higan v096 - 模擬器
![Jessica avatar](/img/cat3.jpg)
By Jessica
at 2015-12-22T20:56
at 2015-12-22T20:56
Table of Contents
http://byuu.org/
This release adds many UI refinements, new features, and GBA emulation
improvements.
I'm looking for Super Famicom console donations, so that I can include
hardware PCB scans and document differences for my SNES preservation efforts.
If anyone would be interested in helping, I'd be very grateful. More about
this here.
http://board.byuu.org/phpbb3/viewtopic.php?f=4&t=835
Also, I've attempted to add a WASAPI audio driver for the Windows port, but
I'm having trouble getting it stable. If there are any WASAPI experts that
could lend a hand there, that would also be very helpful!
Changelog:
‧higan: absolutely massive amounts of coding style updates; probably 150
hours of work here
‧higan: manifest format updated for much greater consistency and simplicity
‧higan: wrote popen() replacement to suppress console flashing when loading
games via icarus
‧icarus: now includes external database with mapping information for all
verified games
‧icarus: added support for importing Campus Challenge '92 and Powerfest '94
‧icarus: merged settings.bml with higan; changing library path in one
affects the other now
‧SFC: added MSU1 audio resume support
‧SFC: added new expansion port device (eBoot); simulation of SNES-Boot
hardware
‧SFC: expansion port device can now be selected from system menu
‧SFC: updated handling of open bus (thanks to Exophase for the design idea)
‧SFC: "BS-X Satellaview" library folder renamed to "BS Memory"
‧GBA: fixed 8-bit SRAM reading/writing
‧GBA: PRAM is 16-bits wide
‧GBA: VRAM OBJ 8-bit writes are ignored
‧GBA: BGnCNT unused bits are writable
‧GBA: BG(0,1)CNT can't set d13
‧GBA: BLDALPHA is readable (fixes many games including Donkey Kong Country)
‧GBA: DMA masks &~1/Half, &~3/Word
‧GBA: fixed many other I/O register reads; gets perfect score on endrift's
I/O tests
‧GBA: fixed caching of r(d) to pass armwrestler tests (Jonas Quinn)
‧GBA: blocked DMA to/from BIOS region (Cydrak)
‧GBA: fixed sign-extend and rotate on ldrs instructions (Cydrak)
‧tomoko: added "Ignore Manifests" option to advanced settings panel
‧tomoko: re-added support for ruby/quark video shaders
‧tomoko: improved aspect correction behavior
‧tomoko: added new tool, "Manifest Viewer" (mostly useful for developers)
‧ruby: fixed mouse capture clipping on Windows (Cydrak)
‧ruby: won't crash when using OpenGL 3.2 Linux driver with only OpenGL 2.0
available
‧ruby: added Linux fallback OpenGL 2.0 driver (not compiled in by default)
‧ruby: added preliminary WASAPI driver (not compiled in by default, due to
bugginess)
‧hiro: fixed the appearance of Button and ListView::CheckButton on Windows
classic
‧hiro: added missing return values from several functions (fixes crashes
with Clang)
--
This release adds many UI refinements, new features, and GBA emulation
improvements.
I'm looking for Super Famicom console donations, so that I can include
hardware PCB scans and document differences for my SNES preservation efforts.
If anyone would be interested in helping, I'd be very grateful. More about
this here.
http://board.byuu.org/phpbb3/viewtopic.php?f=4&t=835
Also, I've attempted to add a WASAPI audio driver for the Windows port, but
I'm having trouble getting it stable. If there are any WASAPI experts that
could lend a hand there, that would also be very helpful!
Changelog:
‧higan: absolutely massive amounts of coding style updates; probably 150
hours of work here
‧higan: manifest format updated for much greater consistency and simplicity
‧higan: wrote popen() replacement to suppress console flashing when loading
games via icarus
‧icarus: now includes external database with mapping information for all
verified games
‧icarus: added support for importing Campus Challenge '92 and Powerfest '94
‧icarus: merged settings.bml with higan; changing library path in one
affects the other now
‧SFC: added MSU1 audio resume support
‧SFC: added new expansion port device (eBoot); simulation of SNES-Boot
hardware
‧SFC: expansion port device can now be selected from system menu
‧SFC: updated handling of open bus (thanks to Exophase for the design idea)
‧SFC: "BS-X Satellaview" library folder renamed to "BS Memory"
‧GBA: fixed 8-bit SRAM reading/writing
‧GBA: PRAM is 16-bits wide
‧GBA: VRAM OBJ 8-bit writes are ignored
‧GBA: BGnCNT unused bits are writable
‧GBA: BG(0,1)CNT can't set d13
‧GBA: BLDALPHA is readable (fixes many games including Donkey Kong Country)
‧GBA: DMA masks &~1/Half, &~3/Word
‧GBA: fixed many other I/O register reads; gets perfect score on endrift's
I/O tests
‧GBA: fixed caching of r(d) to pass armwrestler tests (Jonas Quinn)
‧GBA: blocked DMA to/from BIOS region (Cydrak)
‧GBA: fixed sign-extend and rotate on ldrs instructions (Cydrak)
‧tomoko: added "Ignore Manifests" option to advanced settings panel
‧tomoko: re-added support for ruby/quark video shaders
‧tomoko: improved aspect correction behavior
‧tomoko: added new tool, "Manifest Viewer" (mostly useful for developers)
‧ruby: fixed mouse capture clipping on Windows (Cydrak)
‧ruby: won't crash when using OpenGL 3.2 Linux driver with only OpenGL 2.0
available
‧ruby: added Linux fallback OpenGL 2.0 driver (not compiled in by default)
‧ruby: added preliminary WASAPI driver (not compiled in by default, due to
bugginess)
‧hiro: fixed the appearance of Button and ListView::CheckButton on Windows
classic
‧hiro: added missing return values from several functions (fixes crashes
with Clang)
--
Tags:
模擬器
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