Gens/GS Release 7 Preview 4 - 模擬器
By Suhail Hany
at 2009-09-14T13:35
at 2009-09-14T13:35
Table of Contents
http://info.sonicretro.org/Gens/GS
Release 7 (coming soon)
Changes from r7_pre3 to r7_pre4 [PREVIEW RELEASE]:
Bug Fixes
* [Unix] Starting Gens/GS with the "--fs" option or "Full Screen=1" in the
configuration file works properly. Previously, the GTK+ UI would be created
after SDL was set to fullscreen, which caused SDL to revert to windowed mode,
resulting in all sorts of screwiness.
* Blargg′s NTSC Filter, MDP Version 1.1.1. This fixes two major bugs:
o v1.1.0: Don′t read from VRAM for line-doubling, since this is slow on
Windows.
o v1.1.1: Draw the last scanline correctly when interpolation is enabled.
* [Win32] The "Screenshot" menu item was being checked/unchecked instead of
enabled/disabled in the menu synchronization function. This bug was reported
by AamirM in #retro.
* [SDL] Controller configuration now checks the current state of the
controllers before polling for new keys. This makes it easier to configure
controllers that have analog triggers whose default state is negative-axis.
* [SDL] Gens/GS now recognizes diagonals on POV hats properly. This bug was
reported (and fixed) by superG on the Ubuntu Forums.
* Fixed the "Crazy" and "Gens Logo" intro effects so they work again. The
intro effect is now configurable in the "General Options" window. Note that
the "Gens Logo" effect may have problems on Win32 if the desktop color depth
doesn′t match the rendering color depth.
* The "Directory Configuration" window now correctly shows the directory
names in the "Select Directory" window title. This regressed when the
"Directory Configuration" window was ported back to C in r7_pre1.
* [Win32] If the "Normal" renderer can′t be initialized in Full Screen in
the DirectDraw renderer, try the "Double" renderer instead. Some newer
Windows video drivers don′t support double-scanning 320x240, so 640x480 must
be used instead.
* [Win32] Fixed a massive lag regression from the "back-to-c" branch. The
DirectSound audio backend was sleeping for 1 ms while waiting for the write
pointer to change, which caused issues with the Windows scheduler on some
systems. Thanks to djohe from #retro for helping to diagnose and solve this
problem.
* [Win32] Removed a call to ChangeDesktopSettings() on exit. Notably, this
fixes a bug in Wine where Gens would disable the second monitor on exit. It
probably also fixes some flicker issues on Vista when the program exited.
* SRAM functionality was accidentally broken in Release 7, Preview 2. I
overhauled the ROM header parser but forgot to byteswap various values,
including the SRAM addresses. SRAM works now.
Miscellaneous
* automake-1.10 is now required to build Gens/GS.
* The "Double" renderer is now default for both Full Screen and Windowed
modes.
* Stretch mode now defaults to "Horizontal Only".
* [Win32] Window reinitialization has been improved when switching to/from
Full Screen. The reinitialization code from the DirectDraw 4 and GDI
renderers has been merged into a single function.
* [Win32] The Release build now has an option for a debug console. To enable
the debug console, specify the "--debug" parameter on the command line.
* Incompatible MDP plugins are now displayed in a third tab in the Plugin
Manager window. The description field displays the MDP error code.
* [Ubuntu] The Ubuntu package no longer includes static libraries and libtool
files (.a and .la, respectively) for MDP plugins, since they′re useless.
External MDP plugins can′t be linked at compile-time.
--
Release 7 (coming soon)
Changes from r7_pre3 to r7_pre4 [PREVIEW RELEASE]:
Bug Fixes
* [Unix] Starting Gens/GS with the "--fs" option or "Full Screen=1" in the
configuration file works properly. Previously, the GTK+ UI would be created
after SDL was set to fullscreen, which caused SDL to revert to windowed mode,
resulting in all sorts of screwiness.
* Blargg′s NTSC Filter, MDP Version 1.1.1. This fixes two major bugs:
o v1.1.0: Don′t read from VRAM for line-doubling, since this is slow on
Windows.
o v1.1.1: Draw the last scanline correctly when interpolation is enabled.
* [Win32] The "Screenshot" menu item was being checked/unchecked instead of
enabled/disabled in the menu synchronization function. This bug was reported
by AamirM in #retro.
* [SDL] Controller configuration now checks the current state of the
controllers before polling for new keys. This makes it easier to configure
controllers that have analog triggers whose default state is negative-axis.
* [SDL] Gens/GS now recognizes diagonals on POV hats properly. This bug was
reported (and fixed) by superG on the Ubuntu Forums.
* Fixed the "Crazy" and "Gens Logo" intro effects so they work again. The
intro effect is now configurable in the "General Options" window. Note that
the "Gens Logo" effect may have problems on Win32 if the desktop color depth
doesn′t match the rendering color depth.
* The "Directory Configuration" window now correctly shows the directory
names in the "Select Directory" window title. This regressed when the
"Directory Configuration" window was ported back to C in r7_pre1.
* [Win32] If the "Normal" renderer can′t be initialized in Full Screen in
the DirectDraw renderer, try the "Double" renderer instead. Some newer
Windows video drivers don′t support double-scanning 320x240, so 640x480 must
be used instead.
* [Win32] Fixed a massive lag regression from the "back-to-c" branch. The
DirectSound audio backend was sleeping for 1 ms while waiting for the write
pointer to change, which caused issues with the Windows scheduler on some
systems. Thanks to djohe from #retro for helping to diagnose and solve this
problem.
* [Win32] Removed a call to ChangeDesktopSettings() on exit. Notably, this
fixes a bug in Wine where Gens would disable the second monitor on exit. It
probably also fixes some flicker issues on Vista when the program exited.
* SRAM functionality was accidentally broken in Release 7, Preview 2. I
overhauled the ROM header parser but forgot to byteswap various values,
including the SRAM addresses. SRAM works now.
Miscellaneous
* automake-1.10 is now required to build Gens/GS.
* The "Double" renderer is now default for both Full Screen and Windowed
modes.
* Stretch mode now defaults to "Horizontal Only".
* [Win32] Window reinitialization has been improved when switching to/from
Full Screen. The reinitialization code from the DirectDraw 4 and GDI
renderers has been merged into a single function.
* [Win32] The Release build now has an option for a debug console. To enable
the debug console, specify the "--debug" parameter on the command line.
* Incompatible MDP plugins are now displayed in a third tab in the Plugin
Manager window. The description field displays the MDP error code.
* [Ubuntu] The Ubuntu package no longer includes static libraries and libtool
files (.a and .la, respectively) for MDP plugins, since they′re useless.
External MDP plugins can′t be linked at compile-time.
--
Tags:
模擬器
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