higan v099 released - 模擬器

Harry avatar
By Harry
at 2016-06-12T13:09

Table of Contents

http://byuu.org/

Time for a new release. There are a few important emulation improvements and
a few new features; but for the most part, this release focuses on major code
refactoring, the details of which I will mostly spare you.

The major change is that, as of v099, the SNES balanced and performance cores
have been removed from higan. Basically, in addition to my five other
emulation cores, these were too much of a burden to maintain. And they've
come along as far as I was able to develop them. If you need to use these
cores, please use these two from the v098 release.

I'm very well aware that ~80% of the people using higan for SNES emulation
were using the two removed profiles. But they simply had to go. Hopefully in
the future, we can compensate for their loss by increasing the performance of
the accuracy core.

Changelog:

SFC: balanced profile removed
SFC: performance profile removed
SFC: expansion port devices can now be changed during gameplay (atlhough you
shouldn't)
SFC: fixed bug in SharpRTC leap year calculations
SFC: emulated new research findings for the S-DD1 coprocessor
SFC: fixed CPU emulation-mode wrapping bug with pei, [dp], [dp]+y
instructions [AWJ]
SFC: fixed Super Game Boy bug that caused the bottom tile-row to flicker in
games
GB: added MBC1M (multi-cart) mapper; icarus can't detect these so manual
manifests are needed for now
GB: corrected return value when HuC3 unmapped RAM is read; fixes Robopon
[endrift]
GB: improved STAT IRQ emulation; fixes Altered Space, etc [endrift, gekkio]
GB: partial emulation of DMG STAT write IRQ bug; fixes Legend of Zerd, Road
Rash, etc
nall: execute() fix, for some Linux platforms that had trouble detecting
icarus
nall: new BitField class; which allows for simplifying flag/register
emulation in various cores
ruby: added Windows WASAPI audio driver (experimental)
ruby: remove attempts to call glSwapIntervalEXT (fixes crashing on some Linux
systems)
ui: timing settings panel removed
video: restored saturation, gamma, luminance settings
video: added new post-emulation sprite system; light gun cursors are now
higher-resolution
audio: new resampler (6th-order Butterworth biquad IIR); quite a bit faster
than the old one
audio: added optional basic reverb filter (for fun)
higan: refresh video outside cooperative threads (workaround for shoddy code
in AMD graphics drivers)
higan: individual emulation cores no longer have unique names
higan: really substantial code refactoring; 43% reduction in binary size

--

All Comments

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Eden avatar
By Eden
at 2016-06-12T13:00
請問一下搖桿速度似乎反應慢了的問題 使用PPSSPP 1.2.2版 玩實況野球2013 感覺蘑菇頭已經動了 球棒才跟過去 已作努力: 先去裝驅動 檢查內容沒問題(anlog也有功用) 再去PPSSPP 控制器設定 http://imgur.com/49MOi78 死區半徑 反盲區 軸靈敏度 都更改測試過了 ...

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Todd Johnson avatar
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Lily avatar
By Lily
at 2016-06-11T23:15
也許會有人覺得來這邊問這個很奇怪 但是這種模擬大型機台的搖桿 應該最常配合模擬器的遊戲來使用 本人最近重拾mame來懷舊 以前買的霹靂火二代搖桿還可以使用 我記得要去官網下載使用說明 孰不知官網已經無法連上 有些功能(如連射)要有說明書我才知道怎麼設定 上網找了一下發現也有名為flashfire的搖桿 但是該 ...

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Olivia avatar
By Olivia
at 2016-06-09T10:55
2016.06.08 MAME4droid is a port of iMAME4all for Android 2.1 and upper phone versions. Native Support for Android honeycomb tablets. Android 3.0 (Honeycom ...