(Apple for XBox) KegsX v5 - 模擬器

By Suhail Hany
at 2012-10-23T15:49
at 2012-10-23T15:49
Table of Contents
2012.10.23
新規參戰。
KegsX is a KEGS-X Apple IIgs/e/c/+ Emulator port for XBox.
--
* Core updated to v0.90
* Savestates are kinda wonky (and questionable at best). The original
x-port version has some (v0.71) but I have no idea where it came from
because it is not part of the original source. A cursory glance at it
reveals many potential "issues" that could crop up from using them.
Here is a quote from the readme for the v1 release of this emu. "Save
states only work reliably while you are playing the same game without
restarting it. This means that while you are playing a game, you can
save/load states all you want, but as soon as you reset the emulator
or exit the game, those save states will probably not work anymore".
My two cents on savestates. As long as you are playing a game that
does NOT write to the disk and you have the right disks inserted in
the right drives then odds are you will be safe.
* Given the full "Madmab Edition" treatment.
* Sorry. No dual-preview skin to support Xtra's. Not that there are
any atm.
* Keys "caps lock" issue should be fixed (for those with real keyboards).
* New option "Start With Caps Lock - On/Off". This will hopefully help
resolve any issues with mapping the xbox controller to keyboard keys.
See next comment. Currently defaults to "On". Let me know if it would
be better as "Off".
* Xbox controller mapping to keyboard keys may need re-evaluating due to
the weird nature of how the apple's "capslock" key works. If anyone
with better knowledge of the Apple wants to help me on this just send
me a PM.
* User can now mount a disk in drives 1 and 2. Game loading is alot more
fluid now. Emulator remembers which disks were loaded at game boot time.
Press X on game load if you want to change these. This included a new
menu option to display the disks in drives 1 & 2, rotate and change
disks.
* Bram now stored in seperate files whose name is based on the ROM used
(1 or 3) AND the slot the disks are inserted in. This allows you to
set seperate "startup slots" for 140k, 800k, and disk images without
having to worry about constantly reseting the "startup" slot from
within the "control panel". See below on how to setup the "startup"
slot in the "control panel". The easiest thing to do is copy the
include BRAM??.ram files into your saves directory (usually
"e:\saves\kegs\"). Or if you are a real masochist you can manually
set them all yourself!
* In game "configuration" computer speed is changed based on disk size.
Anything less than 140k will autoset to 1mhz. The rest will be 2.5.
Border clipping is auto set as well based on the recommendations in
the Kegs documentation. This can be manually changed if need be.
* New selectable speed added to game configuration menu "8.0mhz" works
great for some of the slower games "Silpheed", "Out Of This World".
Use at own risk.
* Controller setup stuff moved into it's own menu and also added to the
"in-game" menu so that you can adjust the trim and "center" positions
more easily.
* Added in trim adjustment for joystick X and Y axis. This is needed if
you are running games at "8.0mhz" speed. For example "Silpheed" needs
X and Y trim set to "-100" for the joystick to work right when running
the game at "8.0mhz".
* Controller type can now be changed to "Analog Joystick". Currently
mapped to the left analog stick.
* Added new config option "Joystick Center Position". Most games work
with the default (127). However some prefer a different "center"
position. Silpheed (139), Skate Or Die (101).
* Sound MUCH improved now! Stuttering should be gone now.
interface related changes:
* Added a new "Dummy/Lockdown Mode Setting".. "Remove 'Shutdown Xbox'
From Main Menu?" Yes/No. For those of you who are driven crazy because
this option is there.
______________________________________________________________________________
下載:http://www.mediafire.com/?8pjbcdz6co9xqp6
官方:http://xport.xbox-scene.com/
--
ポーラステーション
http://perryt0517.wordpress.com/
--
新規參戰。
KegsX is a KEGS-X Apple IIgs/e/c/+ Emulator port for XBox.
--
* Core updated to v0.90
* Savestates are kinda wonky (and questionable at best). The original
x-port version has some (v0.71) but I have no idea where it came from
because it is not part of the original source. A cursory glance at it
reveals many potential "issues" that could crop up from using them.
Here is a quote from the readme for the v1 release of this emu. "Save
states only work reliably while you are playing the same game without
restarting it. This means that while you are playing a game, you can
save/load states all you want, but as soon as you reset the emulator
or exit the game, those save states will probably not work anymore".
My two cents on savestates. As long as you are playing a game that
does NOT write to the disk and you have the right disks inserted in
the right drives then odds are you will be safe.
* Given the full "Madmab Edition" treatment.
* Sorry. No dual-preview skin to support Xtra's. Not that there are
any atm.
* Keys "caps lock" issue should be fixed (for those with real keyboards).
* New option "Start With Caps Lock - On/Off". This will hopefully help
resolve any issues with mapping the xbox controller to keyboard keys.
See next comment. Currently defaults to "On". Let me know if it would
be better as "Off".
* Xbox controller mapping to keyboard keys may need re-evaluating due to
the weird nature of how the apple's "capslock" key works. If anyone
with better knowledge of the Apple wants to help me on this just send
me a PM.
* User can now mount a disk in drives 1 and 2. Game loading is alot more
fluid now. Emulator remembers which disks were loaded at game boot time.
Press X on game load if you want to change these. This included a new
menu option to display the disks in drives 1 & 2, rotate and change
disks.
* Bram now stored in seperate files whose name is based on the ROM used
(1 or 3) AND the slot the disks are inserted in. This allows you to
set seperate "startup slots" for 140k, 800k, and disk images without
having to worry about constantly reseting the "startup" slot from
within the "control panel". See below on how to setup the "startup"
slot in the "control panel". The easiest thing to do is copy the
include BRAM??.ram files into your saves directory (usually
"e:\saves\kegs\"). Or if you are a real masochist you can manually
set them all yourself!
* In game "configuration" computer speed is changed based on disk size.
Anything less than 140k will autoset to 1mhz. The rest will be 2.5.
Border clipping is auto set as well based on the recommendations in
the Kegs documentation. This can be manually changed if need be.
* New selectable speed added to game configuration menu "8.0mhz" works
great for some of the slower games "Silpheed", "Out Of This World".
Use at own risk.
* Controller setup stuff moved into it's own menu and also added to the
"in-game" menu so that you can adjust the trim and "center" positions
more easily.
* Added in trim adjustment for joystick X and Y axis. This is needed if
you are running games at "8.0mhz" speed. For example "Silpheed" needs
X and Y trim set to "-100" for the joystick to work right when running
the game at "8.0mhz".
* Controller type can now be changed to "Analog Joystick". Currently
mapped to the left analog stick.
* Added new config option "Joystick Center Position". Most games work
with the default (127). However some prefer a different "center"
position. Silpheed (139), Skate Or Die (101).
* Sound MUCH improved now! Stuttering should be gone now.
interface related changes:
* Added a new "Dummy/Lockdown Mode Setting".. "Remove 'Shutdown Xbox'
From Main Menu?" Yes/No. For those of you who are driven crazy because
this option is there.
______________________________________________________________________________
下載:http://www.mediafire.com/?8pjbcdz6co9xqp6
官方:http://xport.xbox-scene.com/
--
ポーラステーション
http://perryt0517.wordpress.com/
--
Tags:
模擬器
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