
-stvvdp2.cpp: Added ROZ mode 3. [Angelo Salese]
* Fixes split screen in Sasissu, backgrounds in Elandore, and Guy stage in
Final Fight Revenge.
-jalmah.cpp: Improved fake palette DMA behaviour - avoids corrupt colors for
girls. [Angelo Salese]
-stvvdp1.cpp: CEF bit gets reset when the framebuffers get swapped (fixes
Twinkle Star Sprites Arcade Mode hang). [Angelo Salese]
-dec0.cpp: Updated inputs in all games in the driver. [Angelo Salese]
* Added input labels for most games in the driver, and removed unused
buttons.
* Updated positional rotary for Heavy Barrel/Midnight Resistance to use
remap table.
* Made Boulder Dash use 4-way stick as per manual.
-dec0.cpp: Hooked up priority video port to Midnight Resistance bootlegs.
[Angelo Salese]
-taito_b.cpp: Fixed pixel layer offset and enable for Hit the Ice. [Angelo
Salese]
-taito_z.cpp: Saner interleave CPU timings for Double Axle, attempted to fix
road layer getting stuck on continue. [Angelo Salese]
-wheelfir.cpp: Converted to RAMDAC device. [Angelo Salese]
-Made some small fixes to general info panel on the system selection menu.
[BraiNKilleRGR]
-Added lua translation to makefile and regenerated translations. [Carl]
-plugins/cheat: Added input sequence cheats. [Carl]
-abc800 updates: [Curt Coder]
* Corrected Turbo Kontroller name to UNI DISK and identified CPU type.
* Added skeleton for Databoard 4112-23 floppy disk controller.
* Fixed Luxor 55-10828 "slow" floppy controller board logic.
-Updated androidp year to 1987 based on in-game date showed after end
credits. [David Haywood]
-Documented that the 'oldsplus' set identifies as "Oriental Legend 2" when
the protection device supplies Korea as the region.
[David Haywood]
-Gamate overhaul, fixes many games: [David Haywood]
* Sound is 100% AY8910 compatible according to kevtris and Peter Wilhelmsen
- use the AY8910 core.
* Rewrote the video implementation from scratch using kevtris' document and
Peter Wilhelmsen's notes this fixes many games.
* Added some mirroring to memory map.
* Converted cartridges to slot devices that handle protection themselves.
* Rewrote protection emulation from scratch based on notes from kevtris and
Peter Wilhelmsen.
-Merged Hitachi SuperH CPU cores and implemented a preliminary SH3/SH4
recompiler. [David Haywood]
* Recompiler is currently enabled for Cave CV-1000 but disabled for Sega
NAOMI.
* Recompiler can more than double the benchmark speed of CV-1000 games.
-supbtime.cpp: Cleaned up and merged with tumblep. [Dirk Best]
* Removed duplicate code, used screen raw parameters and XTAL values, added
DIP switch locations to all games.
-z80sio/z80scc: Return CPU-specific default vector when no interrupt found to
acknowledge. [Edstrom]
-t4426 cart: Added MC14411 BRG, 6850 ACIA as a second RS232 port and fixed
banking; promoted to working. [Edstrom]
-proteus3: Added MC14411 bit rate generator device and replaced the timer
based clocks for the ACIAs. [Edstrom]
-imgtool: Added support for HP85 tape. [F.Ulivi]
-mc146818: Fixed main interrupt flag. [Jean-Francois DEL NERO]
-Fixed crash loading 80-track .mfm dumps of 40-track floppy disks on 40-track
drives. [Justin Kerk]
-Hacked around MT06691 by suppressing partial updates in Tokio video - timing
is likely wrong. [Lord Nightmare]
-mc68901: Fixed TCDCR register - bits 6-4 are used for timer C bits 2-0 are
used for timer D. [Nicolas PLANEL]
-abc310: Added 80286 2nd processor. [Nigel Barnes]
-tube_z80: Check NMI state when paging in ROM. [Nigel Barnes]
-acorn_dsk: Improved identifying SSD/DSD by comparing image size with sector
counts. [Nigel Barnes]
* Also fixed DDCPM format to handle correct image of Double Density CP/M.
-bbc: Added Torch Z80 Communicator as Tube slot device. [Nigel Barnes]
-acorn_dsk: Removed CPN format, now handled with SSD/DSD. [Nigel Barnes]
-hx20: Added optional ROM slot and software list. [Nigel Barnes]
-z80scc: Fixed interrupt mask generation. [Patrick Mackinlay]
-Added new bt459 device (Brooktree RAMDAC used in InterPro graphics boards).
[Patrick Mackinlay]
-ms6102: Decrypted chargen. [Robbbert]
-ts803: Fixed and used z80sti; cleanup and notes. [Robbbert]
-mc8030: Added random ROMs, to be sorted. [Robbbert]
-p8000: Added WDC ROMs. [Robbbert]
-ax80: Added roms, notes, and flesh. [Robbbert]
-Note Chance: Added skeleton driver with front panel layout, sound, and
extensive notes. [Roberto Fresca]
-vme_hcpu30: Added Besta HCPU30 VME board skeleton device. [shattered]
-Generate tiled layouts for systems with three or more screens (fixes crash
with four or more emulated screens). [Vas Crabb]
-Eliminated vestigial palette that was breaking generic terminal when it
isn't first screen. [Vas Crabb]
-Improved PORT_CHAR (natural keyboard/paste/key post mapping) for US Apple
IIe/IIc (thanks to Golden Child for report). [Vas Crabb]
-Exposed condition for DIP switches, configuration entries, and adjusters in
-listxml output. [Vas Crabb]
-dynax.cpp: Fixed credits lost after exiting the game in tenkai. [Wei Mingzhi]
-psx.xml: Synchronized with redump.org, adding 76 new dumps and replacing two
bad dumps. [aeternal606]
-gaelco.cpp: Corrected various clock speeds and added PCB layout for
Biomechanical Toy. [Brian Troha]
-naomi.cpp: Decapped and identified Atomiswave 'ROMEO' ASIC. [brizzo]
-segasp.cpp: Dumped Network firmware ver 1.25. [Darksoft]
-segas16b.cpp: Made some corrections to Aurail documentation. [ekorz]
-gauntlet.cpp: Reinstated correct size for 'gfx1' ROM, which was chopped off
a long time ago. [f205v]
-Added PAL dumps for supbtime. [Luiskiko/jammarcade.net]
-Dumped touchgo SRAM from two more boards, and used that dump to
verify/correct the SRAM image.
[Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood]
-Fixed zexall build target. [RandomArts]
-EuroPC: Added first and last known BIOS versions. [rfka01]
-taitoair.cpp: Dumped ainferno's Controller PCB ROM. [ShouTime, The Dumping
Union]
-qix.cpp: Added some documentation to the qixb set. [ShouTime]
-Corrected years for Final Furlong 2, Crisis Zone, Big 10, Waku Waku Doubutsu
Land TonTon, Pyon Pyon Jump, and Sui Sui Pyon Pyon.
[sjy96525]
-pv2000.xml: Desoldered and redumped ROMs for rakugaki and excitem2. [SSJ,
Team Europe, Dustin Hubbard]
-Added newer version of Mephisto Academy (German) as BIOS option.
[yoyo_chessboard]
-Added support for multiple PORT_CHAR() bindings, and adopted in the CoCo
driver. [Nathan Woods]
-Created a more flexible date/time structure for use within imgtool intended
to replace most usage of time_t. [Nathan Woods]
--
Tags:
模擬器
All Comments

