MAME 0.143u6 - 模擬器

Kelly avatar
By Kelly
at 2011-09-21T09:01

Table of Contents

http://mamedev.org/

0.143u6
-------


MAMETesters Bugs Fixed
----------------------
- 04483: [Compiling] sdlmame does not build in OpenBSD (R. Belmont)
- 04488: [Sound] All games in ms32.c: Jaleco Mega System 32 is mono
only (Angelo Salese)
- 03541: [DIP/Input] victlapw: Cannot insert coins. (hap)
- 02543: [Color/Palette] raveracw, raveracj, raveracja: Sudden in-game
darkness. (hap)
- 01949: [Graphics] cybrcycc: No background graphics when choosing
Hard course. (hap)
- 00136: [Crash/Freeze] acedrvrw: I was passing the first checkpoint
on the first track and was heading off the track, it crashed.
(hap)
- 02008: [Crash/Freeze] acedrvrw, victlapw: The 2 Ace Drivers game
crash during attract mode (hap)
- 04480: [Misc.] All sets in mpu4.c and mpu5.c: Running any sets cause
"validation checks failed" message (Tafoid)

Source Changes
--------------
Replaced M1 rom with proper dump for nprsp (NeopriSP Retro Collection)
[The Dumping Union]

m68k: fixed another buffer overflow bug [Belegdol, R. Belmont]

Added preliminary MCU handshake simulation sequence for astyanax,
hachoo, jitsupro, plusalph, stdragon and removed ROM patches for those
games [Angelo Salese]

Implemented inputs for edfbl and monkelf [Angelo Salese]

Fixed attract mode behaviour in Cybattler [Angelo Salese]

Added MCU dumps for X-Multiply (m72) and Image Fight
[The Dumping Union]

Removed deprecat.h usage from Jaleco Mega System 1 [Angelo Salese]

Improved sprites in King Derby [Angelo Salese]

Implemented default INIT register for MC68HC11 CPU core, necessary for
Namco's 30 Test HC11 sub-variant to work properly [Angelo Salese]

Implemented preliminary Free Running Counter timer for MC68HC11 CPU
core [Angelo Salese]

Added ROL EXT, ROL INDX, ROL INDY, STS DIR opcodes to the HC11 CPU
core [Angelo Salese]

Implemented save support to HC11 core [Angelo Salese]

Added preliminary 7-seg artwork for King Derby [Angelo Salese]

dogpatch - added shot sounds [Derrick Renaud, iritis]

Yet more Neo-Geo work on game ROMs structures [Johnboy]
* Finished to document used pcb's for cartridges
* Finished removal of .bin extension in favour of
chiplabel.socketlabel naming convention

Whitestar: added main CPU FIRQ, fixed main/DMD CPU comms, DMD VRAM is
now populated [R. Belmont]

Update raiden 2 driver with guru-style readme for raiden 2 pcb itself,
based on the raiden dx guru-readme. [Lord Nightmare]

Figured out BIOS loading in Super Kaneko Nova System
[Joerg Hartenberger]

model3: added drive board ROMs for Scud Race, Scud Race Plus, Sega
Rally 2, and Daytona USA 2 [Andy Geezer]

naomi: added drive board ROM for f355 [Andy Geezer]

Whitestar: correct sample loading for games with 4Mbit ROMs
[R. Belmont]

Various Nibbler clean-ups: [Tafoid]
* Set up Nibbler and clones to allow the Pioneer Balloon sound rom as
OPTIONAL as some board configurations has this rom on board. If
it is missing from your romset, the game will be allowed to play
without the music is desired.
* Nibbler and clones have been reordered and renamed based on version
information.
* Added notes to the driver.

