JPCSP rev1451 compiled - 模擬器

Puput avatar
By Puput
at 2010-03-30T09:33

Table of Contents

http://jpcsp.org/forum/viewtopic.php?f=21&t=2056

Jpcsp SVN r1451 is released.JPCSP is a PlayStation Portable(PSP) emulator
which is written in JAVA. JPCSP is the first PSP emulator that is written in
JAVA. Most people think java is too slow. But Shadow and his team has proven
us wrong. The newest Java versions are almost as fast as C which makes it
very interesting for emu dev's. Shadow and his team are working day and night
with pleasure on the emu, many coders have dedicated to the project. Because
it's written in java many young devs find it interesting to learn how the
emulator works.

Jpcsp SVN changelog:
r1451
Improved fake MPEG handling:
- Changed Au timestamp to reflect new findings;
- Extended improved packet consumption to sceMpegAvcCsc;
- Improved stream type checking;
- Changed stream size to an invalid size when faked MPEG is not enabled
(prevents content from playing);
- Improved faked MPEG video in YCbCr mode.

Improved sceSasCore:
- Implemented get/set pause functions;
- Implemented partial grain samples' handling;
- Implemented partial output mode usage;
- Changed return values for some functions (to ignore them).

Added the capability of saving the Savedata list's position.
r1450
Now that waitingToBeDeletedThreads can use a iterator to iterate, it can be
the set that it implicitly is.
r1449
This should be safer, at least for non-concurrent acess. Feel free to revert
or tell if it is wrong.
r1448
VideoEngine: implemented BBOX and BJUMP commands (using OpenGL occlusion
query).
Also tested with enabled shader. Should improve the performance of
applications using these commands.
r1447
sceMpegAvcDecode: improved consume of packets based on timestamp. End
timestamp should now be reached by 100% packets (before was sometimes > 100%
or < 100%).
r1446
sceIoIoctl: implemented command 0x01F100A6 (seek+whence on UMD)
r1445
Avoid error message "Waiting too long on stall address" during the first list
display
r1444
This problem should only occur if using multiple threads (doesn't appear to
be the case here)
or iterators/forEach (that no longer seems to be the case, but might have
been before)
r1443
Fixed bug in overlooked case in r1441
r1442
Wrong comment on last commit.

--

All Comments

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