Jpcsp SVN r1810 - 模擬器
By Robert
at 2010-10-26T12:46
at 2010-10-26T12:46
Table of Contents
http://buildbot.orphis.net/jpcsp/
Jpcsp SVN r1810 is released. JPCSP is a PlayStation Portable(PSP) emulator
which is written in JAVA. JPCSP is the first PSP emulator that is written in
JAVA. Most people think java is too slow. But Shadow and his team has proven
us wrong. The newest Java versions are almost as fast as C which makes it
very interesting for emu dev's. Shadow and his team are working day and night
with pleasure on the emu, many coders have dedicated to the project. Because
it's written in java many young devs find it interesting to learn how the
emulator works.
Jpcsp SVN changelog:
r1801
Updated JpcspConnector to support decoding of videos without audio stream.
r1802
Fixed sceDisplayWaitVblankStartMulti() to match PSP. Added test application
for sceDisplayWaitVblankStartMulti: displayWait.prx
r1803
Added support for GE lists not explicitly setting the FPB/FBW (e.g.
nanodesktop).
r1804
Enhance timing compatibility by disabling the PSP clock while compiling: this
could cause timing problems in some applications when e.g. compiling large
MIPS functions.
r1805
Try to avoid Jpcsp freeze when leaving Jpcsp.
Small enhancement in debugging information.
r1806
Enhanced hleUtilityMsgDialogDisplay to display error codes.
Fixed save mode 22 to return correct sizes in Kb.
r1807
Enhanced rendering of decoded videos (using JpcspConnector) to also support
2-bytes pixel modes.
Small code clean-up in sceMpeg.
r1808
Fixed the MediaEngine to successfully play AT3 tracks after failing to play
AT3+ tracks (ME was previously completely disabled after the first AT3+
track).
r1809
Fixed size problem in save mode 8 (spotted by shadow)
r1810
MsgPipes: fixed typos spotted by i30817 (Issue 200)
--
能跑 命運之輪 嗎??
--
Jpcsp SVN r1810 is released. JPCSP is a PlayStation Portable(PSP) emulator
which is written in JAVA. JPCSP is the first PSP emulator that is written in
JAVA. Most people think java is too slow. But Shadow and his team has proven
us wrong. The newest Java versions are almost as fast as C which makes it
very interesting for emu dev's. Shadow and his team are working day and night
with pleasure on the emu, many coders have dedicated to the project. Because
it's written in java many young devs find it interesting to learn how the
emulator works.
Jpcsp SVN changelog:
r1801
Updated JpcspConnector to support decoding of videos without audio stream.
r1802
Fixed sceDisplayWaitVblankStartMulti() to match PSP. Added test application
for sceDisplayWaitVblankStartMulti: displayWait.prx
r1803
Added support for GE lists not explicitly setting the FPB/FBW (e.g.
nanodesktop).
r1804
Enhance timing compatibility by disabling the PSP clock while compiling: this
could cause timing problems in some applications when e.g. compiling large
MIPS functions.
r1805
Try to avoid Jpcsp freeze when leaving Jpcsp.
Small enhancement in debugging information.
r1806
Enhanced hleUtilityMsgDialogDisplay to display error codes.
Fixed save mode 22 to return correct sizes in Kb.
r1807
Enhanced rendering of decoded videos (using JpcspConnector) to also support
2-bytes pixel modes.
Small code clean-up in sceMpeg.
r1808
Fixed the MediaEngine to successfully play AT3 tracks after failing to play
AT3+ tracks (ME was previously completely disabled after the first AT3+
track).
r1809
Fixed size problem in save mode 8 (spotted by shadow)
r1810
MsgPipes: fixed typos spotted by i30817 (Issue 200)
--
能跑 命運之輪 嗎??
--
Tags:
模擬器
All Comments
By Bethany
at 2010-10-29T21:33
at 2010-10-29T21:33
Related Posts
想請問WII ISO檔的問題
By Eartha
at 2010-10-26T12:23
at 2010-10-26T12:23
想請問WII ISO檔的問題
By Kama
at 2010-10-26T12:09
at 2010-10-26T12:09
Mednafen PS3 v1
By Rachel
at 2010-10-26T11:05
at 2010-10-26T11:05
Nintendulator 繁體中文
By Carol
at 2010-10-25T21:06
at 2010-10-25T21:06
關於wii版新超瑪想多人玩
By Isla
at 2010-10-25T20:49
at 2010-10-25T20:49