(Gamepad application) JoyToKey v4.4 - 模擬器
![Valerie avatar](/img/girl4.jpg)
By Valerie
at 2010-03-25T11:40
at 2010-03-25T11:40
Table of Contents
2010.03.24
* POV input processing, handling and four directions to choose from
eight directions in the process. POV input processing, handling and
four directions to choose from eight directions in the process.
* The analog stick input process has to be set separately for left
and right stick input thresholds. The analog stick input process
has to be set separately for left and right stick input thresholds.
(Actually set available separately in 1 Stick and others) (To be
precise set available separately in 1 Stick and others)
* I should be able to view detailed configuration mode button. I should
be able to view detailed configuration mode button.
* Enter the internal processing done in two double-speed mode support.
To enter the internal processing done in two double-speed mode
supported. Less than half the average time lag from the joystick
input, and up to 60 per second enables the barrage of times. And less
than half the average time lag from the joystick input, and up to 60
per second enables the barrage of times. (However, it looks like a
normal display will keep blazing set. In addition, CPU load increases)
(However, it looks like a normal display will keep blazing set. In
addition, CPU load increases)
* Added a mode to output the log file for debugging. Was added to the
mode of the log file for debugging output. However, do not usually
need to use. However, do not usually need to use.
* "Use the other joystick number temporarily" fix some bugs in
functionality. "Use the other joystick number temporarily" fix
some bugs in functionality.
______________________________________________________________________________
下載;http://ftp.vector.co.jp/pack/win95/util/operate/JoyToKey_4_4.zip
官方:http://www.ac.auone-net.jp/~jtk/
--
谷 繁 田 中 賢 稻 葉 吉 見 石 川 雅
矢 野 中 村 ロ ㄧ ズ チ ェ ン 攝 津
阿 部 鳥 谷 ラミレス 涌 井 岩 瀨
小 笠 原 井 端 青 木 ダルビッ 藤 川
ブランコ 森 野 杉 內 クルㄧン
宮 本 荒 木 田 中 將 林 昌 勇
--
* POV input processing, handling and four directions to choose from
eight directions in the process. POV input processing, handling and
four directions to choose from eight directions in the process.
* The analog stick input process has to be set separately for left
and right stick input thresholds. The analog stick input process
has to be set separately for left and right stick input thresholds.
(Actually set available separately in 1 Stick and others) (To be
precise set available separately in 1 Stick and others)
* I should be able to view detailed configuration mode button. I should
be able to view detailed configuration mode button.
* Enter the internal processing done in two double-speed mode support.
To enter the internal processing done in two double-speed mode
supported. Less than half the average time lag from the joystick
input, and up to 60 per second enables the barrage of times. And less
than half the average time lag from the joystick input, and up to 60
per second enables the barrage of times. (However, it looks like a
normal display will keep blazing set. In addition, CPU load increases)
(However, it looks like a normal display will keep blazing set. In
addition, CPU load increases)
* Added a mode to output the log file for debugging. Was added to the
mode of the log file for debugging output. However, do not usually
need to use. However, do not usually need to use.
* "Use the other joystick number temporarily" fix some bugs in
functionality. "Use the other joystick number temporarily" fix
some bugs in functionality.
______________________________________________________________________________
下載;http://ftp.vector.co.jp/pack/win95/util/operate/JoyToKey_4_4.zip
官方:http://www.ac.auone-net.jp/~jtk/
--
谷 繁 田 中 賢 稻 葉 吉 見 石 川 雅
矢 野 中 村 ロ ㄧ ズ チ ェ ン 攝 津
阿 部 鳥 谷 ラミレス 涌 井 岩 瀨
小 笠 原 井 端 青 木 ダルビッ 藤 川
ブランコ 森 野 杉 內 クルㄧン
宮 本 荒 木 田 中 將 林 昌 勇
--
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模擬器
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