BizHawk 1.11.4 - 模擬器

Madame avatar
By Madame
at 2015-12-22T21:09

Table of Contents

http://tasvideos.org/BizHawk.html

‧ EmuHawk
* Add libretro player, compatible with selected cores (check wiki)
* Add External Tool system for c#-based tool plugins
* Support Code-Data Logger for GB/GBC, SMS/GG, SNES, and Genesis
* Cheat Dialog: Fix flakiness in value-editing
* Add custom exception display box, so exception info can be clipboarded out
* Improve main OSD font
* Validate user shaders at selection time
* Support user custom AR selection
* Add --load-state commandline
* Fix --fullscreen and fullscreenOnLoad options
* Streamline editing RAM Watches
* Tidy main form context menu
* Add more options for U+D/L+R forbid/mutex
* Fix Ram Search, Ram Watch, Cheats recent file lists
* Fix ffmpeg path for AV writer broken a couple of releases ago
* Add menu command to record avi skipping av writer selection
* Remember codec selection between program sessions
* Fix toolbox
* Improvements to Retro shader compatibility
* DispMethod D3D: Stop FP precision conflicts with lua scripts
* DispMethod D3D: More leniency in compilation of optional shaders (so it's
able to run on more low spec systems)
* Fix #525 - Memorywatch hex textbox now remembers values across memdomain
switches
* Fix #526 - Hex editor repainting fails and garbage rendering
* Fix #535 - domain list does not update when changing cores
* Fix #537 - Annoyance with "always on top"
* Fix #541 - Heavy CPU usage when emulation is paused
* Fix #546 - Incorrect Lua Documentation
* Cheats
- Add GameShark converter for N64, GB/GBC, Saturn, GBA, PSX
- Add Action Replay converter for SMS, SNES, Genesis, GBA
- Add Game Genie converter for Genesis, SNES, GG, NES

* Tastudio
- Color stated frames on WasLag too
- Don't truncate LagLog if the branch's one is shorter, but input is the same
- Clean up garbage lua text and drawings in branches
- Default scroll speed to 3
- Put branch states to a separate greenzone file
- Save/load TasSession variables (current frame and branch) in .tasproj
- Fix scrolling when loading a branch
- Account for mouse speed when advancing/rewinding
- Fix ALT+ hotkeys
- Update columns on every file load
- ScreenshotControl tweaks and fixes
- UserText in branches, available from lua and menu, is printed in
ScreenshotControl
- Add GUI buttons to branch view and marker view
- Rightclick selects rows in branch and marker views
- Hotkeys and shortcuts for input view and branch view
- Add seeking progressbar
- Saving progressbar reports progress gradually
- Allow going to frame 0 for savestate-anchored movies
- Fix #515 - Save and load column settings in projects
- Fix #520 - An item with the same key has already been added
- Fix #504 - TAStudio opened several thousand Set Markers dialogs

* Basic Bot
- Monospaced input display
- Get smarter

* Lua
- Add two new fonts (gens/snes9x and fceux) and text rendering options
- Fix gameExtraPadding coordinate translation
- Fix (or at least temporarily banish) floating point math errors when
running n64
- Add CloseEmulatorWithCode (for returning exe process return code from
script)
- Clarify script pause/stop state in UI and logic
- Autoload recent scripts (unless there's a recent session to autoload)
- Fix forms.destroyall() and call it when lua console closes
- Fix error in sizing of lua draw buffers with SetGameExtraPadding (and
probably ClientExtraPadding) use
- Fix #538 - Ability to pass memory domain to memory read/write functions

‧ PSX
* Fix #530 "AV Resizing shows black screen with PSX"

‧ SNES
* Fix crashes in GFX debugger (including fix #529)
* Recommend proper SNES PAR
* Build dlls without msvcrt14 dependencies (to run on more systems)
* Option to turn off savestate-every-frame (desyncs can happen!)

‧ Genesis
* Add missing scrollbars in VDP viewer
* Fix #543 (support up to 32MB roms)

--

All Comments

天外魔境Ⅱ卍丸-05-越後國~近江國西半

Callum avatar
By Callum
at 2015-12-20T22:34
趕快來趕稿,仔細看了一下我這遊戲已經前前後後寫了快四個月了! (其實要扣掉一個月去日本和寫遊記、處理工作啦XDD) 後面的遊戲都塞車嚕~~ 囧 ═══════════════════════════════════════ 【越後國/取得電二磁石】 ˙流程: 出宇奈月洞後,南下立刻進入三条村 ...

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Isla avatar
By Isla
at 2015-12-20T00:58
作者開發不少GAME 包含類似魔界村的 Maldita Castilla(2012) 前幾天發佈了 The Curse of Issyos(2015) http://www.locomalito.com/curse_of_issyos.php (PC)下載點 http://www.locoma ...

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Andrew avatar
By Andrew
at 2015-12-19T22:36
http://demul.emulation64.com/ 18.12.2015 UPDATE - SH4 MMU optimizations, many WinCE games works at fullspeen on ~recent PCs - Tile Accelerator rewritean ...

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Liam avatar
By Liam
at 2015-12-19T03:11
介紹每個寶箱的圖片還有大概位置或是如何選點跳寶箱才會出現andamp;會順便介紹一些 比較特殊的打法或是走路的路線andamp;還有一些敵人屬性模式攻擊方法介紹~~~~~~~~~~~~~~ 第一關: 第一個寶箱往最左邊走過去跳一下就出來了 可以不用打開因為是魔法師 http://sam18263.pixn ...

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Wallis avatar
By Wallis
at 2015-12-18T21:04
https://mgba.io/ A new release of mGBA, version 0.3.2, is available. This version is a bugfix release. An extensive list of changes follows after the cut. ...