(GameCube) Dolwin Git (2015/09/07) - 模擬器
![Anonymous avatar](/img/elephant.jpg)
By Anonymous
at 2015-09-08T23:01
at 2015-09-08T23:01
Table of Contents
2015.09.07
Dolwin is a Nintendo GameCube Emulator for Windows. Dolwin is an emulator of
Nintendo Gamecube console. This platform is based on PowerPC-derivative
processor, produced by IBM Corp. and codenamed Gekko. Dolwin mainly purposed
to emulate homebrewn applications.
http://ogamespec.com/imgstore/whc4e0b53d99e258.jpg
* Some old reversing found )
RE: DVDLow
RE: DVD file open
RE: Some ETH (BBA lib)
* Cumulative changes all around project, regarding Stage 1
Docs: New TODO moved to EMU, old renamed to old_todo
Docs: Old coding style is deprecated (old_style.txt)
Docs: Removed mention about CubeDocumented and fixed old emails
RE: boot.s, proved first asm line (lis instruction parameter)
RE: Added PAL and NTSC Boot and IPL IDA files
RE: Some work on NTSC IPL (identified many lib calls, including OS, GX)
RE: Added EXI Bootrom descrambler by segher
RE: GXInit
RE: Internal GX lib structures (GXPrivate.h)
RE: More details on lomem (OS versions)
RE: OSInit and OS.c
RE: OSAlloc (heap allocator)
RE: Very first code of Metrowerk runtime (__start.c)
Docs: Added copy of http://gcdev.narod.ru
Source\Utils: Command processor (Cmd.c)
Source\Utils: File wrapper
Source\Utils: Gekko disasm cleaned up and ported to plain C
Source\Utils: Double-linked lists
Source\Utils: Ported old Profiler code
Source\Utils: String utils
* Stage 1
- Stage 1 diagram and description
* More work for some years)
* Removed configuration temp dirs from the project
* Some maps
* New source tree
Refactoring.
Keep old project/tree in place.
* TODO pdf)
* New TODO
Added weak points description of current version.
* Removed ,sdf
* Removed sdf from repo
.sdf removed
* Migration to VS 2012 solution
Some cleaning up and fixes around modern VS innovations
* Create README.md
來源 https://github.com/ogamespec/dolwin
--
ポーラステーション
http://perry0517a.blogspot.tw/
--
Dolwin is a Nintendo GameCube Emulator for Windows. Dolwin is an emulator of
Nintendo Gamecube console. This platform is based on PowerPC-derivative
processor, produced by IBM Corp. and codenamed Gekko. Dolwin mainly purposed
to emulate homebrewn applications.
http://ogamespec.com/imgstore/whc4e0b53d99e258.jpg
![](http://ogamespec.com/imgstore/whc4e0b53d99e258.jpg)
* Some old reversing found )
RE: DVDLow
RE: DVD file open
RE: Some ETH (BBA lib)
* Cumulative changes all around project, regarding Stage 1
Docs: New TODO moved to EMU, old renamed to old_todo
Docs: Old coding style is deprecated (old_style.txt)
Docs: Removed mention about CubeDocumented and fixed old emails
RE: boot.s, proved first asm line (lis instruction parameter)
RE: Added PAL and NTSC Boot and IPL IDA files
RE: Some work on NTSC IPL (identified many lib calls, including OS, GX)
RE: Added EXI Bootrom descrambler by segher
RE: GXInit
RE: Internal GX lib structures (GXPrivate.h)
RE: More details on lomem (OS versions)
RE: OSInit and OS.c
RE: OSAlloc (heap allocator)
RE: Very first code of Metrowerk runtime (__start.c)
Docs: Added copy of http://gcdev.narod.ru
Source\Utils: Command processor (Cmd.c)
Source\Utils: File wrapper
Source\Utils: Gekko disasm cleaned up and ported to plain C
Source\Utils: Double-linked lists
Source\Utils: Ported old Profiler code
Source\Utils: String utils
* Stage 1
- Stage 1 diagram and description
* More work for some years)
* Removed configuration temp dirs from the project
* Some maps
* New source tree
Refactoring.
Keep old project/tree in place.
* TODO pdf)
* New TODO
Added weak points description of current version.
* Removed ,sdf
* Removed sdf from repo
.sdf removed
* Migration to VS 2012 solution
Some cleaning up and fixes around modern VS innovations
* Create README.md
來源 https://github.com/ogamespec/dolwin
--
ポーラステーション
http://perry0517a.blogspot.tw/
--
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