DEmul 0.582 - 模擬器

Poppy avatar
By Poppy
at 2013-10-23T22:42

Table of Contents

http://demul.emulation64.com/

Release notes:


Again, bugfix release. Post any regression or improvements reports to our
tracker: http://code.google.com/p/demul/issues/list.


Changelist:
- ATOMISWAVE: Crash fix
- CORE: Autoregion if booted without disk fix
- CORE: SSE2 optimizations, critical core corruptions fixed, much more
stability
- CORE: Savestates fix
- CORE: Various fixes from the Issue tracker
- DC: Dev.Box bios autoregion
- DX10: NAOMI2 irq fix
- DX11: Aspect ratio for 2nd shader filter's pass fix
- DX11: Framebuffer rendering fix
- DX11: Ignore z-write disable for punch-through polygons (fix Bust-A-Move 4)
- DX11: Rotate 90/270 fullscreen aspect fix
- GDR: gdrDemul is back from grave
- GPU: Aica dsp fix
- GPU: Lightgun mark fix
- GPU: YUV transfer out of RAM fix
- HIKARU: Full screen added
- HIKARU: Minor fixes and speedup
- NAOMI2: Club Kart little controls fix
- NAOMI2: Color/diffuse lerp value
- NAOMI2: Delay irq and TL status
- NAOMI2: Diffuse and specular intensity
- NAOMI2: Fake shadow fix
- NAOMI2: Layouts
- NAOMI2: Znear/zfar fix
- NAOMI2: Spot/point lights fix
- NAOMI2: Opaque modifiers
- NAOMI2: Optimize/refactor
- NAOMI2: VS3 stupid bug fix
- NAOMI2: Shadow intensity fix
- NAOMI: 18 Wheeler DX steering fix
- NAOMI: Soul Surfer floormat/controls
- PAD: Fixed jump to the BIOS when focus lost
- PAD: more precision for analogs/guns
- PAD: xinput stick, xinput crash and compatibility fix, xinput rumble
support
- PVR2: fix single modifiers (Soul Calibur)
- PVR2: fix specular
- SH4: Exception generate optimization, dinarec optimizations, minor speedup
(major speedup for some games, like Under Defeat)
- SH4: MMU critical bug fix and speedup, all WinCE games are playable now
- SPU: Sound stretching for slow machines
- VMU: Beep fixed, speedup
- VMU: Default setting changed, VMU screen disable option added

--

All Comments

Leila avatar
By Leila
at 2013-10-28T17:08
喔喔!
Dinah avatar
By Dinah
at 2013-11-01T12:09
等brave firefighter可以正確顯示不破圖

(WIP) David Haywood's Homepage

Jacob avatar
By Jacob
at 2013-10-23T13:35
2013.10.22 Haze把自己的立場跟MAME的歷史作一個簡單的歸納,有興趣的人可以看一下。 and#34;So why did this annoy me so much?and#34; History of MAME driver ownership With a project like ...

A'CAN

Callum avatar
By Callum
at 2013-10-22T21:58
不多說 台灣的家用主機之光 聯電早期之產品 版上曾經有介紹 前些日整理硬碟發現1~2年前有找到模擬器+rom 但當時一直出現[no system found]所以就放棄 所以現在花了一些時間處理 目前整理一個包裹供大家回味\ https://mega.co.nz/#!7Q5xHC4S!Rh2HnxTpDn7 ...

問款FC賽車遊戲名

David avatar
By David
at 2013-10-22T16:52
控制的是越野車,總共要超越50(?)台車,總共有5關 第1 3 5關是一般賽道,第2 4關是越野賽道(有河) 每一關開始都是俯視角度,到快過關時會變成第一人稱視角(但這時超越的車輛不計) 有條油量表,油量表空了就GAMEOVER,每一關路上都會有油箱可拿 每過一關好像也會依過關名次加油 有人知道這款遊 ...

PS2 沉默之丘3(Silent Hill 3)全隱藏要素一覽

Connor avatar
By Connor
at 2013-10-22T13:15
因為有人私下在問隱藏要素的事,所以乾脆一次全部打上來,需要的人請自行參考。   Action Level Extreme   破關一輪後限定。and#34;HARDand#34;以上的難度,破關並重新進行遊戲時會自動顯示在選項 中,效果是讓遊戲的難度更加提升(對敵傷害力與自身耐久力皆下修)。難度 ...

fc東吳三代傳 王猛

Robert avatar
By Robert
at 2013-10-22T06:17
請問一下各位大大 我爬巴哈的攻略 王猛不是會所有的計謀跟陣法嗎?? 怎麼.... 他什麼都不會阿= = 天阿,能當軍師,可是全部的計策跟陣形都不會 只能用來出陣嗎?? - ...