GameSpot試玩Dead Rising 3心得 - XBOX

Table of Contents


原文連結:

http://uk.gamespot.com/features/dead...crowd-6409900/


為各位簡單精神翻譯

Capcom Vancouver presented Dead Rising 3 behind closed doors, walking us
through the demonstration that debuted during the Microsoft press conference
while answering questions about the direction that they've taken. The changes
that you can see in images were not a fluke. Capcom is pointedly trying to
appeal to a wider audience in this latest iteration, saying it's going after
the Call of Duty player. Gone is the cartoonish visual design, replaced by a
more "realistic" interpretation of a viral apocalypse. That change is part of
the maturation. By shifting the art style, the combat can be "more visceral"
than in previous versions, with "real gore."

Gamespot在不公開試玩之後的感想

就像在發表會看到的一樣
和前作比起來
DR3會更寫實一點
因為Capcom希望像COD(??????)一樣
能夠適應更廣的客層

經由這樣的改變
DR3能夠噴更多讓人有真實感的番茄醬
戰鬥也會更加的獵奇(visceral本意是內臟,感謝cloud7515大提供)

Another notable shift is to the pacing. The urgency that defined Dead Rising
has been turned off in the demo we were shown. Time created "extreme
pressure" in the original games, and Capcom wants the zombies to be your
biggest threat this time around. In Dead Rising 2, you now run around
broken-down neighborhoods, killing zombies in horrific ways without real
motivation to push forward. Because of the shift in artistic tone and the
nonstop combat, this Xbox One launch game now looks like any other open-world
game. The team is confident that the ability to create unique weapons will
separate Dead Rising 3 from the crowd, but that spark of originality was
absent in the demo we were shown.

不再有前作的時間限制
因為Capcom認為前作真正帶來玩家壓力的不是殭屍而是時限
DR2中玩家常常漫無目的閒晃
而沒有遊戲進展
DR3將試圖讓玩家正視殭屍為嚴重威脅
努力的戰鬥求生並向前邁進(這裡有加入我個人解讀)

雖然這遊戲目前看起來就像其他的沙盒遊戲
但是製作團隊有信心
能藉由超多樣的組合武器和其他類似作品區分
不過這次試玩並沒有展示給GameSpot看


There are some additions to the expected zombie slaying. The Kinect is used
to communicate to zombies (a loud noise is enough to get their attention),
and there are motion controls as well. You know how games often force you to
wiggle the stick when enemies grab you? Well, in Dead Rising 3, you can shake
your arms to get them off. SmartGlass is also implemented. By using your
phone or tablet, you can call in an airstrike or locate items on the map. It
will be handy to find a sledgehammer whenever you need one, but it clashes
with how Dead Rising used to familiarize you with environments. Before, you
would play and replay until you learned the layout. Now? Everything is handed
to you.

Kinect現在也加入在遊戲當中
大叫可以吸引殭屍注意
被殭屍抓住要藉由揮動手脫離控制
Smart Glass可以呼叫空投物資或空襲
但是GameSpot擔心這會毀掉DR的探索經驗



