edgbla's cdrBlade v0.10 - 模擬器
By Kristin
at 2009-08-11T14:19
at 2009-08-11T14:19
Table of Contents
cdrBlade is a new CD plugin for PSone Emus.
http://emu-russia.net/ru/files/plugins/psx/
Main features:
- nice cd image selection dialog;
- subchannels support (sub/sbi/m3s);
- ppf support;
- CDDA support;
First version lacks mds files support.
Translated by Skeith.
I guess I should write a few words about the cdr plugin.
Practically it′s not a normal plugin, emulator plugin is - a part of the
code,
which is responsible for emulating some kind of console subsystem,
which is inserted in the dynamic library. For example GPU plugin gets access
to both ports/DMA/Memory of the graphical subsystem and is fully responsible
for the output picture. Cdr plugin in this case is just a library tool,
making it easier to read sector/playing the CD-DA music for the emulator.
It means that any wizardry in a term of messing up with a Cdr plugin in the
psemupro interface won′t make the emulation better, this task is relied
solely on the emulator.
So the stated tasks while writing this plugin were:
‧ Accessibility of CD selection. Personally I like more images and not the
virtual devices, made by other programs. Plugin allows you to select devices,
from which the CDs should be read and the directories with the images.
To launch a game you should just double click the mouse.
To make the search easier there is a filter, in which we can insert a part
of the game′s name and all the similar named games will be displayed.
‧ Playing CD-DA music.
‧ Using subchannel data in sub/sbi/m3s formats.
‧ PPF usage.
http://emu-russia.net/ru/dl_files/plugins/700ff1a51c1b9fa0118a98b721eb9cdd/
cdrBlade_v0.10%28Windows%29.7z
--
http://emu-russia.net/ru/files/plugins/psx/
Main features:
- nice cd image selection dialog;
- subchannels support (sub/sbi/m3s);
- ppf support;
- CDDA support;
First version lacks mds files support.
Translated by Skeith.
I guess I should write a few words about the cdr plugin.
Practically it′s not a normal plugin, emulator plugin is - a part of the
code,
which is responsible for emulating some kind of console subsystem,
which is inserted in the dynamic library. For example GPU plugin gets access
to both ports/DMA/Memory of the graphical subsystem and is fully responsible
for the output picture. Cdr plugin in this case is just a library tool,
making it easier to read sector/playing the CD-DA music for the emulator.
It means that any wizardry in a term of messing up with a Cdr plugin in the
psemupro interface won′t make the emulation better, this task is relied
solely on the emulator.
So the stated tasks while writing this plugin were:
‧ Accessibility of CD selection. Personally I like more images and not the
virtual devices, made by other programs. Plugin allows you to select devices,
from which the CDs should be read and the directories with the images.
To launch a game you should just double click the mouse.
To make the search easier there is a filter, in which we can insert a part
of the game′s name and all the similar named games will be displayed.
‧ Playing CD-DA music.
‧ Using subchannel data in sub/sbi/m3s formats.
‧ PPF usage.
http://emu-russia.net/ru/dl_files/plugins/700ff1a51c1b9fa0118a98b721eb9cdd/
cdrBlade_v0.10%28Windows%29.7z
--
Tags:
模擬器
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