Kale's WIP (2010/05/03) - 模擬器
By Quanna
at 2010-05-04T14:32
at 2010-05-04T14:32
Table of Contents
http://mamedev.emulab.it/kale/
Found the reason that kept The House of the Dead 2 / The Typing of the Dead
to crash without any log, it was an int32 overflow bug in our renderer.
Following are snaps actually taken from HOTD2 (that is known to have an
earlier revision of the PowerVR, hence there are more video glitches than
normal), since I’ve recently discovered that it boots fine in MAME, with the
same protection check as Zombie Revenge / Dynamite Baseball.
主要在說The House of the Dead 2
The Typing of the Dead
這兩個遊戲的進展
直接看圖最快
--
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模擬器
All Comments
By Sarah
at 2010-05-07T07:46
at 2010-05-07T07:46
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at 2010-05-11T22:06
at 2010-05-11T22:06
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at 2010-05-15T22:48
at 2010-05-15T22:48
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