JPCSP rev1440 compiled - 模擬器

By Iris
at 2010-03-29T13:25
at 2010-03-29T13:25
Table of Contents
http://jpcsp.org/forum/viewtopic.php?f=21&t=2056
Jpcsp SVN r1440 is released.JPCSP is a PlayStation Portable(PSP) emulator
which is written in JAVA. JPCSP is the first PSP emulator that is written in
JAVA. Most people think java is too slow. But Shadow and his team has proven
us wrong. The newest Java versions are almost as fast as C which makes it
very interesting for emu dev's. Shadow and his team are working day and night
with pleasure on the emu, many coders have dedicated to the project. Because
it's written in java many young devs find it interesting to learn how the
emulator works.
Jpcsp SVN changelog:
r1438
Avoid race condition when starting a new list (sceGeListEnqueue)
r1439
sceUtilityXXX:
- avoid problem when displaying Java UI (JOptionPane, JFrame) component while
GE is rendering
- status is now always progressing from INIT -> VISIBLE -> QUIT -> FINISHED
-> NONE
- code cleanup: redesign of Savedata, MsgDialog, Osk, GameSharing,
NetplayDialog, Netconf to re-use the same code framework (they are all
working in the same way)
r1440
Reverted changes from r1435 (causing problems in regression tests as reported
by Hykem)
--
Jpcsp SVN r1440 is released.JPCSP is a PlayStation Portable(PSP) emulator
which is written in JAVA. JPCSP is the first PSP emulator that is written in
JAVA. Most people think java is too slow. But Shadow and his team has proven
us wrong. The newest Java versions are almost as fast as C which makes it
very interesting for emu dev's. Shadow and his team are working day and night
with pleasure on the emu, many coders have dedicated to the project. Because
it's written in java many young devs find it interesting to learn how the
emulator works.
Jpcsp SVN changelog:
r1438
Avoid race condition when starting a new list (sceGeListEnqueue)
r1439
sceUtilityXXX:
- avoid problem when displaying Java UI (JOptionPane, JFrame) component while
GE is rendering
- status is now always progressing from INIT -> VISIBLE -> QUIT -> FINISHED
-> NONE
- code cleanup: redesign of Savedata, MsgDialog, Osk, GameSharing,
NetplayDialog, Netconf to re-use the same code framework (they are all
working in the same way)
r1440
Reverted changes from r1435 (causing problems in regression tests as reported
by Hykem)
--
Tags:
模擬器
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