DOSBox v0.74 - 模擬器

Agatha avatar
By Agatha
at 2010-05-12T21:16

Table of Contents

http://www.dosbox.com/news.php?show_news=1

DOSBox 0.74 has been released!

Here is an overview of the changes:
‧Several small game specific fixes/hacks/support. (Offensive, Roadhog, GTA
installer, Kingdom O' Magic soundcard detection, Pirate booter, Armored Fist
installer)
‧Add the S3-specific 640x480 256 color mode. (fixes regression in "Wooden
Ships and Iron Men" and "I Have No Mouth And I Must Scream")
‧Fix a stack overflow that could crash DOSBox.
‧Add fake microphone input. (fixes Talking Parrot)
‧Modify adlib turn off code, so that it doesn't turn off in cases where the
same sound is repeated over and over again.
‧Several small fixes to the CDROM audio code.(HOMM2, Redneck Rampage and
others)
‧Several improvements to the CDROM emulation code. (fixes Alpha Storm and GT
Racing 97)
‧Some small CPU fixes that might fix something.
‧Handle opcode 0xff subcode 7 as invalid instruction. (fixes dif-2 & others)
‧Some hercules fixes. (Testdrive)
‧Improve support for blanked parts that wrap around to the start of the
screen. (fixes Magic Circle demo and Sid&Al)
‧Remove old OPL cores as the new ones seem to work very nicely.
‧Modify movie recording code so that the movies aren't corrupt when you exit
dosbox without stopping the movie.
‧Change RGB3x scaler to look more pretty.

‧Improve initial register values compatility of the GUS.
‧Added autodetection for Gameblaster. (games can find it now)
‧Change render preferences a bit to be more compatible with Windows 7.
‧Add DOS fixes to terminate program. (fixes Fortune Teller)
‧Add FFREEP. (fixes Trucks)
‧Improve FPU ST80 in C mode when writing zero. (fixes Antigok)
‧Add special int10 scanline function. (fixes mz700 and probably lots of
games that mess with them)
‧Fix scrolling in rarely used video modes. (fixes Orphee)
‧Modify game specific hacks a bit so that Kick off 3 works again.
‧Lots of fixes to the INT10 video parameter table. (Seven spirits of ra and
others)
‧Add VGA blanking in machine=vgaonly. (used by Alien Carnage)
‧CGA, PCJr, Tandy: Add video blanking, change display start latch timing,
sync pulse width correction.
‧PCJr, Tandy: implement vertical retrace interrupt.
‧PCJr, CGA: line-by-line video emulation.
‧PCJr: support on-screen change of color modes 4medium to 16low. (used by
Ghostbusters booter)
‧Hercules: Add green and amber monochrome support.
‧All machines: only update the video timing when needed. (Jungle Hunt,
others that synchronize to the video screen might profit)
‧Several small DOS fixes.
‧Some UMB related fixes. (The Legacy without UMB)
‧Fix version number of DSP for SB 1.5. (fixes a few games)
‧Several VGA emulation improvements. (Allertone football manager)
‧Some Tandy fixes. (Mech Warrior)
‧Small improvements and fixes to the OPL emulation.
‧Add low level Tandy DAC emulation.
‧Some EMS fixes. (fixes Mortal Kombat and others)
‧Change SoundBlaster DSP reset mechanism, add sb irq acknowledge logic.
(fixes stmik-based applications)
‧Some interrupt pointer location modifications. (fixes Tinker Tales)
‧Some fixes to the BOOT code. (fixes Last Mission)
‧Respect write-only file information. (fixes Champions of Zulala)
‧Some RTC fix. (fixes Tully Bodine and others)
‧Improve mouse emulation to work better with Water World.
‧Hopefully fix the translation of the configuration file.
‧Speed up and fixes for the recompiler core. (pitfall2 pcjr)
‧Change memory start location. (fixes 7th Guest installer)
‧Several fixes to the batch file handling. (Shift and use the typed first %0
instead of the parsed %0)
‧Improve file redirection and redirected line ends. (fixes Phantasmagoria 2
DOS installer)
‧Fix compilation with new MAC os X version.
‧Add 16C550A FIFO support to the serial port emulation.
‧Improve modem emulation to get higher speeds.
‧Change default samplerates to 44100, blocksize to 1024 and prebuffer to 20,
so that hopefully certain soundcards produce more fluent sound playback.
‧Add some rarely used, but for some games critical flags to the internal
commands.
‧Add -userconf flag, so that the userspecific configuration can easily be
used together with -conf configfile.
‧Improve internal timing with repeating timers (especially with the dynamic
core).


