Dolphin Bi-Weekly Unofficial SVN build 4460 - 模擬器

Lucy avatar
By Lucy
at 2009-10-25T08:29

Table of Contents

http://www.dolphin-emu.com/news.php

Because it has been so long since the last update, the changelog is going to
be split into sections (and sadly, it will be rather high-level as I really
don′t feel like typing a novel):

Dolphin GUI/Integrated Tools:

Memcard Manager: Fixed exporting gci files
Many fixes related to the GUI now supporting unicode
Move to wxAUI, which is wxw-speak for GUI with decently modern features
Tongue
Gamelist has new, improved look and feel (you can jump to games
alphabetically with you keyboard)
Added ability to dump full filesystems from GC and Wii discs. For GC discs,
this includes the main apploader and dol

Dolphin Core:
Add "auto" mode to the frameskipper
_Massive_ stability fixes and bugfixes to JIT/JITIL
Implementation of Instruction Cache (interpreter only)
More accurate and complete FPU emulation (mostly visible in interpreter)
Added/Fixed Tool-Assisted-Speedrun features
Added the Triforce baseboard′s SI and EXI devices (and JVS I/O), and media
board behavior.

- Implementation is enough to get some games running, but requires more work
for more games Smile

Many fixes to Netplay feature
Allow plugins to be specified from the command line
Fix some issues with loading WADs
Stabilization of savestates
Added "Reset" function - the equivalent of tapping the reset button

Audio (Common audio features):
Added ALSA backend

Video (Common video features):
Fix PeekARGB
Fix flickering in some games
Optimization of shader generation and handling
Generally better shader error handling
Add widescreen hack

Wiimote (actually fixed in internal IPC HLE):
Fix wiimote usage in homebrew

Debugger:
Enable editing of registers displayed in the register window
Add ability to flip between ASCII and floating point values in mem view

OpenGL plugin:
Remove unneeded projection hacks

DirectX plugin:
Fixed up and FAST! (literally too many fixes for me to list ;p )
Enable toggling of safe texture cache
Enable toggling of EFB reads from cpu

Software Graphics plugin (NEW!):
Totally new plugin, intended for debugging and very accurate emulation -
SLOW, don′t feel the need to tell the team to make it faster Smile

DSPLLE plugin:
More reversing done, more left to go Smile

DSPHLE plugin:
Fix various games booting where they would hang before
Reversing and implementation of many of the more intricate behaviors of
ucodes, expect better sound in most games.

DSPSpy:
Improve SD interaction
Fix rom dumping

Misc:
OSX build compiles and runs...(yes, even Snow Leopard)
OpenCL is being actively worked on to speed up texture conversion and other
areas. Not enabled in normal builds yet.
Many, many tweaks here and there to increase speed, stability, and code
cleanliness

I apologize in advance for leaving out specifics or possibly other notable
changes, I tried to sum up 500+ revisions Tongue

--

All Comments

MD 魔天的創滅 卡關

Kristin avatar
By Kristin
at 2009-10-25T03:24
※ 引述《zzzxj (臉讓大家當椅子坐)》之銘言: : 我卡關的地方大概是在攻略說要全員LV31的位置 : 看攻略我猜是要進去某個塔 : 在島的南方有一個被岩石堵起來的山洞我已經打通了 : 山洞我也進去了, : 也拿到了攻略上寫的一個四個日文字的道具 : 但不知要如何使用 : 島我也逛完了,每個人都跟他講過 ...

聽力測驗6

Victoria avatar
By Victoria
at 2009-10-25T01:53
SFC 5題 都是知名作品,難度很低 IE http://masaki.bake-neko.net/sfc_bgm6_ie.htm 火狐、google瀏覽器 http://masaki.bake-neko.net/sfc_bgm6_ff.htm ↓↓↓↓↓開燈有答案↓↓↓↓↓ 七龍珠 超武鬥傳 ...

Goomba Paletted v2.38

Joseph avatar
By Joseph
at 2009-10-24T18:35
http://kuwanger.net/gba/goomba/ Goomba Paletted v2.38 is released.Goomba is a Gameboy emulator for the Gameboy Advance(GBA). Beyond the advantage of being ...

AminNES v1.0

Edward Lewis avatar
By Edward Lewis
at 2009-10-24T18:35
AminNES v1.0 is released.AminNes is a Nes emulator base on Flash. AminNES v1.0 Changelog: - Initial directory structure. http://aminnes.googlecode.com/fi ...

s9xTYLmecm 091023

Anthony avatar
By Anthony
at 2009-10-24T17:20
http://schiphol.2ch.net/test/read.cgi/gameurawaza/1255521823/190 snes9xTYLmecm更新しました 今まで手付かずだったグラフィック処理を一部変更 半透明や不定形のエフェクトでよく使われる処理の負荷を減らしました 処理追加のため通常の速度 ...