(Arcade) Raine v0.64.1 - 模擬器
By Jake
at 2015-01-04T16:30
at 2015-01-04T16:30
Table of Contents
RAINE is an Emulator for Arcade games. Raine is a M68000 and M68020 arcade
game emulator. Raine emulates some M68000 and M68020 arcade games and is
mainly focused on Taito and Jaleco games hardware. It started as an
experiment with the Rainbow Islands romset, dumped by Aracorn/Romlist. Raine
can emulate many nice games now, and new games (previously unemulated) are
appearing weekly.
2015.01.05
That's the scary thing about versions which end in .0, they always contain
new bugs !
Anyway this time I really didn't test enough...
So the fixes are :
- raine was exiting if changing the region or reseting a game which was using
bld files
- since bld files are incompatible with neocd, bld files for neocd are now
read from blend/neocd and there is no file there for now.
- There was a problem with the fadeout effect in the associations of wakuwaku7
- I broke some timers while adding cz80 in 0.64.0, which created some hard to
find bug in lots of games, including some neogeo games...
- There is now a "bld files options" dialog which allows to change the
transparency values you want, it's in video options and the values are saved.
- I changed the way the audio banking is saved for neogeo, so if you have
some neogeo savegames they might not appreciate, sorry for that but it's
better now (it won't crash, but maybe the sound will be distorted when
reloading the savegame).
- there is some experimental code to draw an opaque hud in opengl, well you'd
better not use it, it's slow, but I keep it anyway for now (transparent hud
is much faster).
- also when using sound associations, they were not correctly stopped when
loading another game, thanks to another fix for mixed mode games recently.
That's all for now ! :)
Ah the bld files are not in the raine 7z archive anymore, you can get them
from the Extras section of the download area.
--
2015.01.04
Raine v0.64.0 Fix Changelog:
- EDIT : new binary for windows, the old one crashed easily for some neocd
games, apparently because of some compiler optimization which worked
well before. So this is exactly the same binary with -02 instead of
-O3, seems to work better, redownload it if you have problems !
- EDIT 2 : it was a cpu optimization problem, the first binary was mistakenly
made for k8 instead of pentium3, so it's back to -O3 and pentium3,
everything working, sorry for inconvenience (result of some tests
for a real 64 bits version which needed to be built for k8).
--
2014.01.03
0.64.0:
Not a lot of changes, mainly the blending files (.bld) are now supported,
and included in the archive for this time (maybe not later). Also a
workaround for some priorities problems in xmcota (it's been there for very
very long), and which is not fully tested. But there were tons of changes in
the sources, the patch from last version is 1Mb, cz80 was merged to be able
to test a C-only version of raine, all the missing functions were added to
the C video core, so it's enough changes to call this one 64. Maybe more
interesting changes this time, this one is like a Christmas present for
mer-curious, since the idea of the bld files was from him !
Also it's the last version of 2014 !
官方:http://rainemu.swishparty.co.uk/
--
ポーラステーション
http://perry0517a.blogspot.tw/
--
game emulator. Raine emulates some M68000 and M68020 arcade games and is
mainly focused on Taito and Jaleco games hardware. It started as an
experiment with the Rainbow Islands romset, dumped by Aracorn/Romlist. Raine
can emulate many nice games now, and new games (previously unemulated) are
appearing weekly.
2015.01.05
That's the scary thing about versions which end in .0, they always contain
new bugs !
Anyway this time I really didn't test enough...
So the fixes are :
- raine was exiting if changing the region or reseting a game which was using
bld files
- since bld files are incompatible with neocd, bld files for neocd are now
read from blend/neocd and there is no file there for now.
- There was a problem with the fadeout effect in the associations of wakuwaku7
- I broke some timers while adding cz80 in 0.64.0, which created some hard to
find bug in lots of games, including some neogeo games...
- There is now a "bld files options" dialog which allows to change the
transparency values you want, it's in video options and the values are saved.
- I changed the way the audio banking is saved for neogeo, so if you have
some neogeo savegames they might not appreciate, sorry for that but it's
better now (it won't crash, but maybe the sound will be distorted when
reloading the savegame).
- there is some experimental code to draw an opaque hud in opengl, well you'd
better not use it, it's slow, but I keep it anyway for now (transparent hud
is much faster).
- also when using sound associations, they were not correctly stopped when
loading another game, thanks to another fix for mixed mode games recently.
That's all for now ! :)
Ah the bld files are not in the raine 7z archive anymore, you can get them
from the Extras section of the download area.
--
2015.01.04
Raine v0.64.0 Fix Changelog:
- EDIT : new binary for windows, the old one crashed easily for some neocd
games, apparently because of some compiler optimization which worked
well before. So this is exactly the same binary with -02 instead of
-O3, seems to work better, redownload it if you have problems !
- EDIT 2 : it was a cpu optimization problem, the first binary was mistakenly
made for k8 instead of pentium3, so it's back to -O3 and pentium3,
everything working, sorry for inconvenience (result of some tests
for a real 64 bits version which needed to be built for k8).
--
2014.01.03
0.64.0:
Not a lot of changes, mainly the blending files (.bld) are now supported,
and included in the archive for this time (maybe not later). Also a
workaround for some priorities problems in xmcota (it's been there for very
very long), and which is not fully tested. But there were tons of changes in
the sources, the patch from last version is 1Mb, cz80 was merged to be able
to test a C-only version of raine, all the missing functions were added to
the C video core, so it's enough changes to call this one 64. Maybe more
interesting changes this time, this one is like a Christmas present for
mer-curious, since the idea of the bld files was from him !
Also it's the last version of 2014 !
官方:http://rainemu.swishparty.co.uk/
--
ポーラステーション
http://perry0517a.blogspot.tw/
--
Tags:
模擬器
All Comments
By Heather
at 2015-01-08T16:15
at 2015-01-08T16:15
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