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All Comments

Zora avatar
By Zora
at 2010-05-15T06:34
fixes dif-2 & others !!!!!!!! 幻象雷電終於模擬出來了
Agatha avatar
By Agatha
at 2010-05-19T21:01
果然是令人囑目的一次大更新
Emily avatar
By Emily
at 2010-05-22T02:02
之前每跑 DOS/V 的「戀姬」必當,不知道新版可不可以正常 XD
Jack avatar
By Jack
at 2010-05-22T19:48
M大可以玩98版啊,一模一樣
Steve avatar
By Steve
at 2010-05-26T10:25
帥喔!!
Joe avatar
By Joe
at 2010-05-26T22:02
真的嗎!!!!幻象雷電 以前DOS GAME最喜歡的STG!!!
Linda avatar
By Linda
at 2010-05-30T05:03
測試完了,幻象雷電過到第三關都沒問題
Emily avatar
By Emily
at 2010-06-02T05:41
只是我老了,以前玩HARD可以一打到第一關,現在EASY....
Oscar avatar
By Oscar
at 2010-06-02T22:42
幻象雷電....(看著被撕爛的說明書....o_Q)
Edwina avatar
By Edwina
at 2010-06-04T13:10
真巧!我沒來PTT爬文,只是剛好想看看有沒有新版
結果12號當天上官網一查居然就發新版了!=w=

小時候的不解之謎(II)

Charlotte avatar
By Charlotte
at 2010-05-12T15:30
※ 引述《hirt (sabishii)》之銘言: : 遺憾十:超級馬力2踩烏龜!!!!! : 為什麼我練到現在還練不起來T___T : 當初我看到同學是玩到3-1最後要拉旗子那邊 : 有兩隻烏龜 利用高低差在那邊踩的 : 它還跟我說 如果高手還不一定要再這邊踩 : 只要有牆跟烏龜就能踩 : 但現在即使用模擬 ...

(Multi-System) Pasofami v1.5u

Faithe avatar
By Faithe
at 2010-05-12T13:11
2010.05.12 Pasofami a japanese NES/SNES/GB emulator has been updated to version 1.5u. - サウンド・ボリューム・メータ関連の修正 ・マスター・ボリュームの変更をシステムの音量 ...

三國戰記1裡的密技

Emily avatar
By Emily
at 2010-05-12T12:15
最近有好心人分享給我 就玩上癮了 後來發現有其他隻隱藏角色 我就上網摳密技~ 招喚諸葛亮 更帥氣 還拿到火劍 打人真的很有爽感! 後來聽我朋友說可以無限暴氣 就繼續上知識+跟PTT找資料 但是我一直用不出來欸 我用的方法是 首先聖火令10個 然後吃一個黃色的道具暴氣 再來丟出9個箭 ...

小時候的不解之謎(II)

Hedda avatar
By Hedda
at 2010-05-12T12:09
版上的神人實在太多了 同樣的文我也有發到 友版不過那邊的版友對家機好像比較陌生XD 這邊先感謝回文的神人 熱心的版友除了解答我多年的疑問外 也讓我聽到不少有趣的遊戲秘辛^^ 高興之餘我又想起了很多以前玩遊戲的問題 希望知悉的人可以不吝賜教XD 遺憾六:雙截龍二跟三 三代我印象只有一走出剛開始的門 ...

使用vba-玩srw2g--畫面是黑白的

Daniel avatar
By Daniel
at 2010-05-12T08:48
※ 引述《seedhyper (葉問2--英國拳王好耐打)》之銘言: : 請問我現在使用vba--玩2次機器人大戰g : 畫面都是黑白的 : 請問要如何設定才會變成這樣? : http://jmixp.myweb.hinet.net/files/game/srw2.htm : 謝謝 開 Super G ...