D2X-XL v1.15.85 - 模擬器
By Olive
at 2010-08-06T23:11
at 2010-08-06T23:11
Table of Contents
http://www.descent2.de/
D2X-XL v1.15.85 is released.D2X is a port of Descent 2 to OpenGL. It is an
open source project and has received a lot of enhancements compared to
Descent 2. My work on this project would not have been possible if hadn't
been for the people who initially implemented the OpenGL and SDL code in D2X,
so my thanks to them: It is for them that we can still play this great game
on modern hardware. My thanks also to the many people who have provided input
for this project, be it in the form of bug reports, great ideas, logos,
encouragement, or other.
Descent 2 is a pretty old game, and further development has slowed down; so
there are a few issues - some still stemming from the original Descent 2 -
that have never been adressed or solved in D2X.
As I still like Descent 2 pretty much, I was always looking for a way to get
rid of the things that plagued me most in Descent 2. Getting hold of the D2X
source files and being able to create a MS Visual C++ 6 project for D2X
finally enabled me to fix these annoyances.
D2X-XL v1.15.85 Changelog:
* Fixed: There was a small bug in ship physics
* Fixed: The program didn't reliably switch to the screen resolution stored
in the active player profile at program start
--
D2X-XL v1.15.85 is released.D2X is a port of Descent 2 to OpenGL. It is an
open source project and has received a lot of enhancements compared to
Descent 2. My work on this project would not have been possible if hadn't
been for the people who initially implemented the OpenGL and SDL code in D2X,
so my thanks to them: It is for them that we can still play this great game
on modern hardware. My thanks also to the many people who have provided input
for this project, be it in the form of bug reports, great ideas, logos,
encouragement, or other.
Descent 2 is a pretty old game, and further development has slowed down; so
there are a few issues - some still stemming from the original Descent 2 -
that have never been adressed or solved in D2X.
As I still like Descent 2 pretty much, I was always looking for a way to get
rid of the things that plagued me most in Descent 2. Getting hold of the D2X
source files and being able to create a MS Visual C++ 6 project for D2X
finally enabled me to fix these annoyances.
D2X-XL v1.15.85 Changelog:
* Fixed: There was a small bug in ship physics
* Fixed: The program didn't reliably switch to the screen resolution stored
in the active player profile at program start
--
Tags:
模擬器
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