JPCSP rev1393 compiled - 模擬器
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By Yuri
at 2010-03-15T13:19
at 2010-03-15T13:19
Table of Contents
http://jpcsp.org/forum/viewtopic.php?f=21&t=2056
Jpcsp SVN r1393 is released.JPCSP is a PlayStation Portable(PSP) emulator
which is written in JAVA. JPCSP is the first PSP emulator that is written in
JAVA. Most people think java is too slow. But Shadow and his team has proven
us wrong. The newest Java versions are almost as fast as C which makes it
very interesting for emu dev's. Shadow and his team are working day and night
with pleasure on the emu, many coders have dedicated to the project. Because
it's written in java many young devs find it interesting to learn how the
emulator works.
Jpcsp SVN changelog:
r1385
The free block "list" is more like a set right? Faster and hopefully without
lurking bugs because the algorithms didn't use ordering and duplicated memory
regions make no sense here.
r1386
redesign cleanupFreeBlockList into something that is not O(n!) or whatever it
was but O(n*logn). Remove some netbeans file headers.
r1387
bugfix for last commit, use the right info creating the merged info, and a
little optimization (only add the merged info once).
r1388
further optimization of cleanupFreeBlockList
r1389
Remove the comparator and implement comparable instead.
r1390
delete SysMemInfo in the same place that creates (just for a class for now)
prior to adding a function that uses uid to delete instead of memory adress
in the places that can use it (like this one).
r1391
Create the function to delete the SysMemInfo by uid and use it in two objects
(+1 int for these objects).
r1392
Strange that this wasn't already in the function.
r1393
another two functions using the new freeWithUID function (missing 2)
--
Jpcsp SVN r1393 is released.JPCSP is a PlayStation Portable(PSP) emulator
which is written in JAVA. JPCSP is the first PSP emulator that is written in
JAVA. Most people think java is too slow. But Shadow and his team has proven
us wrong. The newest Java versions are almost as fast as C which makes it
very interesting for emu dev's. Shadow and his team are working day and night
with pleasure on the emu, many coders have dedicated to the project. Because
it's written in java many young devs find it interesting to learn how the
emulator works.
Jpcsp SVN changelog:
r1385
The free block "list" is more like a set right? Faster and hopefully without
lurking bugs because the algorithms didn't use ordering and duplicated memory
regions make no sense here.
r1386
redesign cleanupFreeBlockList into something that is not O(n!) or whatever it
was but O(n*logn). Remove some netbeans file headers.
r1387
bugfix for last commit, use the right info creating the merged info, and a
little optimization (only add the merged info once).
r1388
further optimization of cleanupFreeBlockList
r1389
Remove the comparator and implement comparable instead.
r1390
delete SysMemInfo in the same place that creates (just for a class for now)
prior to adding a function that uses uid to delete instead of memory adress
in the places that can use it (like this one).
r1391
Create the function to delete the SysMemInfo by uid and use it in two objects
(+1 int for these objects).
r1392
Strange that this wasn't already in the function.
r1393
another two functions using the new freeWithUID function (missing 2)
--
Tags:
模擬器
All Comments
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By Regina
at 2010-03-18T16:50
at 2010-03-18T16:50
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By Skylar DavisLinda
at 2010-03-20T09:25
at 2010-03-20T09:25
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By Queena
at 2010-03-20T15:08
at 2010-03-20T15:08
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By Caitlin
at 2010-03-21T07:33
at 2010-03-21T07:33
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By Brianna
at 2010-03-24T13:40
at 2010-03-24T13:40
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