DesMuMe 0.7.3 mods 1 - 模擬器
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By Catherine
at 2008-01-27T13:58
at 2008-01-27T13:58
Table of Contents
Hi,
I've decided to start modding DesMuMe. I release here my first mod. It does
not improve game compatibility but it has more features. It is only for Win32
users.
-First, I've added joystick support through SDL. That was easy.
-Next, I've added support for SDL sound core under Win32. That was easy too,
the SDL sound core was here already.
-Added Vertical resize option. It was harder, I spent some time to add this.
When activated, the window can be resized only vertically, the screens keep
their size and the gap between the screens will be filled with your favourite
colour (approximative). This allows users to set a gap depending on the game
to get better gameplay.
In Mod 2 I'll try to :
-get New Super Mario Bros to work
-increase speed
-add Avi Capture option
Download Mod 1 in attachment.
The rar contains DesMuMe and its sources.
http://forums.ngemu.com/desmume-discussion/99243-desmume-mods.html#post1265117
--
I've decided to start modding DesMuMe. I release here my first mod. It does
not improve game compatibility but it has more features. It is only for Win32
users.
-First, I've added joystick support through SDL. That was easy.
-Next, I've added support for SDL sound core under Win32. That was easy too,
the SDL sound core was here already.
-Added Vertical resize option. It was harder, I spent some time to add this.
When activated, the window can be resized only vertically, the screens keep
their size and the gap between the screens will be filled with your favourite
colour (approximative). This allows users to set a gap depending on the game
to get better gameplay.
In Mod 2 I'll try to :
-get New Super Mario Bros to work
-increase speed
-add Avi Capture option
Download Mod 1 in attachment.
The rar contains DesMuMe and its sources.
http://forums.ngemu.com/desmume-discussion/99243-desmume-mods.html#post1265117
--
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模擬器
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