BizHawk v1.5.0 - 模擬器
By Edwina
at 2013-08-23T22:48
at 2013-08-23T22:48
Table of Contents
http://code.google.com/p/bizhawk/
Released Aug 22, 2013
‧ Revision Range 4301 - 4822
‧ New Cores
- N64Hawk released! Uses the Mupen64Plus v2.0 core. See here: BizHawk/N64
-SaturnHawk released! Uses the Yabause 9.2 core. See here: BizHawk/Saturn
‧ SNES
- fix a bug which caused false positives in lagframe detection (frames
marked as lag where input was actually used). this is purely a display issue
and did not affect emulation at all. the bug was not caused by r4206, but
r4206 causes
- fix wrong default memory domain in ramsearch
- support bsnes xml files and super road blaster MSU-1 game
- add "always doublesize framebuffer" option which makes the logical output
of the snes core always sized appropriately for sudden hires-width or
interlacing
‧ GB/GBC
- Serial cable emulation including movie recording
- rtc is pegged to emulated elapsed time. maybe. don't know what to test it
with. time at core restart is always 1970, or something like that, which
isn't as bad as it sounds, because the GB rtc doesn't keep track of anything
past days
‧ NES
- ExROM: fix crash in CV3
- support SMB3(j) and fix likely new bugs in MMC1
- speed ups for MMC1 games
- support HVC-SJROM for Zombie Hunter(J)
- TxROM: add 256K chr option to ACCLAIM-MC-ACC. fixes crash dummies, amongst
others
- Made NES sound channel update instantly when changed, easier to fine tune
what you want from it.
- volume control on each channel
- Missing mapper for Ms. Pac-Man (Tengen)
- support yoshi's cookie
- separate first/last scanline settings for NTSC vs PAL (default of 8,231
NTSC and 0,239 for PAL)
‧ SGB
- fix SGB to actually work (was broken in 1.4.1)
‧ Atari 7800
- update to Emu7800 from v1.3 to v1.5
‧ Multiclient
- New firmwares config dialog
- New Rewind config dialog - includes disk vs memory options, buffer size,
delta compression, rewind frequency for different savestate sizes, and rewind
stats
- Fix issue some people would have where Bizhawk wouldn't load unless the
dll files were moved to the root folder
- Added 'Always On Top' option to settings in hex editor/tas studio/ram
search
‧ Lua
- event.onframestart, event.onframeend, event.onsavestatesave,
event.onsavestateload - allow multiple functions to be registered, also
ability to name them, and function returns a guid pointing to the registered
function
- Registered Function dialog with ability to Call and Remove functions
- new functions - event.unregisterbyid(), event.unregisterbyname(),
joypad.setanalog, forms.openfile(), client.xpos(), client.ypos(),
memory.getcurrentmemorydomainsize
- add snes library getlayer_set_bg_1(), setlayer_set_bg_1(), etc to
toggle/get all layer options
- improve console.log() to print out lua tables
- M64 reader lua script
- Lua Function List dialog - Ctrl+C copies the function to clipboard
concatenated, ex: "emu.frameadvance()
‧ Hotkeys
- new Analog hotkeys
- defaults button
‧ Ram Search
- introduce "Fast Mode" in order to support large domains such as for N64.
In fast mode, the previous value will be defined as last search (or original
value), and change counts will not be incremented but the previous
value/change counts will not be processed saving huge amounts of processing.
- clear undo history when starting a new search, and add a Clear Undo
History menu item
--
Released Aug 22, 2013
‧ Revision Range 4301 - 4822
‧ New Cores
- N64Hawk released! Uses the Mupen64Plus v2.0 core. See here: BizHawk/N64
-SaturnHawk released! Uses the Yabause 9.2 core. See here: BizHawk/Saturn
‧ SNES
- fix a bug which caused false positives in lagframe detection (frames
marked as lag where input was actually used). this is purely a display issue
and did not affect emulation at all. the bug was not caused by r4206, but
r4206 causes
- fix wrong default memory domain in ramsearch
- support bsnes xml files and super road blaster MSU-1 game
- add "always doublesize framebuffer" option which makes the logical output
of the snes core always sized appropriately for sudden hires-width or
interlacing
‧ GB/GBC
- Serial cable emulation including movie recording
- rtc is pegged to emulated elapsed time. maybe. don't know what to test it
with. time at core restart is always 1970, or something like that, which
isn't as bad as it sounds, because the GB rtc doesn't keep track of anything
past days
‧ NES
- ExROM: fix crash in CV3
- support SMB3(j) and fix likely new bugs in MMC1
- speed ups for MMC1 games
- support HVC-SJROM for Zombie Hunter(J)
- TxROM: add 256K chr option to ACCLAIM-MC-ACC. fixes crash dummies, amongst
others
- Made NES sound channel update instantly when changed, easier to fine tune
what you want from it.
- volume control on each channel
- Missing mapper for Ms. Pac-Man (Tengen)
- support yoshi's cookie
- separate first/last scanline settings for NTSC vs PAL (default of 8,231
NTSC and 0,239 for PAL)
‧ SGB
- fix SGB to actually work (was broken in 1.4.1)
‧ Atari 7800
- update to Emu7800 from v1.3 to v1.5
‧ Multiclient
- New firmwares config dialog
- New Rewind config dialog - includes disk vs memory options, buffer size,
delta compression, rewind frequency for different savestate sizes, and rewind
stats
- Fix issue some people would have where Bizhawk wouldn't load unless the
dll files were moved to the root folder
- Added 'Always On Top' option to settings in hex editor/tas studio/ram
search
‧ Lua
- event.onframestart, event.onframeend, event.onsavestatesave,
event.onsavestateload - allow multiple functions to be registered, also
ability to name them, and function returns a guid pointing to the registered
function
- Registered Function dialog with ability to Call and Remove functions
- new functions - event.unregisterbyid(), event.unregisterbyname(),
joypad.setanalog, forms.openfile(), client.xpos(), client.ypos(),
memory.getcurrentmemorydomainsize
- add snes library getlayer_set_bg_1(), setlayer_set_bg_1(), etc to
toggle/get all layer options
- improve console.log() to print out lua tables
- M64 reader lua script
- Lua Function List dialog - Ctrl+C copies the function to clipboard
concatenated, ex: "emu.frameadvance()
‧ Hotkeys
- new Analog hotkeys
- defaults button
‧ Ram Search
- introduce "Fast Mode" in order to support large domains such as for N64.
In fast mode, the previous value will be defined as last search (or original
value), and change counts will not be incremented but the previous
value/change counts will not be processed saving huge amounts of processing.
- clear undo history when starting a new search, and add a Clear Undo
History menu item
--
Tags:
模擬器
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