(Joystick) JoyToKey v6.0 - 模擬器
By Kumar
at 2018-09-10T20:31
at 2018-09-10T20:31
Table of Contents
2018.09.19
– Supported an execution of an external program for a button assignment
Besides launching a program, you can also open an URL in the browser.
These functions enable you to use JoyToKey as a kind of launcher.
– Supported a command line argument -r When new joysticks are connected,
there are a few ways to make JoyToKey to recognize them. (e.g. one easy
way is to click a JoyToKey icon in the task tray) This command line
argument is another way to trigger that: you can create a shortcut to
execute JoyToKey.exe -r and it’ll force the already-running JoyToKey
instance to refresh the list of joystick devices.
2018.09.09
This software is a keyboard emulator for joysticks. It converts joystick
input into keyboard input (and mouse input).Use it when you want to control
an application with joysticks that doesn't support joystick input. If you
wish, you can control even Word, Excel, etc. with joysticks!
Features:
* Configuration for maximum 16 joysticks.
* Multiple configuration files
You can make many configuration files and choose it at any time.
* Support for many useful features...
o Automatic shooting of buttons
o Mouse emulation (including wheel input)
o "Adjust mouse movements" function
When it's pressed, mouse movement(or wheel rotation) becomes faster (or
slower).
* "Switch to the other configuration file" function
You can switch to and activate the other configuration file with the button
which is assigned to this function.
* "Use the setting of other joystick number temporarily" function
(Something like "shift" command of SNESKey. For example, you may usually use
joystick1 for keyboard emulation, but during this button being pressed,
joystick3's configuration (that emulates mouse or something) will temporarily
be used. Note that joystick3 is not a real joystick, it's a virtual device to
.)
JoyToKey v6.0 Changelog:
Supported additional key-code emulations such as the volume control (up /
down / mute), media control (prev / next / play / stop), and SCROLL_LOCK key.
Changed the default key emulation code for arrow keys, R-Alt and R-Ctrl, to
fix some compatibility issue with recent Windows 10.In case it causes a
problem for certain old games and you want to use the old key code, in the
button assignment window, please select an equivalent key (from right-click
menu) which is labeled as "for DirectInput".
Single click a task tray icon to refresh joystick connections
When you connect a new joystick to the PC, you can just click the task tray
icon to get it recognized (either left click or right click).
Ability to re-process the key emulation event when the same key continues
during the processing of Input1-Input4 sequence (Keyboard 2).
By default, when processing the sequence of key emulation through Input1 to
Input4, if the same key assignment continues, it's emulated only once.In the
example below, key "↓" will be only pressed once and will be kept pressed
until Input2 is released.
Input1 = "↓"
Input2 = "↓" + "→"
Input3 = "→"
Going forward, this behaviour can be changed from "Options" tab by enabling
the following checkbox: "Re-process when the same key continues in sequence"
Misc bug fixes such as button highlighting.
http://www-jp.jtksoft.net/
--
ポーラステーション
http://perry0517a.blogspot.tw/
--
– Supported an execution of an external program for a button assignment
Besides launching a program, you can also open an URL in the browser.
These functions enable you to use JoyToKey as a kind of launcher.
– Supported a command line argument -r When new joysticks are connected,
there are a few ways to make JoyToKey to recognize them. (e.g. one easy
way is to click a JoyToKey icon in the task tray) This command line
argument is another way to trigger that: you can create a shortcut to
execute JoyToKey.exe -r and it’ll force the already-running JoyToKey
instance to refresh the list of joystick devices.
2018.09.09
This software is a keyboard emulator for joysticks. It converts joystick
input into keyboard input (and mouse input).Use it when you want to control
an application with joysticks that doesn't support joystick input. If you
wish, you can control even Word, Excel, etc. with joysticks!
Features:
* Configuration for maximum 16 joysticks.
* Multiple configuration files
You can make many configuration files and choose it at any time.
* Support for many useful features...
o Automatic shooting of buttons
o Mouse emulation (including wheel input)
o "Adjust mouse movements" function
When it's pressed, mouse movement(or wheel rotation) becomes faster (or
slower).
* "Switch to the other configuration file" function
You can switch to and activate the other configuration file with the button
which is assigned to this function.
* "Use the setting of other joystick number temporarily" function
(Something like "shift" command of SNESKey. For example, you may usually use
joystick1 for keyboard emulation, but during this button being pressed,
joystick3's configuration (that emulates mouse or something) will temporarily
be used. Note that joystick3 is not a real joystick, it's a virtual device to
.)
JoyToKey v6.0 Changelog:
Supported additional key-code emulations such as the volume control (up /
down / mute), media control (prev / next / play / stop), and SCROLL_LOCK key.
Changed the default key emulation code for arrow keys, R-Alt and R-Ctrl, to
fix some compatibility issue with recent Windows 10.In case it causes a
problem for certain old games and you want to use the old key code, in the
button assignment window, please select an equivalent key (from right-click
menu) which is labeled as "for DirectInput".
Single click a task tray icon to refresh joystick connections
When you connect a new joystick to the PC, you can just click the task tray
icon to get it recognized (either left click or right click).
Ability to re-process the key emulation event when the same key continues
during the processing of Input1-Input4 sequence (Keyboard 2).
By default, when processing the sequence of key emulation through Input1 to
Input4, if the same key assignment continues, it's emulated only once.In the
example below, key "↓" will be only pressed once and will be kept pressed
until Input2 is released.
Input1 = "↓"
Input2 = "↓" + "→"
Input3 = "→"
Going forward, this behaviour can be changed from "Options" tab by enabling
the following checkbox: "Re-process when the same key continues in sequence"
Misc bug fixes such as button highlighting.
http://www-jp.jtksoft.net/
--
ポーラステーション
http://perry0517a.blogspot.tw/
--
Tags:
模擬器
All Comments
By Erin
at 2018-09-15T14:01
at 2018-09-15T14:01
By Brianna
at 2018-09-19T06:19
at 2018-09-19T06:19
By Eartha
at 2018-09-20T02:32
at 2018-09-20T02:32
Related Posts
模擬有所謂什麼「顏色最正確」的問題嗎?
By Madame
at 2018-09-09T19:12
at 2018-09-09T19:12
Polymega公開預購價 新增支援Saturn
By Lily
at 2018-09-09T10:50
at 2018-09-09T10:50
Micro Mages
By Harry
at 2018-09-09T07:30
at 2018-09-09T07:30
raspberry pi 週邊 WaveShare Game HAT
By Connor
at 2018-09-08T23:32
at 2018-09-08T23:32
Re: DQ3改造 K.Mix 1.5.0rc1リリース
By Oliver
at 2018-09-08T22:34
at 2018-09-08T22:34