Dolphin SVN r5704 - 模擬器

Brianna avatar
By Brianna
at 2010-06-15T09:42

Table of Contents


http://rapidshare.com/files/399119384/EmuCR-Dolphin-r5704-x86.7z.html


Dolphin SVN changelog:
r5690
Reverted even more of r5681. Now games don't hang
r5691
some fixes to my last commit and ....
modify shader generator to produce native sm 4.0 code.
eliminate compatibility mode in dx11 so now all shader must work much better.
please test.
r5692
Fixed GPFifo out of bounds by 32 bytes
Fixed incorrect FIFO out of bounds check
plus a bit optimization of CheckPipe()
r5693
Integrate the standalone memcard manager into the main build.

Use 10.5 SDK header files in an attempt to keep us honest and
10.5 compatible. I'd do the same with system libraries, but
the linker gives strange errors when I try that. We also link
against third party libraries from Macports that haven't had
any magic 10.5 compat dust sprinkled over them, so maybe it
isn't very important anyway.

Move the OS X variable section in SConstruct upwards a bit to
have the settings apply to more of the config tests. SCons'
ParseConfig causes problems for the -arch tuples, though, so
the SDL check still isn't quite as comprehensive as it should
be.

Put the XCode project out of its misery.
r5694
Garbage collect a few more XCode files.
r5695
Add proper adapter enumeration in the DX11 plugin.
Set default video mode format to DXGI_FORMAT_R8G8B8A8_UNORM. This might fix FRAPS recording, but also decrease FPS; test both, please.
Add numerous TODOs
r5696
Optimized FIFO gather a tiny bit.
r5697
D3D11:
Hardcode the backbuffer size again.
Fix R5G6B5 texture converting, textures should be perfect now.
r5698
some fixes to dx11, now efb access should work well (smg pulling stars)
r5699
Implemented accurate BP and accurate Watermark, this should eventually retire FAKE_Watchdog.
AbortFrame is not implemented yet.
r5700
Restore the look of the details/banner tab and limit the size of
the properties window so that a large ISO directory doesn't cause
the window to take up the full height of the display.
r5701
more fixes: fixed line and point rendering
r5702
Fail initializing if the D3D11 runtime is installed but no at least D3D 10.0 capable video card is used.
Remove some superfluous checks in the shader caches.
r5703
DX11: Fix window resizing.
Still some aspect ratio problems though...
r5704
Confirmed the ARAM DMA alignment by testing the real hardware.

X

--

All Comments

(Apple I/II) Agat Emulator v1.14

Quanna avatar
By Quanna
at 2010-06-15T09:11
2010.06.13 Agat Emulator an Apple Ⅱ and Agat 7/9 (soviet clones of apple) emulator for Windows. - Added Apple Mouse support (with MousePai ...

ePSXe運算碼錯誤

Kumar avatar
By Kumar
at 2010-06-15T00:15
我玩惡魔城~月下夜想曲-中文版,執行會出現運算碼34錯誤 我的模擬器版本是ePSXe1.6不知道有沒有人跟我有一樣的問題 換了1.7版本還是一樣 - ...

Mame Plus 問題請教

William avatar
By William
at 2010-06-14T22:24
1.請教一下Mame plus 從哪一個版本之後,已不用font字型檔? 2.還有我進入遊戲後,TAB選單顯示英文按ok 到設定按鍵的選單,整個都是空白的,但是可以選 我都選中文了 之前遇到tab選單是font字型檔問題 現在新版怎麼還會發生這種問題,第一次遇到 版本是mame ...

Dxbx v0.2 Final

Isla avatar
By Isla
at 2010-06-14T21:37
http://sourceforge.net/projects/dxbx/ Dxbx v0.2 Final is released. Dxbx is an Xbox emulator, written in the Delphi programming language. Dxbx is a delphi ...

真.女神轉生1 (MD-CD版)

Kama avatar
By Kama
at 2010-06-14T21:05
http://justin.tv/flonayui (代PO) 大畫面:http://www.gocar.idv.tw/jtv/view.php?channel=flonayui 以下擷取 移植版 相關討論 推 UlyssesLin:這個遊戲MD-CD版跟[SFC→PS→GBA]有很大的差異12/23 ...