Free Heroes2 Engine SVN r2490 - 模擬器
By Vanessa
at 2011-08-31T23:33
at 2011-08-31T23:33
Table of Contents
http://sourceforge.net/projects/fheroes2/
Free Heroes2 Engine SVN r2490 is released. Free Heroes2 Engine is a free
implementation of Heroes of the Might and Magic II engine. SDL is used.
Free Heroes2 Engine SVN r2490 Changelog:
+ Added: option: Artesian Springs have two separately visitable squares (h3
ver)"
+ Added: option: Higher Mage Guilds Regenerate More Spell Points/turn
+ Added: engine: external sprite load for tiles (xml)
+ Update: pot file
+ Update: heroes: add shipmaster marker to icons
+ Update: heroes: quick info: show luck/morale
+ Update: heroes: quick info: show level
+ Update: alternative fonts
+ Fixed: savefile: can not landing from boat to coast
+ Fixed: update objects WaterMill/WindMill/MagicGarde with hero present
+ Fixed: Heroes::ActionHeroes, Heroes::ActionCastle
+ Fixed: Weeks/Months Of messages and next_week
+ Fixed: shipwrek access from boat
+ Fixed: heroes: resource Artifacts income bonus
+ Fixed: heroes: cast spell TownGate/Portal on water
+ Fixed: Heroes::ActionToSkeleton, fixed Heroes::SetVisitedWideTile
+ Fixed: heroes: visit status for ActionToPoorLuckObject - Pyramid, fixed:
ActionToSkeleton visited
+ Fixed: world: MP2::IsWaterObject add LoyaltyVersion check
+ Fixed: world: teleport check on water status (LoyaltyVersion)
+ Fixed: heroes: ActionToCoast
+ Fixed: unions: disable battle
+ Fixed: world: teleport with battle crash, fixed default action key + check
move point
+ Fixed: heroes: check max move points for digging
+ Fixed: world: get count info from objects with scoute ability
+ Fixed: world: add action for busy teleport (battle or meeting)
+ Fixed: AI: recruit hero and check castle
+ Fixed: custom portrait, +level up
+ Fixed: hotseat: show maps
+ Fixed: battle: wizard cast opponent sprite
+ Fixed: game: digging on water
+ Fixed: game: focus for multi players
--
Free Heroes2 Engine SVN r2490 is released. Free Heroes2 Engine is a free
implementation of Heroes of the Might and Magic II engine. SDL is used.
Free Heroes2 Engine SVN r2490 Changelog:
+ Added: option: Artesian Springs have two separately visitable squares (h3
ver)"
+ Added: option: Higher Mage Guilds Regenerate More Spell Points/turn
+ Added: engine: external sprite load for tiles (xml)
+ Update: pot file
+ Update: heroes: add shipmaster marker to icons
+ Update: heroes: quick info: show luck/morale
+ Update: heroes: quick info: show level
+ Update: alternative fonts
+ Fixed: savefile: can not landing from boat to coast
+ Fixed: update objects WaterMill/WindMill/MagicGarde with hero present
+ Fixed: Heroes::ActionHeroes, Heroes::ActionCastle
+ Fixed: Weeks/Months Of messages and next_week
+ Fixed: shipwrek access from boat
+ Fixed: heroes: resource Artifacts income bonus
+ Fixed: heroes: cast spell TownGate/Portal on water
+ Fixed: Heroes::ActionToSkeleton, fixed Heroes::SetVisitedWideTile
+ Fixed: heroes: visit status for ActionToPoorLuckObject - Pyramid, fixed:
ActionToSkeleton visited
+ Fixed: world: MP2::IsWaterObject add LoyaltyVersion check
+ Fixed: world: teleport check on water status (LoyaltyVersion)
+ Fixed: heroes: ActionToCoast
+ Fixed: unions: disable battle
+ Fixed: world: teleport with battle crash, fixed default action key + check
move point
+ Fixed: heroes: check max move points for digging
+ Fixed: world: get count info from objects with scoute ability
+ Fixed: world: add action for busy teleport (battle or meeting)
+ Fixed: AI: recruit hero and check castle
+ Fixed: custom portrait, +level up
+ Fixed: hotseat: show maps
+ Fixed: battle: wizard cast opponent sprite
+ Fixed: game: digging on water
+ Fixed: game: focus for multi players
--
Tags:
模擬器
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