DOSBox SVN Daum builds Jul. 25. 2013 - 模擬器
By Odelette
at 2013-07-27T22:24
at 2013-07-27T22:24
Table of Contents
http://ykhwong.x-y.net/
Last updated Jul. 25. 2013
1. UPDATE: Based on SVN r3833
2. UPDATE: Direct3D (gulikoza)
- add inputDims to shader
- support forceUpdating the screen (alphablend shaders, use "FORCEUPDATE" in
the shader fx)
- support forcing shaders ("forced" keyword)
- fix crash when the shader does not compile (LOG_MSG limit)
- support dynamically changing pixelshader= option from cli
- fix pixelshader=none crash
- fix a possible win8 crash
3. UPDATE: Menu bar (Windows)
- clean up: move menu data from sdlmian.cpp to menu.cpp
- add missing options including voodoo, keyboard rate/delay, etc.
- remove every video resolutions that may not exist on every computer.
specify them with user-defined instead.
- support entering the following values manually:
CPU cycles, Vertical-sync rate, Default local freesize
- add "always on top"
4. ADD: D3D pixelshaders: (cgwg, Themaister, DOLLS, gulikoza)
CRT-geom-blend
CRT-geom-curved
5. ADD: Kisai's ZMBV 64bit codec (Windows)
http://www.vogons.org/viewtopic.php?p=306810
"Install Movie Codec" in TOOLS directory will install both x86 and x64 codecs
on x86-64 system.
6. FIX: Crash DOSBox when loading state while audio is muted
7. FIX: MT-32 emulation did not work properly after loading state (tikalat)
Borrowed very part of tikalat's patch due to possible crashes
8. FIX: Linux build did not work properly on Ubuntu 13.04
9. Borrowed some fixes for EF2000+glide from DOSBox-G (truth5678)
--
2013夏季甲子園 8月8日開打
--
Last updated Jul. 25. 2013
1. UPDATE: Based on SVN r3833
2. UPDATE: Direct3D (gulikoza)
- add inputDims to shader
- support forceUpdating the screen (alphablend shaders, use "FORCEUPDATE" in
the shader fx)
- support forcing shaders ("forced" keyword)
- fix crash when the shader does not compile (LOG_MSG limit)
- support dynamically changing pixelshader= option from cli
- fix pixelshader=none crash
- fix a possible win8 crash
3. UPDATE: Menu bar (Windows)
- clean up: move menu data from sdlmian.cpp to menu.cpp
- add missing options including voodoo, keyboard rate/delay, etc.
- remove every video resolutions that may not exist on every computer.
specify them with user-defined instead.
- support entering the following values manually:
CPU cycles, Vertical-sync rate, Default local freesize
- add "always on top"
4. ADD: D3D pixelshaders: (cgwg, Themaister, DOLLS, gulikoza)
CRT-geom-blend
CRT-geom-curved
5. ADD: Kisai's ZMBV 64bit codec (Windows)
http://www.vogons.org/viewtopic.php?p=306810
"Install Movie Codec" in TOOLS directory will install both x86 and x64 codecs
on x86-64 system.
6. FIX: Crash DOSBox when loading state while audio is muted
7. FIX: MT-32 emulation did not work properly after loading state (tikalat)
Borrowed very part of tikalat's patch due to possible crashes
8. FIX: Linux build did not work properly on Ubuntu 13.04
9. Borrowed some fixes for EF2000+glide from DOSBox-G (truth5678)
--
2013夏季甲子園 8月8日開打
--
Tags:
模擬器
All Comments
By Iris
at 2013-07-28T02:23
at 2013-07-28T02:23
By Liam
at 2013-08-01T07:27
at 2013-08-01T07:27
By Donna
at 2013-08-02T11:51
at 2013-08-02T11:51
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