Various wiz.c fixes : [Tafoid]
* Fixed cocktail controls for scion and clone.
* Took ROM_LOAD_OPTIONAL out of ROM_START that uses the audiocpu rom
from scionc for scion. The original scion audiocpu is not
emulated correctly, is a known issue, and was only covered up by
the use of this other dump from scionc.

whitestar: correct sample ROM loading for games with 8Mbit sample ROMs
[R. Belmont, Tafoid]

Allow region tags starting with a : to mean "absolute" so devices can
access the parent base driver's ROM regions [R. Belmont]

Moved DECO BSMT2000 sound board out to a device shared between
Whitestar and tattass [R. Belmont]

WD17xx: Connected Side Select Output for variants that support it.
[Curt Coder]

More minor notes about different raiden 2 set sound roms and suspected
(but as of yet unproven) version order. [Lord Nightmare, trap15]

Update sp0256 core to use correctly ordered resroms; update sauro
driver to use correctly ordered sp0256-al2 resroms.
[Huygens, Lord Nightmare]

namcos22.c updates [hap]
* fixed acedrvrw and victlapw crash from buffer overflow
* fixed dirtdash crash due to pointrom size, the game still doesn't
work though
* improved display fader (used in raveracw)
* cleaned up inputs and added default nvram where useful
* properly emulated step lock motor status for the skiing games

Added basic PCB layout for Reel'N Quake! [Brian Troha]

Further major organization, documentation and reordering of numerous
(over 1700) gambling / Fruit machine titles covering multiple
systems. [David Haywood / James Wallace]


New games added or promoted from NOT_WORKING status
---------------------------------------------------
Bingo (set 1) [Roberto Fresca, EMMA Italian Dumping Team]
Bingo (set 2) [Roberto Fresca, The Dumping Union]
30 Test (Remake) [Angelo Salese, Yasuhiro Ogawa]
Candy Candy
[Kevin Eshbach, ranger_lennier, B. Munger, bodger319, Brian Troha,
Smitdogg, The Dumping Union]
Deluxe 5
[Steetgames, bodger319, G. Mateo, M. Rodrigo, R. Weidinger, Brian Troha,
Smitdogg, The Dumping Union]
PEPSI Man [Luca Elia]
Super Shot [Mariusz Wojcieszek, Team Europe & fallout]
Umi de Poker / Marine Paradise [Angelo Salese, Yasuhiro Ogawa]
Slot Poker Saiyuki [Angelo Salese, Yasuhiro Ogawa]


New clones added
----------------
Ikari 3 (Japan) [briantro]
Exvania (World) [Tormod, The Dumping Union]


New games marked as GAME_NOT_WORKING
------------------------------------
Croupier (Playmark Roulette v.20.05) [Roberto Fresca]
Video Poker (v1403) [Roberto Fresca]
Funcube 3
Mahjong Momotarou

===

Mame Plus! 0.143u6 Source Updated.

* [MAME] Updated to MAME 0.143u6
* [MESS] Sync with MESS rev 12902


--

All Comments

My Nes GTK v1.0

Joseph avatar
By Joseph
at 2011-09-20T23:11
http://sourceforge.net/projects/mynes/ My Nes GTK v1.0 is released. My Nes GTK is a nes emuator written in .net C#. It can run an Windows(R) and Linux pla ...

Gambatte 0.5.0 wip 1v2

Necoo avatar
By Necoo
at 2011-09-20T23:08
http://sourceforge.net/projects/gambatte/ Nintendo GameBoy/GameBoy Color emulator for Windows has been updated. No changes info available. - ...

Tiger Arcade vs Arcade 2.3.3(play)

Thomas avatar
By Thomas
at 2011-09-20T11:03
不知道有沒有版友有遇過 google有人問 可是好像沒得到解答 程式開啟後 有搜尋到rom 可是點下去後就只有黑畫面 有時候按清單可以得到選項畫面 不然就是跳出要強制關閉或等待視窗 師父,救我啊! -- 錢袂嫌多.傢俬沒人在嫌大.腰酸背痛.工作拚輸少年家.精門鎖不牢. 精水卻來一直漏.人說 ...

(ZX Spectrum) ZXMAK.NET v2.1.1 Alpha

Kumar avatar
By Kumar
at 2011-09-20T10:45
2011.09.20 ZXMAK.NET v2.1.1 Alpha is released. ZXMAK.NET is the Free .NET ZX Spectrum Emulator, written in C#. ZXMAK.NET is an emulator of the ...

puNES v0.35

Jake avatar
By Jake
at 2011-09-20T00:10
http://nesdev.parodius.com/bbs/viewtopic.php?t=6928 NES emulator has been updated. Changes: - implemented mappers 12, 15, 38, 41, Namcot (19), Irem (32, 6 ...