(Gameboy) GMod Game Boy Emulator - 模擬器
By Harry
at 2011-08-24T20:02
at 2011-08-24T20:02
Table of Contents
2011.08.24
Hi, my name′s Technicolour, I don′t usually post much on Facepunch;
I′m usually seen lurking around the Wiremod forums so the odds we′ve
not met, hi! I only recently got into Lua with the help of a friend
named Divran, together we′ve been working on a project in Lua on and
off for the past month or two.
First off we started with a simple Intel 8080 emulator, based off of
my (extremely) slow Wiremod expression 2:
http://www.wiremod.com/forum/finishe...-invaders.html
The objective was to test a couple of things, just what kind of
performance we could eek out of Lua, and given the necessary
performance and whether we could render the large frame buffer
in Gmod without running into problems.
This project was a huge success. This is our result, in realtime
(Thanks for the video Danking!):
______________________________________________________________________________
下載、來源:http://ppt.cc/3D;k
--
Hi, my name′s Technicolour, I don′t usually post much on Facepunch;
I′m usually seen lurking around the Wiremod forums so the odds we′ve
not met, hi! I only recently got into Lua with the help of a friend
named Divran, together we′ve been working on a project in Lua on and
off for the past month or two.
First off we started with a simple Intel 8080 emulator, based off of
my (extremely) slow Wiremod expression 2:
http://www.wiremod.com/forum/finishe...-invaders.html
The objective was to test a couple of things, just what kind of
performance we could eek out of Lua, and given the necessary
performance and whether we could render the large frame buffer
in Gmod without running into problems.
This project was a huge success. This is our result, in realtime
(Thanks for the video Danking!):
______________________________________________________________________________
下載、來源:http://ppt.cc/3D;k
--
Tags:
模擬器
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