JPCSP v0.6 released! - 模擬器
By Freda
at 2010-09-19T15:20
at 2010-09-19T15:20
Table of Contents
http://www.jpcsp.org/
At last, a new official release. A lot of improvements have been done in both
emulation speed and accuracy.
Be sure to check the README for the full changelog.
JPCSP v0.6 (September 18, 2010):
-> Included compilation of several "Allegrex" instructions in dynarec for a
much better performance;
-> Performed major code cleanups and reorganization;
-> Fixed and improved module loading:
- Corrected import and export's mapping;
- Implemented newly discovered loading methods.
-> Updated all modules with the most recent findings;
-> Added all new save/load (savedata) modes;
-> Reviewed and improved all kernel object managers:
- Implemented each kernel object manager's attributes;
- Added full LwMutex support in a dedicated kernel object manager
- Provided corrections for mutex, semaphore and event flag managers;
- Properly implemented VPL and FPL handling.
-> Improved graphics' handling:
- Splitted rendering into a new RE (rendering engine);
- Cleaned up and optimized VideoEngine;
- Fully implemented, corrected and organized main GE commands;
- Improved shaders' usage and stability;
- Introduced a geometry shader for increased speed in rendering;
- Fixed display list processing;
- Improved the performance of several GE commands.
- Implemented the VideoEngine processing in a parallel thread,
to take advantage of dual-core processors and
match the PSP dual-core architecture.
-> Implemented a MediaEngine for video and audio playback (based on FFMPEG):
- Added video playback support in sceMpeg and scePsmfPlayer;
- Added ATRAC3 audio playback support in sceAtrac3plus;
- Improved "UMD Browser" to display images, load videos and play sounds
from the UMD data.
-> Improved main GUI and debug tools:
- Added a "Cheats" menu with CWCheat support;
- Provided a cleaner organization and display of settings;
- Removed "Emulation" menu;
- Improved the "Logger" tool;
- Added a new "Image Viewer" tool.
You can find it in the "Downloads" section.
--
At last, a new official release. A lot of improvements have been done in both
emulation speed and accuracy.
Be sure to check the README for the full changelog.
JPCSP v0.6 (September 18, 2010):
-> Included compilation of several "Allegrex" instructions in dynarec for a
much better performance;
-> Performed major code cleanups and reorganization;
-> Fixed and improved module loading:
- Corrected import and export's mapping;
- Implemented newly discovered loading methods.
-> Updated all modules with the most recent findings;
-> Added all new save/load (savedata) modes;
-> Reviewed and improved all kernel object managers:
- Implemented each kernel object manager's attributes;
- Added full LwMutex support in a dedicated kernel object manager
- Provided corrections for mutex, semaphore and event flag managers;
- Properly implemented VPL and FPL handling.
-> Improved graphics' handling:
- Splitted rendering into a new RE (rendering engine);
- Cleaned up and optimized VideoEngine;
- Fully implemented, corrected and organized main GE commands;
- Improved shaders' usage and stability;
- Introduced a geometry shader for increased speed in rendering;
- Fixed display list processing;
- Improved the performance of several GE commands.
- Implemented the VideoEngine processing in a parallel thread,
to take advantage of dual-core processors and
match the PSP dual-core architecture.
-> Implemented a MediaEngine for video and audio playback (based on FFMPEG):
- Added video playback support in sceMpeg and scePsmfPlayer;
- Added ATRAC3 audio playback support in sceAtrac3plus;
- Improved "UMD Browser" to display images, load videos and play sounds
from the UMD data.
-> Improved main GUI and debug tools:
- Added a "Cheats" menu with CWCheat support;
- Provided a cleaner organization and display of settings;
- Removed "Emulation" menu;
- Improved the "Logger" tool;
- Added a new "Image Viewer" tool.
You can find it in the "Downloads" section.
--
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模擬器
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