By Kumar
at 2017-10-27T13:39
at 2017-10-27T13:39

By Hedwig
at 2017-10-31T06:29
at 2017-10-31T06:29

By Lauren
at 2017-11-01T12:29
at 2017-11-01T12:29

By Lydia
at 2017-11-01T16:42
at 2017-11-01T16:42

By Freda
at 2017-11-02T16:28
at 2017-11-02T16:28

By Caroline
at 2017-11-05T14:01
at 2017-11-05T14:01

By Ivy
at 2017-11-09T06:02
at 2017-11-09T06:02

By Candice
at 2017-11-13T06:00
at 2017-11-13T06:00

By Genevieve
at 2017-11-13T16:11
at 2017-11-13T16:11

By Doris
at 2017-11-14T07:20
at 2017-11-14T07:20
Related Posts
請問MAME新增rom的問題

By Cara
at 2017-10-25T19:07
at 2017-10-25T19:07
「私釀」紅白機遊戲,與高田馬場的皮膚科天才名醫

By Hedwig
at 2017-10-24T19:10
at 2017-10-24T19:10
(SNES) SNEmulDS v0.6b

By Tracy
at 2017-10-24T12:47
at 2017-10-24T12:47
(PS/PS2) hpsx64 v022

By Kelly
at 2017-10-24T12:40
at 2017-10-24T12:40
Emulators written in JavaScript

By Carol
at 2017-10-24T09:29
at 2017-10-24T09:29