(Atari 2600) Stella v4.2 - 模擬器
By Victoria
at 2014-10-30T21:33
at 2014-10-30T21:33
Table of Contents
2014.10.29
Stella is a multi-platform Atari 2600 VCS emulator. The Atari 2600 Video
Computer System (VCS), introduced in 1977, was the most popular home video
game system of the early 1980's. Now you can enjoy all of your favorite Atari
2600 games on your PC thanks to Stella!
--
Stella v4.2 changelog:
* Text input from non-US keyboard layouts is now supported. Note that
all text in Stella is still ASCII-only, but at least it can now be
entered using a native layout.
* Related to the text input changes, the debugger Alt-combo shortcuts
have been changed; they now use the same key but with Control instead
of Alt (Control-F for frame advance, etc).
* Controllers are now detected dynamically by Stella. This means that
you can plug/unplug joysticks/paddles/etc while Stella is running,
and they will be added and removed automatically. Also fixed is
a bug whereby sometimes custom joystick mappings weren't being saved.
* The 'cpurandom' option is now broken down by register type, so you
can selectively enable/disable randomization for each one. The
default is to disable randomization for all registers.
* Fixed 'MDM' scheme to trigger bankswitching on writes to hotspots
(previously it only triggered on reads). Also, the scheme has been
modified as originally designed by E. Blink; hotspots are now in the
range $800-$BFF instead of $800-$FFF.
* The OSX app-icon now includes 32x32 and 16x16 versions, so 'small'
icons will be viewable in 'Finder', 'Get Info', etc.
* The Linux port now uses an app-icon; this seems to be needed for
some window managers.
官方:http://stella.sourceforge.net/
--
ポーラステーション
http://perry0517a.blogspot.tw/
--
Stella is a multi-platform Atari 2600 VCS emulator. The Atari 2600 Video
Computer System (VCS), introduced in 1977, was the most popular home video
game system of the early 1980's. Now you can enjoy all of your favorite Atari
2600 games on your PC thanks to Stella!
--
Stella v4.2 changelog:
* Text input from non-US keyboard layouts is now supported. Note that
all text in Stella is still ASCII-only, but at least it can now be
entered using a native layout.
* Related to the text input changes, the debugger Alt-combo shortcuts
have been changed; they now use the same key but with Control instead
of Alt (Control-F for frame advance, etc).
* Controllers are now detected dynamically by Stella. This means that
you can plug/unplug joysticks/paddles/etc while Stella is running,
and they will be added and removed automatically. Also fixed is
a bug whereby sometimes custom joystick mappings weren't being saved.
* The 'cpurandom' option is now broken down by register type, so you
can selectively enable/disable randomization for each one. The
default is to disable randomization for all registers.
* Fixed 'MDM' scheme to trigger bankswitching on writes to hotspots
(previously it only triggered on reads). Also, the scheme has been
modified as originally designed by E. Blink; hotspots are now in the
range $800-$BFF instead of $800-$FFF.
* The OSX app-icon now includes 32x32 and 16x16 versions, so 'small'
icons will be viewable in 'Finder', 'Get Info', etc.
* The Linux port now uses an app-icon; this seems to be needed for
some window managers.
官方:http://stella.sourceforge.net/
--
ポーラステーション
http://perry0517a.blogspot.tw/
--
Tags:
模擬器
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