CLRMAME PRO v4.033 - 模擬器

Donna avatar
By Donna
at 2017-09-04T16:49

Table of Contents

20 週年生日快樂!

※注意:因網站更新為 https ,請手動從網頁下載新版,更新後可支援自動更新


https://mamedev.emulab.it/clrmamepro/


2017-09-03

What a special day today....20 years ago...yes twenty years...the very first
version of clrmame was released. Back then it was a win32 commandline tool.
1999 cmwin, a first windows ui version was released and finally in 2000
clrmamepro came out. In 1997 MAME had no zip support, no merging and actually
not even crc32 was used for hashing...good old times ;-) And today...look at
that beauty of emulator. What a success, what a huge amount of emulated sets.
Times are changing, I've tried to update cmpro as good as possible to keep
track of the changes made in MAME. I'd like to thank all the users who
supported me over the years...some of them from the beginning till today.
Without you, I would have stopped cmpro a long time ago. So....keep me busy.
Thanks again. And yeah...here's the latest version 4.033.

Since the homepage is now https, you need to download this update manually.
The updater will work again once you have 4.033 installed


Change Log

4.033

fixed: xml parser to handle > character within an xml attribute correctly
fixed: wrong "missing but fixable" message (mainly chd) when set check is
disabled which covers the actual message
fixed: dir2dat archives with folders produce wrong output
fixed: stats count of missing roms for clone sets which only consist of
parent roms (and chds)
fixed: stats count of missing chds in case set check is disabled
fixed: fixmissing skips the set with the missing file itself for checking
for a possible match and might miss a possible fix (pretty rare
that a set holds identical files, but e.g. MAME's 188 "pippin" does)
misc: use MoveFile instead of CopyFile also for disabled
remove-rebuilt-source when possible
misc: drag'n drop operations now work when you use "run as admininistrator"
to run cmpro in an UAC protected folder
misc: changed softwarelist import to always import all and filter
specific afterwards. Solves problem where MAME does not print
out data for some.
misc: remove possible empty setfolder when a chdfile is moved
misc: cmpro.ini setting Adv_AvoidPCSleep=on can be used to avoid PC
switching to hibernate/sleep mode during scan/merge/rebuild/dir2dat
operations (default = on, i.e. it won't switch)
misc: updated to rar 5.50


--

All Comments

David avatar
By David
at 2017-09-09T01:27
魷魚飯大好久不見~

請問有關SFC 勇者鬥惡龍6的問題

Suhail Hany avatar
By Suhail Hany
at 2017-09-03T22:25
版本:snes9x-x64 1.54 玩勇者鬥惡龍6 (繁)(V0.92)(英選單)(勇者漢化組) 玩到回程取回記憶的時候卡住 網路上看到這篇解法 ppt.cc/fj4rbx 使用日文版遊戲可以順利執行過卡住的劇情 這時候我把進度存檔好跳出遊戲 然後再Load原來的繁體英選單版本 再Load之 ...

如何從映像檔提取PS1遊戲的音樂?

Ophelia avatar
By Ophelia
at 2017-09-03T13:42
記得之前有GOOGLE找過很多方法用軟體去提取 但最後都失敗,會一直出現錯誤訊息(過很久沒用忘了) 不曉得有人成功提取出音樂檔嗎? 感激不盡!! - ...

FC版模擬城市現身

Rebecca avatar
By Rebecca
at 2017-09-02T23:35
1990年9/10月號的《Nintendo Power》記載了《模擬城市》將有FC版,並預定於1991年 春天在北美發行,但可能是因為時值後繼機SFC發售的尷尬時間點,被認為沒有經濟效益 ,後來沒有下文。2006年的《Nintendo Power》再次提及了這個遊戲,並稱其為「過去的 失落寶藏」。 數天前, ...

GAME GEAR鬼神童子卡關@@

Kelly avatar
By Kelly
at 2017-09-01T20:50
※ 引述《swken0220 (紫耀)》之銘言: : atat 很懷念的遊戲 終於透過這找到了 : 不過以前也沒破過台atat : 卡在取得空珠 : 請問要怎摸拿勒atat 關卡 前鬼可以找出隱藏路線 有些可以到封印之森 可以加血 小明可以找五大珠 在關卡中可以找到不同的符 上加攻擊就可以使用 1 ...

DQ1心得

Anonymous avatar
By Anonymous
at 2017-09-01T20:09
以前小時候看雜誌說DQ3和DQ4上市時萬人空巷,搶購軟體是一種風潮, 連學校霸凌都不搶錢,變搶DQ3,當時我覺得真靠背怎麼會有這回事。 結果2017.07.29那天我在日本跟一群當地人排首發,那天我覺得這不是網路時代嗎? 為什麼一猛爆群人還在店外等開店? 你們買下載版0時就可以玩了啊!!!!!!!!! 結果 ...