Aeon Version 0.60 - 模擬器
![Gary avatar](/img/cat4.jpg)
By Gary
at 2010-04-10T12:01
at 2010-04-10T12:01
Table of Contents
http://www.aeonemulator.net/index.htm
I’ve fixed a couple long-standing bugs and added support for some features I
’ve been wanting to get in here for a long time – SVGA and the PC speaker.
Also new to this version is the ability to mount CD ISO files and virtual
floppy disk image files directly thanks to the excellent DiscUtils library.
This is also the last version of Aeon that will target .NET 3.5; with .NET 4
scheduled for release on April 12, all future builds will require that
version.
- Internal code refactoring
- Fixed expanded memory page aliasing bug (Star Trek: 25th Anniversary)
- Added PC speaker emulation (tones only, sampled playback won’t work)
- Added support for changing the character set
- Added support for 8×14 character resolutions in text modes
- Support for mounting disk image files (vfd, iso)
- Fixed a nasty bug in the PIT which caused random timing-related crashes
- Partial VESA VBE 1.2 implementation – some SVGA games will work (Master of
Orion II, Lords of the Realm II both tested)
- Fixed a Sound Blaster detection bug
--
I’ve fixed a couple long-standing bugs and added support for some features I
’ve been wanting to get in here for a long time – SVGA and the PC speaker.
Also new to this version is the ability to mount CD ISO files and virtual
floppy disk image files directly thanks to the excellent DiscUtils library.
This is also the last version of Aeon that will target .NET 3.5; with .NET 4
scheduled for release on April 12, all future builds will require that
version.
- Internal code refactoring
- Fixed expanded memory page aliasing bug (Star Trek: 25th Anniversary)
- Added PC speaker emulation (tones only, sampled playback won’t work)
- Added support for changing the character set
- Added support for 8×14 character resolutions in text modes
- Support for mounting disk image files (vfd, iso)
- Fixed a nasty bug in the PIT which caused random timing-related crashes
- Partial VESA VBE 1.2 implementation – some SVGA games will work (Master of
Orion II, Lords of the Realm II both tested)
- Fixed a Sound Blaster detection bug
--
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模擬器
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