Gens/GS R7_Pre5 - 模擬器

By Freda
at 2009-10-11T22:36
at 2009-10-11T22:36
Table of Contents
http://info.sonicretro.org/Gens/GS
Gens/GS R7_Pre5(Release 7, Preview 5) is released.Gens/GS is a version of
Gens maintained by GerbilSoft. The main goal of Gens/GS is to clean up the
source code and combine features from various forks of Gens.
Gens/GS R7_Pre5 Changelog:
- The menu bar can now be hidden in windowed mode. To access the menu system
in windowed mode while the menu bar is hidden, right-click anywhere in the
Gens/GS window.
- Added an RGB Color Scaling option. This option scales colors to their full
brightness, which is accurate to how the original console worked. For
example, on the MD, a color component 0xE indicates full brightness; however,
on Gens/GS in 32-bit color, this would get scaled to 0xE0 (224) instead of
0xFF (255). With Color Scaling on, it is now properly scaled to full
brightness.
- [SDL] Fixed a bug in Controller Configuration where POV hats weren't read
properly. This bug was reported by dmb in #retro.
--
Gens/GS R7_Pre5(Release 7, Preview 5) is released.Gens/GS is a version of
Gens maintained by GerbilSoft. The main goal of Gens/GS is to clean up the
source code and combine features from various forks of Gens.
Gens/GS R7_Pre5 Changelog:
- The menu bar can now be hidden in windowed mode. To access the menu system
in windowed mode while the menu bar is hidden, right-click anywhere in the
Gens/GS window.
- Added an RGB Color Scaling option. This option scales colors to their full
brightness, which is accurate to how the original console worked. For
example, on the MD, a color component 0xE indicates full brightness; however,
on Gens/GS in 32-bit color, this would get scaled to 0xE0 (224) instead of
0xFF (255). With Color Scaling on, it is now properly scaled to full
brightness.
- [SDL] Fixed a bug in Controller Configuration where POV hats weren't read
properly. This bug was reported by dmb in #retro.
--
Tags:
模擬器
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