心得:
我比較喜歡惡搞風...見仁見智吧



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All Comments

Queena avatarQueena2013-06-17
終於把時間限制拿掉啦!前作這點超煩
David avatarDavid2013-06-19
"感人肺腑"
Mason avatarMason2013-06-23
超期待這片的XD
Andrew avatarAndrew2013-06-27
感人肺腑也很奇怪啊XDD 翻腸剖肚?
Jacob avatarJacob2013-06-27
大概是 翻自內臟深處吧...XD
Ophelia avatarOphelia2013-06-29
更獵奇XD?
Damian avatarDamian2013-06-30
好耶~就用這個!
Madame avatarMadame2013-07-04
時間限制真的很煩
Anonymous avatarAnonymous2013-07-08
不過時間限制也是壓力口米的醍醐味拉,是怕DR3太過擬
Isabella avatarIsabella2013-07-08
真,反而變得跟其他殭屍遊戲一樣,沒有特色了
Rae avatarRae2013-07-09
capcom說DR3是MS協力開發的
Jake avatarJake2013-07-13
時間限制真的很鳥 想探索還怕東怕西的
Oscar avatarOscar2013-07-17
所以以後會推出加
強版 跨平台
Michael avatarMichael2013-07-19
九成九不可能跨平台 因為是MS協力開發和發行
Tom avatarTom2013-07-21
跟Bayonetta2一樣 出錢的是主機方
Catherine avatarCatherine2013-07-24
跨PC算嗎?
Ula avatarUla2013-07-28
不跨?!就怒買一片+主機啊 ( ′-`)y-~
Hedda avatarHedda2013-07-31
時間限制我都PC作弊關掉.....
Elvira avatarElvira2013-08-04
聲控瞎小啦 以後半夜都不能玩了........
Rebecca avatarRebecca2013-08-08
其實有說還是有帶時間限制的模式(Nightmare mode)
Sandy avatarSandy2013-08-13
一代的成就真的是挑戰主機極限XD
Audriana avatarAudriana2013-08-14
翻譯推
Puput avatarPuput2013-08-17
比較怕揮手揮到一半,手把就飛出去了
Frederic avatarFrederic2013-08-18
中國殭屍的話 KINECT偵測得到玩家憋氣嗎
Noah avatarNoah2013-08-19
核心遊戲的Kinect支援大都是聲控...
Carol avatarCarol2013-08-20
巫師3、NBA、FIFA、Ryse等作品的Kinect支援都是聲控
Adele avatarAdele2013-08-21
微軟插手開發+資金挹注 應該是完全獨占不會跨了..
Zenobia avatarZenobia2013-08-26
希望2K能把平板好好運用 拿來當戰術板不是很方便嗎
Skylar DavisLinda avatarSkylar DavisLinda2013-08-27
NBA是EA的那一個...
Erin avatarErin2013-08-29
我是指2K的XD LIVE系列完全不期待
Catherine avatarCatherine2013-08-30
其實我對聲控期望沒那麼大 siri當初講的超神的...
Damian avatarDamian2013-09-03
倒是兩家都有快速切換遊戲/分享/上網的模式
比較期待這個能實現 超方便的
Jacky avatarJacky2013-09-07
X1都可以切換 PS4就不知道了
Bethany avatarBethany2013-09-08
X1可以這樣亂切 也是要歸功於那個被人嫌吃很多硬體
Eartha avatarEartha2013-09-09
資源的3個OS架構...想想MS真是瘋狂 同時跑3個OS...
Heather avatarHeather2013-09-09
PS4有釋出宣傳影片 也是可以亂切 可到PS板看看
不過那切的速度順到我完全不相信XDDDDD
Eartha avatarEartha2013-09-13
對了 X1亂切的部分有宣傳影片了嗎? 想看看差在哪
Megan avatarMegan2013-09-16
好像只有在E3展前發表會有出現。
Hedy avatarHedy2013-09-20
E3中也有啊 切去打格鬥遊戲那邊
Bethany avatarBethany2013-09-23
就是同一個發表會啊。 XD
Jack avatarJack2013-09-26
XBOX發表會也有
Yedda avatarYedda2013-09-28
格鬥那個想起來了 這樣的話 兩家好像根本沒差-.-
Daniel avatarDaniel2013-10-01
時限是DR1的樂趣啊...反正到DR2時限有和沒有一樣沒差
Ophelia avatarOphelia2013-10-01
想到2帶在那邊算幾分鐘要殺1000隻就覺得煩到爆...
Hedwig avatarHedwig2013-10-03
如果要換光碟的話 切換就有差了 除非都買純下載
Susan avatarSusan2013-10-07
但是XB1的光碟只是安裝性質 裝完跟下載版無異
Jack avatarJack2013-10-08
拿掉時間限制給推
Charlie avatarCharlie2013-10-11
Capcom希望像COD(??????)一樣.....
Poppy avatarPoppy2013-10-14
獨佔就....年初為了一圓Dead rising 之夢 買了一台二
George avatarGeorge2013-10-15
手360 破台後就沒再拿出來玩了...我還是比較喜歡PC
Ingrid avatarIngrid2013-10-16
現在玩PC-GAME都用360手把 但我還是喜歡PC的便利性